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A/B – Experimental AR livestream with audience participation

Created by Harald Haraldsson, A/B is a Unity and Google’s ARCore interactive livestream experiment where the online audience is invited to direct Harald which way to navigate Chinatown in NYC. The audience is presented a choice (when asked) to vote on A or B scenarios. The higest number of votes, direct Pablo in that direction. For 42 mins the project was broadcasted live and exhibited at 9to5.tv, a digital art exhibition in Atlanta, Georgia.

The project includes an UI that is fed to WebSockets and then to Unity actions. The full list of software and hardware used includes Unity, ARCore, Android Pixel, Websockets, Pusher, Youtube Live and Maestro.io.

ARCore (just like Apple’s ARKit) is a platform for building augmented reality apps. ARCore uses motion tracking and light estimation to allow the phone to understand and track its position relative to the world. ARCore is currently being offered as an early preview so that you can start experimenting with building AR experiences.

Project Page | Harald Haraldsson

See also Omnipresent project – an online system in which you can guide the actions of a real human avatar located anywhere in the world.