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Shaders, Geometry, and the Kinect – Part 1 [Cinder, Tutorials]

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By Stephen Schieberl and Joshua Noble We've heard it plenty of times when people are talking about working with the Kinect: "we'll just get the point cloud and turn it a mesh". You may have even thought that yourself at some ...

Daito Manabe: being real about being material [Theory]

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An artist with a background in DJ-ing, electronic music, and visuals for clubs in Japan and now all over the world, Daito Manabe tends to make virtual things real, rather than vice versa. One of the things that I find ...

Guide to Meshes In Cinder [Cinder, Tutorials]

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Introduction Written by Joshua Noble, with images by Robert Hodgin This article is going to cover two things in great detail: vertices and meshes and how they are handled in Cinder. There are a few different names for things that may be new to ...

“A Philosophy of Computer Art” by Dominic Lopes [Books, Review]

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A Philosophy of Computer Art is a text that may interest some readers of creativeapplications.net as it covers the intersection of computing and art, discussing some of the classics of interactive art, and doing a lot of thinking about what ...

Images in Cinder [Tutorials, Cinder]

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Written by Joshua Noble, with images by Robert Hodgin In this little tutorial we're going to follow a path that starts with a file on the filesystem, say a PNG file, and ends with the image being drawn to the screen using OpenGL. [sourcecode ...

Wireless + Arduino + oF [Tutorial]

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In the last tutorial we used an openFrameworks application to control a process running on an Arduino board. In this tutorial we’re going to reverse that and use an Arduino board to control an openFrameworks application that’s playing back music ...

Arduino + Servo + openCV Tutorial [openFrameworks]

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One of the my favorite things about creativeapplications.net has always been the small tags one can find beneath the name of an application indicating among other things, the technology used to create it. That little nod to the process and ...