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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

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31/10/2011 / vvvv

Created by Rainer Kohlberger and Wilm Thoben (praxis berlin), White Light / White Heat (2011) is a piece for the site specific installation ’shift’ shown at the 22PRESENTS showroom in Prague. A strong laserbeam is deflected by two mirrors oscillating at very high ...
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31/10/2011 / Featured, Review

Visual Complexity is a site maintained by Manuel Lima which collects projects that deal with complexity in information. Not always about communicating clarity the site's predominant focus was acknowledging beauty that exists in complex representation of information and data. Within a year of ...
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30/10/2011 / openFrameworks

Created by James Alliban and Keiichi Matsuda for the Alpha-Ville festival, Cell is an interactive installation that explores notions of online identity by mirroring the visitors in the form of randomly assigned personalities mined from online profiles. It aims to get the visitors ...
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28/10/2011 / Objects

Developed during the few days residency at La Gaîté Lyrique, Lumenoise is a project by Niklas Roy that enables you to turn your old CRT-TV into an audiovisual synthesizer. Using a specially devised pen, you paint abstract geometric patterns and sounds directly onto the ...
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27/10/2011 / WebApp

Lines is based on a writing technique from medieval times developed by monks as a solution to expensive paper and tedious writing. The monks were writing in the centre of the page allowing enough space for others to annotate the ...
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27/10/2011 / Javascript, Sound

Baroque.me by Alexander Chen visualizes the first Prelude from Bach’s Cello Suites by drawing notes as strings. Instead of a stream of classical notation on a page, this interactive project highlights the music’s underlying structure and subtle shifts. I created eight strings, as the Prelude’s natural phrasing ...
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25/10/2011 / Games

Submitted to this years IGF 2012, Parallax by Zi Ye and Jesse Burstyn is an interdimensional platforming and puzzle-solving game. The goal in each level is to reach the exit by travelling between two overlapping dimensions through rifts. Parallax challenges the player ...
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25/10/2011 / Arduino

Senseless Drawing Bot is a 4-wheeled graffiti machine, with a pendulum arm, arduino and spray cans to create random strokes as it moves up and down the gallery space. See video below. Created by So KANNO and Takahiro YAMAGUCHI Metal Works Supported by Hitto ASAI The ...
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23/10/2011 / Arduino

NTQ, also known as Near Tag Quality (+), is a DIY graffiti printer created using Arduino, Solenoid and 7 Spray cans. Created by the french branch of GRL (Graffiti Research Lab) this project was developed in 2 month between mid-may ...
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23/10/2011 / Mac, openFrameworks, Sound, Windows

Latest by Joshua Nimoy is this synaesthetic, interactive musical experience provides six original modes in which the player may produce music. Advanced configuration is possible by editing the contents of the bundled settings.yml. By changing the values of that file, you can ...
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20/10/2011 / Cinder

T(ether) is a novel spatially aware display that supports intuitive interaction with volumetric data. Created by  Matthew Blackshaw (@mblackshaw), Dávid Lakatos (@dogichow), Hiroshi Ishii and Ken Perlin, the display acts as a window offering users a perspective view of three- dimensional data through tracking of head position ...
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17/10/2011 / Cinder, Mac

In the last few years we have  seen a number of projects that utilise delaunay triangulation to translate photographs into their geometric representations. Jonathan Puckey's Delaunay Raster was the first to utilise this combination of delaunay triangulation with manually placed points and color averaging. ...
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17/10/2011 / Events

Our dear friends at beyond tellerrand have just given us a tip that there is only 2 weeks left to grab a Early Bird ticket to their fantastic 3-day event in Düsseldorf. The event includes intensive workshops and 15 high quality talks ...
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The Arriflex 16 ST body with UV-light source and motorized zoom lens Julius von Bismarck and Andreas Schmelas have just open sourced the code of their collaboration project "The Space beyond me". The project includes an "Apparatus for reviving spaces that ...
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14/10/2011 / c++, Games, iPhone, Mac

Karl D.D. Willis, Ivan Poupyrev, Scott E. Hudson and Moshe Mahler have just released details of their latest project at Disney Research, a novel interactive system that allows multiple people to play and work together using a custom handheld device. The device ...
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12/10/2011 / Jobs-Archive

