Entropic System is a drawing machine that inscribes ornate geometric patterns into a bed of ‘black beauty’ sand. Made by the Denver-based media artist Laleh Mehran the device has instability built-in to it, and creates a feedback loop where approaching it affects its output.
Created by digital design studio NEOANALOG , “Particle Flow” is a physical installation comprised of granules driven by gravity and topography forming an analogue particle system. A moving slanted plane and a grid of motorized stamps control the elements to form infinite variations of behaviours and patterns.
Low cost and open source, Rob Seward’s Z1FFER is Hardware Random Number Generator that harnesses thermal noise to provide a high quality random bitstream for research and experimentation. Available at the CAN shop now!
Created by Henning Marxen, Crossvision is a series of video art sequences of recognisable yet disorienting sceneries that combine the popular slit-scan capturing technique with a specially designed camera slider.
A complete redesign of his 2014 Jean Tinguely-inspired project, David Colombini’s Attachment is a “poetic machine” that renders physical manifestations of user-generated digital messages (text, images, or videos) and sends them off via biodegradable balloons.
Created by Jelle Reith, Compass is a wearable suit designed out of three pieces with each including movable flaps that work together and ‘point’ north.
Created by Yuichiro Katsumoto, Mojigen and Sujigen is a collection of servo motors, connected together to write a letter by the means of manipulating the axis of the motor.
Created by Matthias Grund, Kadir Inan and Wookseob Jeong at the Köln International School of Design, >200 °C is imagined as a closed feedback system that combines computer vision with a poetic perspective of the physical occurrence called the Leidenfrost effect.
Created at the Köln International School of Design and supervised by Prof. Andreas Muxel, Feedback Machines is a short student project that explores the concept of feedback loops, as an attempt to introduce students to physical computing as well as provide a perspective on the complex topic through experimental explorations.
Created and Directed by Anita Fontaine and Geoffrey Lillemon with W+K Amsterdam, Bitmap Banshees is a VR experience set inside a dystopian Amsterdam, where a gang of biker banshees have taken over the city and are out to get you.
Created by Pedro Lopes, Doğa Yüksel, François Guimbretière, and Patrick Baudisch at the Hasso Plattner Institut, Muscle-Plotter is an assistive interface that allows hand-drawn computation using EMS muscles actuation.