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Projects, tools and platforms at the intersection of art, media and technology

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Filter by Tags

3d / animation / AppStore / arduino / art / code / coder / creative code / data / design / download / drawing / Events / exhibition / featured / Flash / full time / game / Games / generative / installation / interactive / Interface / iPad / iPhone / javascript / jobs / light / London / Mac / music / Objects / openFrameworks / performance / photography / process / Processing / projection / retro / Sound / technologist / video / visualisation / visualization / WebApp
  • Apparatum – Inspired by the Polish Radio Experimental Studio

    by Filip Visnjic

    Created by panGenerator, Apparatum is a custom made apparatus with digital interface that emits purely analogue sound. It is inspired by the heritage of the Polish Radio Experimental Studio – one of the first studios in the world producing electroacoustic music. The installation draws inspirations musically and graphically from the “Symphony – electronic music” – composed by Bogusław Schaeffer. Bogusław Schaeffer conceived his own visual language of symbols…

    25/07/2018
    comments 0
    Javascript, Sound
  • Sonic Playground – Playful acoustics by Yuri Suzuki Design

    by Filip Visnjic

    Created by Yuri Suzuki Design in collaboration with High Atlanta, Sonic Playground is an outdoor sound installation that features ingenious, colourful sculptures that modify and transmit sound in unusual, engaging and playful ways. The project is part of the High’s multi year initiative to animate its outdoor space with commissions that engage visitors in participatory art experiences. It is the High’s first venture into exploring the notion…

    19/07/2018
    comments 0
    Sound
  • Narciss – AI whose only purpose is to investigate itself

    by Filip Visnjic

    Created by Waltz Binaire, Narciss is a robot that uses artificial intelligence to analyse itself, thus reflecting on its own existence. Comprised of Google’s Tensorflow framework and a simple mirror, the experiment translates self-portraits of a digital body into lyrical guesses. "Contemporary research in artificial intelligence enables the machine to describe visual input by expressing meaningful sentences. Based on our current state of knowledge,…

    25/06/2018
    comments 0
    openFrameworks, Robotics
  • HALO – Sculpting the sunlight into (im)material form

    by Filip Visnjic

    Created by Kimchi and Chips and currently on view at the Somerset House in London, HALO is a new installation in the series of works by the Seoul based Mimi Son and Elliot Woods where light is sculpted to create form that exists between material and immaterial. The installation is comprised of over 100 motorised mirrors spread across two 4-metre-high towers and one 15-metre-long track that…

    20/06/2018
    comments 0
    Arduino, Environment, Linux, openFrameworks, Robotics, Three Js, vvvv
  • MULTIVERSE – The eternal birth and death of infinite parallel universes

    by Federica Patti

    During the last century, several hypotheses have been formulated involving the nature of our universe. Some theories lead to presume the existence of a multiverse: a system composed of an infinite number of universes that coexist simultaneously outside of our space-time. “Multiverse” is the new audio-visual installation by fuse* that draws inspiration from these concepts and, through the creation of a sequence of digital paintings,…

    07/06/2018
    comments 0
    MaxMSP, openFrameworks
  • Making Data Matter – Voxel printing for digital fabrication of data

    by Filip Visnjic

    Developed by the team at the MIT Media Lab's Mediated Matter group, the following research demonstrates multimaterial voxel-printing method that enables physical visualisation of volumetric data. Leveraging voxel-based control of multimaterial three-dimensional (3D) printing, their method enables additive manufacturing of discontinuous data types such as point cloud data, curve and graph data, image-based data, and volumetric data. By converting data sets into dithered material deposition…

    01/06/2018
    comments 0
    Objects
  • Genesis of a Microbial Skin – Beehives designed for urban environments

    by Filip Visnjic

    Created by AnneMarie Maes, Genesis of a Microbial Skin is a mixed media installations and a research project exploring the idea of Intelligent Beehives with a focus on smart materials, in particular microbial skin. The project is about predominantly growing Intelligent Guerilla Beehives from scratch, with living materials – just as nature does. The Intelligent Guerilla Beehive is a sensing device which mirrors the pullution of the environment. Through…

    25/05/2018
    comments 0
    Arduino, Environment
  • Superception – Expanding human perception with personal projection mapping

    by Filip Visnjic

    Created by Shunichi Kasahara in collaboration with Satoru Higa, Takuto Usami, Shotaro Hirata and Tetsuya Konishi, "Superception" (Super + perception) is a research framework that uses computer technologies to intervene and transform human perception. One of these research projects, “HeadLight" is a system that allows humans to experience the perceptual world of nonhuman species through personal projection mapping. HeadLight consists of a laser source small project with a wide…

