pocode is a new open-source C++ library designed by Potion for the production of interactive media across multiple platforms. The frameworks provides a robust, high-performance software infrastructure that allows for the creation of all types of software, from simple visual sketches to elegant mobile apps to entire software applications.
At the center of pocode’s design is a desire to make an all-purpose software library that is as simple to use as it is efficient and powerful. Thanks to pocode’s object-oriented architecture, applications stay organized and take care of themselves. Objects draw themselves, maintain their state and can be changed at any time. pocoders don’t have to worry about the intricacies of event routing, the details of threaded image loading or the pitfalls of shader construction. All of these processes are handled automatically.
The site includes tutorials, examples and reference.
Please let us know how you get on and what you think about Pocode. If you’ve made something using Pocode, don’t forget to email firstname.lastname@example.org with a handful of images and a brief description to be included in the gallery.
Founded by graduates of the MIT Media Laboratory, Potion is a design and technology firm that specializes in interactive experiences. Potion seeks to expand the language of interaction design. They work tirelessly with their clients and always push themselves to break new ground. Never satisfied to replicate experiences, Potion researches new technologies, new modes of interaction, and continually invents new ways of making things work.
Posted on: 26/01/2012
Posted in: c++