Dynamic Mesh Triangulation + UI [Cinder, iPad]

First wave of Cinder built applications are starting to appear and boy are they wonderful. Posted on the Cinder forums are dynamic mesh experiments by Marcin Ignac, a Copenhagen based designer and programmer. Part of the Shiftcontrol collective, Marcin has been playing with Cinder mesh deforming as well as coding his own GUI based on the ControlP5 library for Processing. For triangulation he used poly2tri, a 2D constrained Delaunay triangulation library.

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