    26/04/2018
    comments 0
    MaxMSP, openFrameworks, vvvv
  • Melting Memories – Drawing neural mechanisms of cognitive control

    by Filip Visnjic

    Created by Refik Anadol Studio, "Melting Memories" is a series of digital artworks that explore materiality of remembering by offering new insights into the representational possibilities of EEG data collected on the neural mechanisms of cognitive control. Comprising data paintings, augmented data sculptures and light projections, the project as a whole debuts new advances in technology that enable visitors to experience aesthetic interpretations of motor movements inside…

    24/04/2018
    comments 0
    vvvv
  • Otherly Space/Knowledge – Questions of knowledge in the age of data

    by Filip Visnjic

    "A macroscopic view of the past quarter-century reveals that we crossed the boundary from a developmental era, when computers constantly caught up to human demands of informational processing, to computers easily surpassing human memory capacity in its informational processing capacity, speed, and ability. As a result, we are now in the process of transitioning to an era where we engage with enormous digital archives, databases,…

    04/04/2018
    comments 0
    Review

Recent Posts

The chAIr Project – Reversing the role of human and machine in the design process

Published by Filip Visnjic

The chAIr Project is a series of four chairs created using a generative neural network (GAN) trained on a dataset of iconic 20th-century chairs with the goal to “generate a classic”. The results are semi-abstract visual prompts for a human designer who used them as a starting point for actual chair design concepts. 

09/08/2018
comments 0
Objects

BIAN’s 4th Edition – Contemplating (Post-Digital) Corporeality

Published by Greg J. Smith

A review, photos, and selection of highlights from the abundant offerings of the 4th edition of the International Digital Art Biennial (BIAN) in Montreal.

03/08/2018
comments 0
Events, Review

Apparatum – Inspired by the Polish Radio Experimental Studio

Published by Filip Visnjic

Created by panGenerator, “Apparatum” is a custom made apparatus with digital interface that emits purely analogue sound. It is inspired by the heritage of the Polish Radio Experimental Studio – one of the first studios in the world producing electroacoustic music.

25/07/2018
comments 0
Javascript, Sound

Sorting – Visualisation, sortification and sonification of an algorithm

Published by Filip Visnjic

Created by Ren Yuan, Sorting is an algorithm visualization and sonification created using Processing.

24/07/2018
comments 0
Processing

MoonQuest – Procedurally generated adventure game

Published by Filip Visnjic

Created by Wizard Mode (Ben Porter), MoonQuest is a single-player procedurally-generated adventure game set in a strange nocturnal world. The gameplay is a mix of roguelike and minecraftian genres and sits somewhere between Terraria and Spelunky, with the main aim to search the generated world for moonstones.

23/07/2018
comments 0
Games

Push Conference – Celebrating innovative interactive experience design

Published by CreativeApplications.Net Staff

For the 7th time now, 600 experience designers and creative technologists will join us this October in Munich to take a close look at all things interactive. As always, we’ll not just feature talks and workshops but also a hands-on exhibition showcasing interactive projects from graduates and design studios all the way to companies like Bosch and BMW.

20/07/2018
comments 0
Sponsored

Sonic Playground – Playful acoustics by Yuri Suzuki Design

Published by Filip Visnjic

Created by Yuri Suzuki Design in collaboration with High Atlanta, Sonic Playground is an outdoor sound installation that features ingenious, colourful sculptures that modify and transmit sound in unusual, engaging and playful ways.

19/07/2018
comments 0
Sound

ChineseWhispers – Inaccurately transmitted gossip

Published by Filip Visnjic

Created by Saurabh Datta, “ChineseWhispers” is an installation comprised of four head figures performing “Chinese Whispers” – a sequence of repetitions of a story, each one differing slightly from the original, so that the final telling bears only a scant resemblance to the original.

16/07/2018
comments 0
Arduino

Featured Category - Robotics

25/06/2018

Narciss – AI whose only purpose is to investigate itself

Created by Waltz Binaire, Narciss is a robot that uses artificial intelligence to analyse itself, thus reflecting on its…

by Filip Visnjic
comments 0
20/06/2018

HALO – Sculpting the sunlight into (im)material form

Created by Kimchi and Chips and currently on view at the Somerset House in London, HALO is a…

by Filip Visnjic
comments 0
30/05/2018

Proteus – Analog digital display that allows for interacting with matter

Created by Maria Smigieska in collaboration with Pierre Cutellic, Proteus project is an analog digital display that allows for interacting…

by Filip Visnjic
comments 0
09/05/2018

Sunny Side Up – Sunrise to sunset, the measures time and robotics

Developed by studio AATB, Sunny Side Up is an installation comprised of a robotic arm and a metal rod, proposing a…

by Filip Visnjic
comments 0

Sponsored

Featured Jobs

Software Engineer at Depthkit

Scatter are seeking a C++ software engineer to join the team building Depthkit.

