Guillaume Massol’s openFrameworks app titled “All work and no play” watches videos coming from different training datasets and generates sentences loosely based on what is happening on the screen, sometimes creating pearls of wisdom by coincidence.
NODE17 x FRAMED are calling for vvvv artwork submissions for the forthcoming festival taking place in Frankfurt/Germany from 26 June until 2nd of July, 2017.
Created by Mike Hogan, Karen Hogan and Orkan Telhan, ‘Microbial Design Studio’ is a countertop biofabrication machine that brings together the capabilities of a biology wetlab into a single inexpensive piece of hardware to design, culture, and test genetically modified organisms.
Created by the R&D team at the creative technology agency DT, Anti AI AI is a wearable neural network prototype designed to notify the wearer when a synthetic voice is detected in the environment.
HEAD – Genève, Geneva School of Art and Design is one of the leading institutions, at international level, for tertiary training in Art and Design.
Make, hack, design, and code with the easiest-to-use Arduino device on the market, the Touch Board by UK based Bare Conductive is now available in the CAN shop.
Created by Refik Anadol in collaboration with Google’s Artists and Machine Intelligence program, ‘Archive Dreaming’ is a 6 meters wide circular installation that employs machine learning algorithms to search and sort relations among 1,700,000 documents.
Kin in London are undertaking a range of new projects and services and are seeking a junior to mid-weight developer to help them meet these goals.
Catalysis Communications are now looking for an enthusiastic, creative and skilled graphic designer to join our studio to help support the design and development of integrated marketing campaigns.
In just a short few weeks, NODE is back for another edition and invites you to take part in a week long exploration of creative technologies.
Created by Seoul based duo Kimchi and Chips, “The Light Barrier Third Edition” is the latest and largest in the series of works by the studio to create volumetric drawings in the air using hundreds of calibrated video projections.
Artificial Rome in Berlin are seeking a Creative Developer to be responsible for the front-end development of interactive projects and collaborating with a very skilled and passionate team of designers, developers and producers.