Created by Shohei Fujimoto, Power of One #Point is an installation exploring input and output using laser and reflecting mirrors.
YCAM is wrapping their 10th Anniversary program by showing installations by Ryuichi Sakamoto and Shiro Takatani at the centre.
Durr is designed to create a haptic rhythm to make us notice the changing tempo of time and become more aware of both actions we take and the time we spend on things.
Kris Temmerman’s house/office has a store window that he tries to make use of as much as possible. In the past he built projections but really wanted to make something interactive so he made an old fashion arcade box anyone can play.
Installation that combines screenprinting, capacitive sensing, interactive tapestries and generative soundscape, as a large-scale metaphor for the idea of breathing life into a textile skin.
Machine that uses Arduino controlled ball dispensers, motorised rotating steel plates and LED lights to create a nexus between electronic music and a sound responsive mechanical object.
inFORM is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way.
Robo Faber is an autonomous drawing robot determined to continuously reproduce graphic connectors. It creates drawings generated using a preset system that is based on the the same process as drawings created by hand.
Created by London based experimental architecture and design studio Minimaforms, this project is speculative life-like robotic environment that raises questions of how future environments could actively enable new forms of communication with the everyday.
Constellaction is an installation by panGenerator which included swarm like intelligent and light responsive tetrahedrons that evolved and branched thanks to the collaborative effort of the audience.
Created by Felix Heibeck while studying the “Digital Media” Program at the University of Bremen, Cuboino a tangible, digital extension for the marble-game cuboro and includes modules which are active parts of a digital system consisting of sensor cubes, actor cubes and supply cubes.
Rewind is a digital clock collection designed to revive a physical link with the reading of the time. For all three clocks, a unique way to rewind its mechanism is introduced making the stronger and more meaningful connection between the physical and the digital.