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    fluidvase04

30/07/2010 / Java, Objects, Processing

Fluid Vase is an object designed by simulating fluid action. The aim was to translate actions commonly associated with an object into the object itself, which in this case is the action of pouring water into a vase. A high speed ...
    testscreen02

29/07/2010 / openFrameworks

Created by Jasper van Loenen using OpenFrameworks and Arduino, Test Screen is an installation designed with a physical interface for single purpose and to allow the viewer to see inside the complexity of the code involved. Included are a total of ...
    grafvis01

28/07/2010 / Processing

Created by Victor Martins aka pixelnerve, Graffiti Viscosity are Processing experiments exploring the possibilities of using GML data type with shader library Victor created. If you are unfamiliar with GML (Graffiti Markup Language), it is a new XML file type specifically designed by FAT for ...
    Wind Tunnel Simulation V3

27/07/2010 / Cinder, openFrameworks

Below is a collection of 'Wind Tunnel' experiments created by Jason McDermott. The openFrameworks application uses Memo Akten's MSAFluids library (part of MSALibs) which has recently been updated and also ported to Cinder. I have included most of Jason's movies below ...
    invisiblecities03

25/07/2010 / Processing

Created by Christian Marc Schmidt & Liangjie Xia, Invisible Cities is a information mapping project that reveals social networks present within the urban environment. The application, built using Processing, allows realtime mapping of activity on Twitter and Flickr by displaying intensities ...
    biography

23/07/2010 / iPhone

Created by the video artist Luc Courchesne, Pocket Worlds includes a collections of spherical photographs that can be viewed as if you were still physically standing where they were recorded. The app is based on panoscopic work Luc has been doing for ...
    inside02

22/07/2010 / Flash, Games

New from Molleindustria: What if the term "music video game" didn't evoke images of bored college kids fiddling with pathetic plastic guitars emulating the last heroes of a declining music industry? What if indie game developers allied with indie musicians, making ...
    candlelight00x

22/07/2010 / Environment

Niu Miao and Nicholas Hanna met while they were working at the Central Academy of Fine Arts in Beijing. The idea developed from an earlier project, “Candle Stool”, by Niu Miao which explored an inverse relationship between a light-bulb and ...
    4705488027_fb9054730e_b

21/07/2010 / Objects, Processing

Sketch Chair by Greg Saul is a exploration in using computation and rapid manufacturing techniques to allow users to design and build their own products or in this case their own chairs. Created in Processing, the application allows users to take part ...
    radio00x
In the last tutorial we used an openFrameworks application to control a process running on an Arduino board. In this tutorial we’re going to reverse that and use an Arduino board to control an openFrameworks application that’s playing back music ...
    nadia01

20/07/2010 / Java, Objects, Scripts

Created by Andrew Kupresanin, Nadia is a camera that has no display of the photographs to be taken, but rather gives the judgment of aesthetic quality to the machine, displaying only a current rating as feedback about when and what ...
    pressible02

19/07/2010 / Processing

Pressible is an online publishing platform developed at Edlab - a research group at Teachers College at Columbia University. Jer Thorp has been working there for the past few weeks as invited Artist-in-residence, manipulating the data of their relatively new system ...
    nanokey01

18/07/2010 / Processing, Sound

Created by Amnon Owed,  this is an experiment using KORG nanoKEY and Processing to create visual interpretation of sound into objects. While a tone is played, all objects originating from that tone grow in size. The strength that is used to tap the ...
    n3d01

16/07/2010 / iPad, MaxMSP, Objects, openFrameworks

Guys at the Aircord lab have just added a very interesting movie clip to our group on Vimeo. The video shows a 'pyramid shaped screen' objects with 'special film' applied to it. Once an iPad is placed on top of it, running ...
    soundhive00

15/07/2010 / iPad, openFrameworks, Sound

Sound Yeah is the latest application currently in development by Henry Chu, the same name behind Squiggle we mentioned few weeks back. I asked Henry  about the new app and this is what he said: In the beginning I wanted to ...
    jasonrohen01

15/07/2010 / Games

This is a great interview by Nicholas O'Brien of Bad At Sports speaking to game designer and artist Jason Rohrer. O'Brien captures media artists within the medium in which they work - whether it be Second Life, Video, or in the ...
    sound01

