Month: April 2010


Squiggle [iPad, openFrameworks]

Created by Henry Chu of pill & pillow, a Hong Kong design studio, Squiggle is an iPad application currently in development that allows you to draw lines on the screen which turn into stings and can be played like guitar. Keeping the device flat you can draw and modify existing one. Tilting the device will […]


eBoy FixPix [iPhone] – Preview

FixPix a mini Game for iPhone/iPod Touch made by Delicious Toys (Mario & Andrew) in collaboration with the world renown pixel art group Eboy. eBoy was founded in 1997 by Kai Vermehr, Steffen Sauerteig and Svend Smital. Based in Berlin and Vancouver, their complex illustrations have been made into posters, shirts, souvenirs, and displayed in many […]


Cosmogramma Fieldlines [openFrameworks]

Cosmogramma Fieldlines is a wonderful and free augmented reality application to celebrate the imminent release of the new Flying Lotus album ‘Cosmogramma’ (itunes). The downloadable app allows users to interact using their webcam or their mouse, creating an entrancing combination of sound and motion. Cosmogramma Fieldlines was developed by Aaron Meyers with sound design by Flying […]


Cinder [Cinder, C++]

Cinder is a new C++ frameworks created by The Barbarian Group for programming graphics, audio, video, networking, image processing and computational geometry. Cinder is cross-platform, and in general the exact same code works under Mac OS X, Windows and a growing list of other platforms — most recently the iPhone and iPad. Cinder will be […]


3D Soundclash [Processing]

In February 2010, the Red Bull Music Academy prompted Warp Records and Ninja Tune for a Soundclash on a 3D sound system, staged in the Loading Bay of the Royal Albert Hall. FIELD developed a generative real-time application especially for this event, which motion designers Quayola and Thomas Traum used to design and perform soundreactive visuals […]


Castle Bash [iPad, Games]

Castle Bash is a remake of Atari’s 1980 arcade release Warlords, which is probably best known for its release on the Atari 2600 console in 1981. Rated the 25th greatest video game of all time by Game Informer, Warlords allows up to four players to compete in a castle defense bout that’s something of a combination of Breakout […]


Suki Jarashi [Profile]

Suki ( is a student at IAMAS Institute of Arts and Sciences (Japan) in the Studio1 / Interactive Media. Since his website is “under construction”, I have selected below few projects that are particularly exciting. For more projects, until the portfolio is up, check out his vimeo + his blog. Day of Cool Man Life […]


Feedback [openFrameworks, Events]

Feedback is an interactive installation by Hellicar & Lewis with Todd Vanderlin, curated by Shane Walter of onedotzero for the Roundhouse CircusFest 2010. The installation encourages performance from the public via a “magic mirror” scenario with a number of interactive real-time effects created using openFrameworks. About: Feedback aims to encourage performance from members of the […]


Creative Review Annual 2010 [iPhone]

The Creative Review Annual is a showcase of the creative work published by the Creative Review magazine. It includes commercials, identities, posters, magazines, brochures, websites, books, music videos, installations  and in other words an endless source of inspiration from some of the best projects of 2009. Over 90 pieces of work, each with multiple images, […]


Improvisation on a Digital Space [Processing]

Developed using Processing with Arduino, Improvisation on a Digital Space is a project by Enrique Ramos exploring visualization using physical interface. Enrike writes: Code-generated space makes possible to define architectures whose configuration can be controlled by all sort of parameters such as pressure, sound and lighting levels. In this video, a performer interacts with the […]


Richard III [openFrameworks]

For Matt Gray’s production of Richard III at Carnegie Mellon,  Golan Levin with MFA student Riley Harmon developed an interactive projection system of “static noise” on the bodies of actors playing the roles of “ghosts”. Golan describes the project: An infrared computer vision system built in openFrameworks is used to track the bodies of the “ghost” performers. Imagery of […]


Faust [iPhone]

Faust (German title: Faust – Eine deutsche Volkssage) is a silent film produced in 1926 by UFA, directed by F.W. Murnau, starring Gösta Ekman as Faust, Emil Jannings as Mephisto, Camilla Horn as Gretchen/Marguerite, Frida Richard as her mother, Wilhelm Dieterle as her brother and Yvette Guilbert as Marthe Schwerdtlein, her aunt. Murnau’s film draws on older traditions of the […]