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Processing

Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. More Info

    casey02 copy

17/05/2013 / CAN Events, Processing

Earlier this year at the Resonate festival we had a pleasure of hosting Casey Reas, an artist, educator and one of the founders of Processing. Casey's talk was one of the last talks at Resonate, capturing the imagination of the ...
    Venus of Google

13/05/2013 / Featured, Objects, Processing

[caption id="attachment_35166" align="alignnone" width="640"] (click for full image)[/caption] Matthew Plummer-Fernandez's ongoing exploration of digital fabrication needs little introduction to CAN readers. Over the past few years the London-based artist has designed several series of exquisite artifacts that a viewer might be ...
    exampleout copy
Created by Andreas Gysin and used at a resonate.io workshop in Belgrade. First documented at ertdfgcvb.com. Last month at Resonate festival in Belgrade Andreas Gysin ran a workshop titled "Printshop With Processing" aimed at graphic designers who want to integrate Processing in their ...
    prj_img_meander_det01 copy

12/04/2013 / Processing

Created by Giuseppe Randazzo, Meanders is a generative system driven by the interaction of growing agents. The agents are governed by conditions, allowed to wonder and their paths converted to object, outputted as OBJ and rendered. The agents are defined by their ...
    Speculative Sea Levels copy

11/04/2013 / Mac, Processing, Windows

Created by Benedikt Groß, Speculative Sea Level Explorer is an application made using Processing that explores the possible effects flooding should the sea levels change as a result of global warming. The software also allows you to reverse the scenario, create dry land, go ...
    ScreenLab 0x02 Residency at University of Salford, MediaCityUK - 3 dimensional computer generated art
Last December 3 artists were working at The University of Salford, as part of the ScreenLab artist in residence initiative by Elliot Woods and Kit Turner. The initiative aims to explore modes of perception and interaction under the theme 'Future of Broadcast'. The invited artists, Kyle ...
    ECAL_FireWriter_Lucien_Langton_0002_Layer 5 copy

05/04/2013 / Arduino, Objects, Processing

Created by Lucien Langton at ECAL, FireWriter is a graphic butane/propane torch printer built with Processing & Arduino. The hardware consists of a hacked inkjet printer controlled with an Arduino Uno, a Dremel torch loaded with a butane/propane mix that burns up to a ...
    Harmonic_Series_04 copy

02/04/2013 / Processing

Created by Manuela Donoso and Luisa Pereira, The Harmonic Series is a collection of mechanical devices , software, sculptures and prints that explore the relationship between musical and visual harmony. Inspired by the nineteenth century mathematician Jules Lissajous who invented a ...
    Daniel_Rozin_Angles_Mirror_2013_04 copy

28/03/2013 / Events, Processing

Currently on show at the Bitforms gallery in NYC are the three new mirror pieces by Daniel Rozin. The exhibition titled Angles features "Angles Mirror", a piece that builds a picture based on relative lightness and darkness. It explores a system of linear ...
    ImageToaster_02 copy

04/03/2013 / Arduino, MaxMSP, Processing

Created by Scott van Haastrecht for the Creative Technology course "Innovation Lab" at university, The Image Toaster will search the internet for images related to the days date and will toast it on your bread. Just in case you tend ...
    fluid_interface_01 copy

21/02/2013 / Arduino, Processing

Created by Hannes Jung during the two week project "Talk to me – Form follows mood" at the KISD (Köln Interntional School of Design), .fluid is a concept study of an interacting, changing surface. Installation uses non-newtonian fluid, an arduino board, a speaker ...
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You have been using Processing for some time and wanted to try openFrameworks but were slightly unsure what the differences were. Then again, you have already been told it is very similar, especially since oF was inspired by Processing in ...
    3d printed record 02 copy

21/12/2012 / Featured, Processing

Created using Processing, ModelBuilder Library by Marius Watz and a 3D printer, Amanda Ghassaei at instructables managed to print a 33rpm music record that actually doesn't sound too bad considering the limitations of currently available 3d printing technologies. These records play on regular turntables, with regular needles, ...
    firewall 01 copy

18/12/2012 / Arduino, MaxMSP, Processing

Firewall is an interactive installation created by Aaron Sherwood and Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and manipulate expressive visuals. The piece was made using Processing, Max/MSP, Arduino ...
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04/12/2012 / Processing

A collaboration between Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Mark Sample, Noah Vawter and Casey Reas, 10 PRINT is a book about a one-line Commodore 64 BASIC program. The book takes this single line of code—the extremely concise BASIC program for the Commodore 64 and uses it ...
    pinokio_animatronic_lamp_04 copy
Created by Shanshan Zhou, Adam Ben-Dror and Joss Doggett, Animatronic Lamp is an exploration into the expressive and behavioural potentials of robotic computing. Using Processing, Arduino, and OpenCV, the Lamp is given an ability to be aware of its environment, ...
    FIFA DG - china copy 2

20/11/2012 / Air, Flash, Processing

Created by Moritz Stefaner, Studio NAND, Jens Franke and produced by medienfabrik Gütersloh GmbH, The FIFA Development Globe visualizes FIFA's development work across the world. The related events and projects are placed on a 3D globe as colorful triangle based constructions, and can be filtered ...
    nature of code 01 copy

02/11/2012 / Featured, Processing, Review

Can we capture the unpredictable evolutionary and emergent properties of nature in software? Can understanding the mathematical principles behind our physical world help us to create digital worlds? This book focuses on the programming strategies and techniques behind computer simulations ...
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