Month: August 2010

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Processing.org Exhibition now curated by FV [News]

From September 2010, myself with CreativeApplications.Net will be the curator of the online exhibition of projects on Processing.org. It’s a great privilege and pleasure to contribute to the almost 10 year old open source project initiated by Ben Fry and Casey Reas. Processing has won hearts and minds of many artists, researchers, designers and architects over the […]

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We are the World – Not in Death [Scripts]

Daniel Franke and Andreas Fischer recently finished the post & effects on a video for the band “We are the world” from LA. Using custom scripts for After Effects which generate a mapping of the fft-analysis of the audio data of the song, the distortion of the dancer were controlled using the slitscan technique. The […]

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Fracture [iPhone]

Created by James Alliban and inspired by Cubist work, Fracture is an iPhone application that allows you to paint cubist style portraits using your own photographs. As in cubist art, the photos are analysed according to their colour composition, then broken up and re-assembled to new triangle based composition not loosing the sight of the […]

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Qubicle Constructor [Windows]

Qubicle is a standalone Windows software for creating 3D pixel-art. It combines standard 2D image editing tools with a powerfull function-set for editing 3D cube-matrices. We first wrote about it in October last year and have just received an email from the creator, Tim Wesoly, notifying us that Qubicle is now available for download (Public Beta v […]

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Radarhead 19 [iPad, Sound]

Created by Franz Keller aka VJ Franz K, RADARHEAD 19 is a visual sample box allowing you to collect and play different sounds (aliens) by arranging them in the loop field. The radar field affecting the aliens can be repositioned allowing you to create different setups at different parts of the screen. It does not […]

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Outrace [Events]

The London Design Festival has commissioned Clemens Weisshaar and Reed Kram to design this year’s Trafalgar Square installation. From September 16 to 23, their project entitled OUTRACE, will empower the general public to take control of eight industrial robots on loan from Audi’s production line. Both visitors to the square, as well as a global […]

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iBiennale [iPad, Events]

Created for this years Architecture Biennale in Venice, iBiennale is an application for iPad allowing you to discover more about the 12th International Architecture Exhibition by accessing the official catalogue along with loads of extra content. iBiennale takes you into the installations using virtual view and new videos and lets you explore texts and images […]

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Understanding Shakespeare [Processing]

B.A. thesis project of Stephan Thiel at the Interfacedesign program of the University of Applied Sciences Potsdam, Understanding Shakespeare is an attempt to create a new visual understanding of the work by analysing most frequently used words for each character. Using Processing, a scene is represented by a block of text and scaled relatively according to its number […]

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Robert Overweg [Profile, Games]

Robert Overweg is a photographer in the virtual world who explores the fading border between the virtual and physical. He photographs the virtual the same way as he is doing in the real world. Scenes captured, in games, are atmospheric, mesmerising and beautiful. Mostly abandoned levels, he captures elegance we tend to pass by when […]

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The Accidental News Explorer [iPhone]

Created and designed by Brendan Dawes and published by CreativeApplications.Net, The Accidental News Explorer is a new type of news app that celebrates serendipity and chance encounters. Start by searching for a subject. Once you’ve browsed the suggested articles taken from hundreds of news sources, tap the “related topics” button to discover connected topics, which […]

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We Play Bodies [Inspiration, Objects]

Created by Steffen Fiedler in collaboration with Ludwig Zeller and Charlotte Jarvis, We Play Bodies is a project in attempt to create “behaviouristic instruments” to transform people; physical, mental and emotional, into instruments that can be played by another individual. Whilst not directly related to applications as such, the project does nevertheless question our relationship to […]