Month: November 2010


Horror Vacui 2 [iPhone, iPad, Games]

Latest game from Shaun Inman, Horror Vacui 2 is a two-player abstract strategy board game based on the antiquated notion that nature abhors a vacuum. The game involved two players (cpu or 2 humans), Water and Earth, who take turns placing pieces on the board. The temperature of each piece affects adjacent pieces. The player […]


Dualism [Cinder, Objects]

Created by Marcin Ignac, dualism plays with the idea of mixing what’s real with what’s virtual. Surface of a ceiling is replaced with paper constructed 3D geometry which is occupied by flying flocks of insects. Additionally every time bigger group of insects flies next to one of the paper piramids it lighting it up as […]


Elliott Kember [Profile, WebApp]

Elliott Kember is a freelance web developer based in Bath, England who builds very exciting and innovative web apps. Most recent works include Hot Potato – quick-fire Twitter fun, Nurph – cranking out some Node.js performance, Simple Auth Twitter – for the coming OAuthpocalypse and CPU Stats for the machines in his new office. I’ve only come across Elliott’s work […]


Interactive Swarm Space [c++, MaxMSP]

The project “Interactive Swarm Space” (ISS) explores the application of swarm simulations for the creation of interactive and immersive spaces. It aims to develop tools and strategies for establishing meaningful relationships between swarm behavior, interaction, perception, as well as musical and artistic expression. You will find papers, documentation, videos, tutorials, images and code+applications for download […]


Orany – goniąc kormorany 2.0 [openFrameworks]

Jakub Koźniewski & Piotr Barszczewski members of panGenerator were invited by Narodowy Instytut Audiowizualny (Polish National Audiovisual Institute) to create three interactive installations for Culture 2.0 conference and the Enter Level 2.0 exhibition. One of these installations was ORANY – goniąc kormorany 2.0 ( Chasing Cormorans 2.0 ) which included an old gramophone hacked to […]


Visualator [Flash, iPhone, iPad]

From the makers of Computer Arts magazine, Visualator lets you create simple abstract imagery with your fingertips. Play with colour, shape and form to produce vibrant collages on the move. The app has launched with two tools – Gradulate and Triangulate and the app is built entirely using Flash CS5. Triangulate Triangulate is a simple graphic […]

Maintenance, Repair and Operations AV 1

Maintenance, Repair and Operations AV [vvvv]

“Maintenance, Repair and Operations” is a live audio/visual performance project by Refik Anadol (formerly co-founder of GRIDUO) in collaboration with Sebastian Neitsch and TRYEK that took place in Linz’s Tabakfabrik during the opening night of Ars Electronica Festival – Frozen Music, 2010. The project had been prepared in After Effects and Cinema4D, the live visual part […]


AV Clash [Flash, WebApp, Sound]

AV Clash is a Web-based project by Video Jack (André Carrilho and Nuno Correia, with Gokce Taskan) evolved AVOL – AudioVisual OnLine (2007), which allows the creation of audiovisual compositions, consisting of combinations of sound and audio-reactive animation loops. AV (AudioVisual) Clash is composed of 4 audiovisual “objects”, which enable playback and manipulation of four different loops […]


modAxis [Sound, iPhone, iPad, oF]

Created by on;(do) studio, modAxis is a musical instrument for the iPhone and iPad. By controlling positions of three circles you modulate FM parameters and ‘delay’ FX. Unlike DAW or typical musical instruments, such as midi keyboard, you can perform transformation of the ‘sound’ more intuitively with the use of multi-touch interface. Red Cirlce icon is the first object […]