Company: The Mill Location: NY, USA Type: Creative Code Job Type: Full Time Description Overview The role of Mill NY’s Creative Technologist is part visionary, part engineer and part creative muse. The role requires an absolute understanding and ability of how to make creative perform elegantly. ...
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12/10/2011 / Cinder

"The Company" is the latest project by Andrea Cuius and Roland Ellis commissioned by Bring To Light Festival NYC. A suspended surface of 76 tungsten lamps form a catenary arch, playing host to live performances and revisiting the sounds of the 19th century ...
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12/10/2011 / Javascript

Created by D3, digital production company based in Sao Paolo, 'Circle of Trust' shows your asymmetric relationship network at Google Plus. Is there a way to visualize how each person is using and constructing this social environment? The team wanted want to create ...
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12/10/2011 / Jobs-Archive

Company: Agnes Chavez Location: Taos, USA Type: Creative Code Job Type: Collaboration Description Description: We are looking to build a creative team to work on (x)trees project/event for ISEA2012 to be hosted in Albuquerque NM. Possibility for ongoing collaborations. (x)trees has been invited to ISEA2012 ...
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10/10/2011 / Objects

Following from Glitch Reality No1 commissioned by It's Nice That for Nike, Glitch Reality 2 by Matthew Plummer-Fernandez and David Gardener is a new iteration of exploring physical objects in glitch form. The process is an interesting one, applying digital methodology to ...
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10/10/2011 / Sound

Sound responsive version of rutt etra created by Tokyo based bridge collective. Soundtrack from hazcauch / scept “VEIN”. Visuals by vokoi. Created with Max/MSP/Jitter. Full screen recommended, volume up. music: hazcauch Released from +MUS [ plumus.tokyomax.jp/​ ] iTunes: itunes.apple.com/​jp/​album/​vein/​id470442851 amazon(jp): amazon.co.jp/​gp/​product/​B005TRP9K0 amazon: amazon.com/​gp/​product/​B005TQO0KG/​
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09/10/2011 / Events, Games

Organized by Alex Myers and Jeff Thompson games++ is a 12-hour game development event where participants build games from scratch in a defined time period. Designed as a collaborative, communal making experience, games++ lives up to the heritage of its name: to incrementally add to ...
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09/10/2011 / iPhone

Few months ago Berg posted concept material for Suwappu, their toy design project with Dentsu. The project is based around woodland creatures that talk to one-another when you watch them through your phone camera, a form of AR. Whilst still only ...
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07/10/2011 / Featured, Theory

Visual programming languages, languages that create programs by the manipulation of graphical elements, as opposed to specifying lines of text, have seen an increased popularity in recent years both in audio and video synthesis. Some of the more well-known environments, ...
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06/10/2011 / Processing

"Someone" pointed out recently that we have never blogged Marius Watz. Although referred to in a number of posts and having blogged himself on CAN here, Marius is one of those people that doesn't need special mentioning. He has exhibited worldwide, spoke at many events ...
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05/10/2011 / Other, Sound

"Égrégore" means an energy produced by the desires of many individuals in a common goal. This is the starting point of this audiovisual performance that aims to exploit the group movement phenomenas. Complex and expressive behaviors are generated and controlled ...
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04/10/2011 / Events, News

Since it's launch in 2008, CreativeApplications.Net has become a prime source for latest in new creative software and platforms. It continues to play an integral part in the debate about digital art and software. Inspiring thousands of visitors daily, CAN ...
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04/10/2011 / Processing

The Frankenfont project by Fanthom (Ben Fry and co) is an edition of Mary Shelley's Frankenstein laid out using characters and glyphs from PDF documents obtained through internet searches. For each of the 5,483 unique words in the book, the team ran a ...
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03/10/2011 / iPad

éditions volumiques continues to innovate in the area of digital books and games for the iPad. Whereas previous projects such as (I) Pawn showed potential, the following two are a wonderful step forward continuing to question the future of books ...
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02/10/2011 / openFrameworks

Using code that Zach Lieberman posted on the oF forums which allows you to show the pixels directly below the OF app window in a texture, Jesus Gollonet created this little experiment which converts all content below the window into dithered image. This allows ...
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