Instead of AdBlock, enjoy ad-free CAN by becoming a member. Everybody wins!

    ibm-smart-cities

29/01/2011 / Featured, Theory

[screen captures from IBM's "Planning for Smarter Cities" commercial / 2010] Conversations about ubiquitous computing and the city often get anchored to specific paradigms: urban informatics, discussions of 'smartphone urbanism', open data drumbeating and any number of other stock frames of ...
    www01

28/01/2011 / iPad, iPhone, Sound

www is the latest iPhone application by Kazuyuki Okamoto (OKAHON), the name behind NNN Mono, Powon and iOSC, experimental sound applications for the iOS platforms. www is a new step, creating an abstract sound toy using strings/waves analogy as a core ...
    Darkgame_00

28/01/2011 / Games

Darkgame is a sensory deprivation computer game by Eddo Stern currently in development. The game plays on physical manipulation of the player’s senses as the central focus of game strategy. The immersive gameplay is based upon the experience of communication ...
    Space Physics 1/2

28/01/2011 / Android, Games

Released in 2009 and developed by Camel Games, Space Physics is ... (ok, you guessed), a physics game for Android with something like, let's say, a "neo-retro-gaming-tron-like" design. Your goal is to help a little green ball reach a shiny star ...
    soundscapes00

27/01/2011 / Objects, Sound

Created at the workshop with product designer and electronic music composer Yuri Suzuki, the following objects use the seemingly trite sound of a door bell as its starting point to create and suggest alternatives to the generic sound-scapes of everyday ...
    forest-left-corner

26/01/2011 / openFrameworks

Inspired by the childhood memories of artworks on their bedroom walls, Here to There is a project by Emily Gobeille & Theo Watson (Design I/O) created two years ago, now available as a limited run of prints. For the project, the duo ...
    t-03-salone-l

26/01/2011 / Events

Creators Project interviews Paola Antonelli about the forthcoming "Talk To Me" exhibition at MoMA including core themes driving this exhibition and a sneak preview of a few of the objects to be included in the show. We may not think about ...
    printstuff00

26/01/2011 / Scripts

Print Stuff is a personal project by Guido Tamino allowing strangers to use his printer at home forming basis of what will eventually become a book. Basically he is inviting everyone to print some stuff (a short message and a picture) in ...
    hypo_stitched_03

24/01/2011 / Flash

Hypo is a collaboration between Matt Booth and Peter Crawley, where adobe flash was used to generate hypotrochoid designs finally resulting  in stitched prints. Matt built a small Flash tool for his personal use where he could control the radius and rotation speeds ...
    victamin00

21/01/2011 / Processing

For the last month Victor Martins has been exploring what is possible with Microsoft Kinect by simulating cloth behaviour using Processing. It all started off with simple surface with plastic-type shader applied to it. These experiments quickly progressed to trying ...
    echoism00

21/01/2011 / iPhone, WebApp

Playing with the  idea, some say a science, that people who have more symmetrical faces are considered more "attractive", Julian Wolkenstein created this iPhone application and a site where you can split and mirror images of yourself or others. "Echoism" plays ...
    mcsweeneys10

20/01/2011 / iPad, iPhone

Publishing house McSweeney’s (wiki) has just released the new version of their iPhone/iPad app bringing you even closer to the diverse selection of stories, short films, interviews, comics and readings available daily, exclusively for the iOS platform. Artists and writers include ...
    dial00

19/01/2011 / openFrameworks, Sound

Presented at the last month's ImageRama in Kyushu University (Fukuoka/Japan), Dial is the latest application/project by Hiroshi Matoba, the creator of Overbug, processing based graphical sound sequencer we wrote about few months back. In the video below Hiroshi Matoba and Nobu Furuta demo ...
    link_2

18/01/2011 / Flash, iPad, openFrameworks, vvvv

Building on their previous installation at Coffee Kitchen, Kimchi and Chips created 'Link', their latest interactive installation for  Design Korea 2010 where people record their stories into a cityscape of cardboard boxes. Link was created for the event as an interpretation of 'Convergence', the ...
    1000

18/01/2011 / News

CAN just hit 1000 posts! Popular posts since launch: kinect-opensource-news, flixel-2-tutorial-flash-tutorials-games, arduino-servo-opencv-tutorial-openframeworks, limbo-games, n3-d-demo-openframeworks-maxmsp-objects, cinder-cinder-c, kinect-one-week-later-processing-of-cinder-maxmsp, record-makers-iphone, mycelium-processing and many more.. See also CAN Archives for categories or by month listing. Thank you for reading CAN! + Please SUPPORT in any way you can. --
    conductor01

18/01/2011 / WebApp

If you recall soundrop as well as the original version Balldroppings (circa 2003) made for the Android/Desktop by Joshua T. Nimoy, also worth mentioning Squiggle for iPad, Alexander Chen has created this new piece titled Conductor, which recreates the New York subway system ...
    light-switch2-texture

17/01/2011 / Featured, Theory

Grey Walter’s robotic tortoises ELSIE Usman Haque has, on several occasions, made the observation that there is an important difference between interactivity and responsiveness (see for example -pdf). A responsive system is a fundamentally linear  set of relations, a kind of ...
    huntersmoon02

16/01/2011 / iPad

Inspired by Brandon Boyer's recent IndieCade talk, Anthony Grajirena together with his brother Rob made this quite wonderful little iPad game/poem. To look around : swipe the screen, To interact : tap, To shoot : touch, drag and release. Enjoy. Under the full ...
Page 1 of 212