Filip Visnjic

Editor-in-chief at CreativeApplications.Net, co-founder and editorial director at HOLO Magazine, director of platform at FRM and researcher/lecturer at the University of Westminster, London.
Posts by Filip Visnjic:

Lift – A luminous petal filament that ebbs and flows

Created by Patten Studio and currently on display at SHoP Architects, Lift is comprised of 24 geometric petals attached to a single spine. Each petal, actuated using a shape memory alloy known as nitinol, can move up and down silently in response to motion it detects.

17/01/2017 in Objects

Gutfather – Capsule to transfer “Abdominal Feeling”

Created by Stefan Schwabe in collaboration with Fraunhofer CeRRI and Sebastian Kletzander, Gutfather is a speculative design project comprising a capsule that traverses the human organism and changes its shape through the influence of microbes until it is secreted as an object-bearing imprint of the microbiome.

16/01/2017 in Science

Crossvision – An alternative vision of motion

Created by Henning Marxen, Crossvision is a series of video art sequences of recognisable yet disorienting sceneries that combine the popular slit-scan capturing technique with a specially designed camera slider.

11/01/2017 in Arduino&Processing

Attachment – Balloon-Powered (In)direct Messaging Revisited

A complete redesign of his 2014 Jean Tinguely-inspired project, David Colombini’s Attachment is a “poetic machine” that renders physical manifestations of user-generated digital messages (text, images, or videos) and sends them off via biodegradable balloons.

04/01/2017 in Arduino&vvvv

Wind of Boston: Data Paintings by Refik Anadol Studios

Wind of Boston: Data Paintings by Refik Anadol Studios is a site-specific installation that turns the invisible patterns of wind in and around Boston into a series of data paintings on a 1.8m x 4m digital canvas.

04/01/2017 in Processing

Compass – A wearable that senses the magnetic north

Created by Jelle Reith, Compass is a wearable suit designed out of three pieces with each including movable flaps that work together and ‘point’ north.

03/01/2017 in Arduino

Land Lines – Drawing satellite imagery through gesture

Created by Zach Lieberman in collaboration with Google’s Data Arts team, ‘Land Lines’ is a web experiment that lets you explore Google Earth satellite imagery through gesture. “Draw” to find satellite images that match your every line; “Drag” to create an infinite line of connected rivers, highways and coastlines.

16/12/2016 in Javascript

Mojigen and Sujigen – Writing letters and numbers with servos using a time axis

Created by Yuichiro Katsumoto, Mojigen and Sujigen is a collection of servo motors, connected together to write a letter by the means of manipulating the axis of the motor.

14/12/2016 in Arduino

Radio Garden – Radio in the age of globalisation and digitisation

Created by Studio Puckey & Moniker, Radio Garden is a research project that places radio research within contemporary discussions about migration, cultural identities, encounters and memories by generating new knowledge about the meaning of radio and listening in the age of globalisation and digitisation.

12/12/2016 in Javascript

Random Access Memory – Materialising mathematical process (algorithm)

Created by Berlin based Ralf Baecker, Random Access Memory is a fully functional digital memory. Instead of operating on semi-conducting components to represent either the binary states of 0 (zero) or 1 (one), the memory uses grains of sand as storage material.

07/12/2016 in Processing

MASSES – Searching for a perfect equilibrium state

Created by Quadrature and first shown at this years’ Ars Electronica festival in Linz, MASSES installation includes two stones lying on top of a balanced steel plate and a machine with aim to create a perfect equilibrium state by moving the stones to the appropriate positions.

01/12/2016 in vvvv

Data-Driven Material Modeling at the MIT Media Lab’s Mediated Matter Group

Developed at the MIT Media Lab’s Mediated Matter Group, ‘Data-Driven Material Modeling’ refers specifically to the process of the creation of high-resolution, geometrically complex, and materially heterogeneous 3D printed objects at product scale.

29/11/2016 in c++