15/07/2010 / openFrameworks, Sound

Just came across these two openFrameworks examples by hutuxian. The first utilises openCV to allow you to 'draw sounds' by drawing objects on paper and let application interpret them as objects in the scene amongst which balls bounce and produce sounds. The second project ...
    Kung Fu Romance

14/07/2010 / Events, Games

This years No More Sweden game jam took place in Skövde last weekend and encouraged people to both make a game in two days, but also to demo the games they are currently working on. I really liked the new ...
    glitchcon00

14/07/2010 / Events

GLI.TC/H is an international gathering of noise & new media practitioners in Chicago from September 29 thru October 03, 2010. GLI.TC/H seeks: Realtime + time-based performances (audio/video), utilizing broken/bent technologies/strategies. Workshops, sharing knowledge of hardware/software hacking, cracking, breaking, kludging, piracy, & ...
    photo 1

13/07/2010 / iPad, iPhone

Designed by Mike Tucker, PopClock is a fun new clock app created using the Cocos2d framework. Time is laid out in the circles which from time to time 'pop' resulting in various collisions amongst other circles. Double tapping changes the ...
    kineticmemorytriggers01

13/07/2010 / Objects

Created by ITP grad student Nobu Nakaguchi (NN27), Kinetic Memory Triggers is a series of five anthropomorphic kinetic sculptures designed to trigger memorable moments through movement, materiality, and sound. Sculptures include representations of Controlling, Clumsy, Attention, Seeking and Nurturing. Nobu writes: With technology, objects ...
    rotsketch00

13/07/2010 / iPhone, openFrameworks

Created by Jean Helfenstein, Rot.Sketch is an experimental creative sketching tool that allows you to create drawings by spinning your iPhone/iPod Touch. You begin by drawing lines/objects on the iPhone and by sinning the device, objects are duplicated on the screen. The app has ...
    servoflute01

12/07/2010 / Objects, Processing

Created by blablabLAB, servoFlute includes a standard plastic flute controlled by Processing, which communicates to 7 micro-servos connected through an Arduino. Each servo is positioned above the individual hole working by itself or in conjunction with other servos, producing different notes. ...
    osmosphoto

11/07/2010 / Games, iPad, iPhone

Osmos for the iPad has been getting quite a lot of coverage since the release and considering CAN is still without an iPad (yes!!, we should probably open donations..), we thought we'd mention it and point you to some of ...
    metope01

11/07/2010 / openFrameworks, Sound

Created by mokafolio.de aka Matthias Dörfelt,  this is a music video for Metope, entirely programed in c++ and openGL, no other software used. See video below. Matthias writes: it's entirely programed in c++ (openFrameworks) and openGL/GLSL, which has the benefit that you are not ...
    8bitcity03

10/07/2010 / Scripts, WebApp

Created by by Brett Camper, 8bit mashed together with Open Street Maps result in this alternative city maps of different metropolises: New York, Paris, Berlin, London and Amsterdam. The 8-Bit Cities project, which started with 8-Bit NYC, is an attempt to make the city feel foreign yet familiar, smashing ...
    multiusersketchpad04

09/07/2010 / WebApp

Created by Ricardo Cabello aka Mr.doob, Multiuser Sketchpad is an online sketching pad in your browser allowing many users to draw simultaneously. Having heard people talk about node.js on Twitter, Ricardo was interested to see whether he could apply it ...
    IMG_1296

09/07/2010 / Games, iPhone

One of our favorite iPhone games ever has just got a version 3.0 update and with this downloadable content that includes both new ships and levels. If you have missed our previous post on Infinity Gene you can read it ...
    calcopac04

08/07/2010 / iPhone

Created by Büro Destruct, Calcopac is a tribute to the legendary 8-Bit Videopac Game Computers released between 1978 and 1983. A «BEEP» more than a simple calculator for your iPhone & iPod Touch, Calcopac provides a stylish retro calculator with 2 skins ...
    floating00xx

07/07/2010 / iPhone, MaxMSP

Floating Forecaster is a project by Richard Harvey which includes a physical display that reinterprets information via hovering patterns and flowing movements. The installation also allows users to create patterns and sequences using either an iPhone app interface (c74) or a custom ...
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