Computer Vision Researcher at Depthkit

Scatter are seeking a researcher experienced in applied computer vision and computational geometry to join the team building Depthkit.

Senior/Mid-level Software Engineer at disguise Technologies

disguise are looking for a senior software engineer who considers them self to be generalist programmers, comfortable in many different areas of development.

Research Fellow (Computational Design) at Monash University

The Faculty of Information Technology has a strong focus on multidisciplinary, multi-campus and multinational research. As a result, we are currently seeking a Research Fellow to support our vision to lead and propel global IT research.

Senior Creative Director, Experience at Deeplocal

Deeplocal are looking for a Creative Director, Experience who will provide concepts, present, and carry through a holistic vision for interactive spaces and experiences—steering storytelling, design, and interaction decisions on projects.

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Newsletter

Magazine

HOLO 2 – Aftermath

by Alexander Scholz

About a year ago, HOLO 2 came rolling off the press. Twelve months of shipping magazines, reading reviews, and touring festivals later, the jury is in. Facts, figures, voices—and a tease:   A year is an eternity on the internet. Even at their most inspiring (or troubling), news has an average lifespan of a few days or weeks—at most. The release of a magazine is…

22/11/2017
comments 0
HOLO

CAN Events

A-B-Z-TXT 2018 – Call for Participants

Published by CreativeApplications.Net Staff

A-B-Z-TXT is back—and our favourite summer typography school is looking for international applicants. Apply to join Jürg Lehni, Mindy Seu, Jon Gacnik and others in Toronto Aug 23-26 for four days of masterclasses, workshops, and lectures.

20/06/2018
comments 0
CAN Events

Inventing the Future at MUTEK_IMG

Published by CreativeApplications.Net Staff

It was just three weeks ago we were in Montréal for the 4th edition of MUTEK_IMG, MUTEK’s forum on digital creation. Invited to contribute to its symposium, we curated five panels. In this post-festival report, we share some highlights.

04/05/2018
comments 0
CAN Events

News

News

Meandering River – onformative’s newest audiovisual installation to premiere at Funkhaus Berlin, July 28 to 30

Next week, Berliners are in for a real (if brief) treat: from July 28 to 30, onformative’s newest audiovisual installation will take over the halls of the Funkhaus Sound Chamber.…

19/07/2018
comments 0
News

A Modern Prometheus – Processing Foundation

Casey Reas and Ben Fry reflect on the last 17 years of working on Processing in ~3600 words. A must read for all new and old to…

30/05/2018
comments 0
News

Jack Torrance Trip – Moon Landing, Truth? Lies?

The moon landing is one of the greatest milestones in human history. What if it wasn’t real? Meet Jack Torrance, the man who made it all happen.

24/05/2018
comments 0
News

Open Data Cam

'Open Data Cam' is a tool that helps to quantify the world. With computer vision 'Open Data Cam' understands and quantifies what it sees. The simple DIY…

30/04/2018
comments 0
News

Interactive Architectural Projection Mapping – Call for Proposals

With their seemingly endless stream of public art programming you could make the case that Montreal’s Quartier des spectacle is one of the more forward thinking urban cultural producers in…

02/02/2018
comments 0
News

Everything but the Clouds

As a part of the Platform Games at Babycastles exhibition, Patrick LeMieux provides this analysis and critique of Cory Arcangel's 'Super Mario Clouds'. "In didactic texts, artist talks, personal websites, and private interviews…

15/12/2017
comments 0
News

Déguster l’augmenté – Adding new dimensions to food

'Déguster l’augmenté' is a collaborative project by Erika Marthins with ECAL (Bachelor Media & Interaction Design) that questions if food could be augmented and technology provide a new dimension to…

21/11/2017
comment 1
News

Goodbye Uncanny Valley

Written and animated by Alan Warburton with the support of Tom Pounder and Wieden + Kennedy, Goodbye Uncanny Valley explores the current state of photoreal CGI, where it came from and where it…

23/10/2017
comments 3
News

Radiance – A database of artistic VR experiences

There are moments when looking for decent VR projects is kind of like scanning the countless stars in the sky in hopes of finding intelligent life; many creators are…

17/10/2017
comments 0
News

Inaugural Processing Community Day / October 21, 2017 / MIT Media Lab

Processing Community Day is a day to come together, celebrate, reflect, and look forward.  This event will bring together members of the community to discuss work, share ideas and…

04/10/2017
comments 0

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