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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

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10/04/2013 / Arduino, Featured, Members, Tutorials

Joshua Noble is a Developer/Writer/Designer from Cascadia and author of Programming Interactivity book. He is available at thefactoryfactory or at @fctry2 Ok, so let's talk cheap and tiny: programmable computers needn't be large precious things, they can be tiny things that ...
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09/02/2012 / iPad, openFrameworks

Petros Vrellis has created an interactive visualisation and synthesizer that animates Vincent Van Goghs "Starry Night", using openframeworks to create a simple and elegant interaction. A fluid simulation gently creates a flowing fabric from Van Goghs impressionist portrait of the ...
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12/01/2012 / c++, Cinder, Featured, Tutorials

By Stephen Schieberl and Joshua Noble We've heard it plenty of times when people are talking about working with the Kinect: "we'll just get the point cloud and turn it a mesh". You may have even thought that yourself at some ...
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22/05/2011 / Featured, Theory

An artist with a background in DJ-ing, electronic music, and visuals for clubs in Japan and now all over the world, Daito Manabe tends to make virtual things real, rather than vice versa. One of the things that I find ...
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21/03/2011 / Cinder, Tutorials

Introduction Written by Joshua Noble, with images by Robert Hodgin This article is going to cover two things in great detail: vertices and meshes and how they are handled in Cinder. There are a few different names for things that may be new to ...
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23/12/2010 / Featured, Review, Theory

A Philosophy of Computer Art is a text that may interest some readers of creativeapplications.net as it covers the intersection of computing and art, discussing some of the classics of interactive art, and doing a lot of thinking about what ...
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13/12/2010 / Cinder, Tutorials

Written by Joshua Noble, with images by Robert Hodgin In this little tutorial we're going to follow a path that starts with a file on the filesystem, say a PNG file, and ends with the image being drawn to the screen using OpenGL. // ...
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In the last tutorial we used an openFrameworks application to control a process running on an Arduino board. In this tutorial we’re going to reverse that and use an Arduino board to control an openFrameworks application that’s playing back music ...
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One of the my favorite things about creativeapplications.net has always been the small tags one can find beneath the name of an application indicating among other things, the technology used to create it. That little nod to the process and ...