Phototropia is part of an ongoing series on the application of smart materials in an architectural context and was realized in April 2012 by the Master of Advanced Studies class at the Chair for CAAD, supervised by Manuel Kretzer. The structure breathes and deforms thanks to self-made electro-active polymers, screen-printed electroluminescent displays, eco-friendly bioplastics and thin-film […]
This ‘making of’ documentary shows how the “Dream” was created – new campaign to encourage moviegoers to turn off their mobile device in exchange for a custom mobile phone “dream.” Artisan (part of UVA) used d3 for their content mapping. Using perspective projection amongst other techniques, “The Dream” seems like a great project to show what d3 […]
Company: Oakwood Location: Stockholm, Sweden Type: Creative Code Job Type: Freelance
Created by James Leng, Point Cloud is an attempt to re-imagine our daily interaction with weather data. Even with the modern scientific and technological developments related to weather and when we can deploy sophisticated monitoring devices to document and observe weather, our analysis and understanding of meteorology is still largely approximate. Weather continues to surprise us and […]
Schwarm by Andreas Nicolas Fischer is a Processing application that uses a swarm of particles to gradually create an abstract composition from photographs. The drawing agents behave according to a set of rules, but have a degree of autonomy. Each time the software is run it produces an infinite sequence of unique images.
Caten (2012) is the latest kinetic sound installation by David Letellier, Berlin-based sound artist, audio-visual performer and CAN regular. Site-specific to Chapelle du vieux St-Sauveur, a 12th century Gothic chapel in Caen (FR), Letellier sculpted a delicate veil of 300 thin wires, filling the historic site with a magical epiphany. Suspended from two ropes, each […]
Company: Resn Location: Wellington, New Zealand Type: Interaction Designer Job Type: Full-Time
InstaCRT is a project and an iPhone camera app by Martin Ström, Ruben Broman and Erik Wåhlström. The project started as an idea to see how a “real world” filter for photos (like the popular Histamatic and Instagram apps) would work, except their filter is actually real and not digitally applied.
Created by Julian Koschwitz, “On Journalism #2 Typewriter” installation writes generative stories about journalist killed worldwide between 1992 and today. The individual stories are typed on a continuos piece of paper, connected through common fields of coverage, places and published work.
Company: AllofUs Location: London, UK Type: Other Job Type: Full-Time Description Want to work on a range of highly creative projects, building sites, apps & prototypes for top international brands and cultural institutions? We are looking for an enthusiastic web/mobile developer. You will work as part of the creative technology team and be involved with projects for […]
If a picture says more than a thousand words – and current internet dynamics tend to agree – what would a visual guide to the English vocabulary, contemporary and ‘webresentative’, look like? Ben West and Felix Heyes, two artists and designers from London (UK), found out when they replaced the 21,000 words found in your […]
Video below is the result of a workshop held last week at SCI-Arc teaching students about synchronous robotics. We already covered SCI-Arc robotics here, but the results this time are bullet time light drawings which instead of being constrained to a bullet time camera rig have the freedom to be viewed from any perspective.