Month: November 2009


Launchball [iPhone, Games]

Originally released as a Flash-based game back in 2007, The Science Museum of London has just released an iPhone version of it’s popular Launchball puzzle game. Whilst the Flash version is still playable online, the iPhone version comes with 6 tutorial levels and 36 real levels, as well as a fully featured level editor with ability to […]


Spam Visualization [Flash]

Latest project by Kim Asendorf that has been developing over time if you have been following his flickr, is a visual exploration and visualization of spam collected ever since 2006 in his ongoing Spam Catalog project. Graphically kept as simple as possible, Spam Visualization explores how the visualization diagrams can commute between information and aesthetic. Included visualizations […]


Dotje [Environment, Objects, NXC]

In cooperation with Christien Meindertsma, Nils Völker developed an installation for Christien’s exhibition at the MU in Eindhoven (Netherlands). The exhibition was called “Makers & Spectators” and was about the human perception and the way we look at things. The installation consists out of two parts. A viewing box with replaceable Images of a range of different […]


Gloaming [iPhone]

Gloaming is a simple but beautiful sleep-timer for your iPhone and your iPod touch. Let the sun rise – and this is how you set the time. Then you can watch the sun going down while you are listening to music or an audiobook before you fall asleep. The light slowly goes away as the […]


Decode by Karsten Schmidt [Processing]

The Victoria & Albert Museum has commissioned the artist Karsten Schmidt aka Toxi to design a truly malleable, digital identity for the Decode exhibition by providing it as open source code. Karsten has just posted additional information including downloadable application built in Proceessing. A number of the recoded works submitted by you will be chosen by […]


Thank You to CAN’s Sponsors [News]

We would like to thank our loving sponsors for enabling us to deliver such great content for our readers. Please take a moment and visit their websites for some great products and offers. Why Advertise on CreativeApplications.Net? CAN is always seeking site sponsors for our small but diverse audience: gamers, iPhone lovers, creative geeks and […]


Fragile Tension / Depeche Mode [openFrameworks]

Memo (The Mega Super Awesome Visuals Company) has just posted information about the recent project he has has been working on, graphics for the Depeche Mode video single “Fragile Tension”, directed by Rob Chandler & Barney Steel of The Found Collective, commissioned by John Moule. The video includes dancers that were filmed, and along with footage […]


NodeBox 2 [Mac, Windows]

NodeBox 2 is a new Mac and Windows software application for creating generative art using procedural graphics. Written in Python, and inspired by it’s written code Mac only predecessor NodeBox, the new version is object based oriented programming at its front with ability to create your own operations by changing code for any existing nodes. Similarly to […]


dataMorphose [Processing, Environment]

dataMorphose is diploma project by Christiane Keller at the University of Applied Sciences Würzburg / Germany. The interactive installation projects data into space and visualizes it three-dimensionally using spanned and moving sails in attempt to make data physical and tangible. The installation includes three ‘displays’ that visualize statistical data, web activities and the current time. The […]


Satromizer [iPhone]

Satromizer for iPhone is the world’s first multitouch glitch tool created by Ben Syverson and inspired by the work of Chicago new media artist Jon Satrom. Ben created many versions of the Satromizer with Jon over the years, but it is this one that is considered special as the responsiveness and tactility of the multitouch interface […]