All posts filed under: c++

ScreenLab 0x02 Residency at University of Salford, MediaCityUK - 3 dimensional computer generated art

ScreenLab 0×02 – Exploring new modes of perception

Last December 3 artists were working at The University of Salford, as part of the ScreenLab artist in residence initiative by Elliot Woods and Kit Turner. The initiative aims to explore modes of perception and interaction under the theme ‘Future of Broadcast’. The invited artists, Kyle McDonald (USA), Joanie Lemercier (France) and Joel Gethin Lewis (UK) spent over 2 weeks developing open source tools and methods […]

m0za1que_RGB-illumination-16 copy

M0za1que – Kinetic light art installation by LAb[au]

Created by LAb[au], Moza1que (French word for mosaic) is a permanent artwork for ‘La Maison Mécatronique’ in Annecy-Le-Vieux, France.  The main wall of the entrance hall 3.4m x 6m is divided in 26×15 squares, each motorised by a linear actuator with a range of 10cm. The individual control of the motion creates different three-dimensional reliefs of geometric patterns […]

eye_robot_02 copy

Robotic motion control as a creative medium for designers – SCI-Arc

Kruysman-Proto explore the complexities and opportunities in collaborative robotics. Working with students at the The Southern California Institute of Architecture (SCI-Arc) and using custom built software developed by Kruysman-Proto,  the latest work titled Eye,Robot focusses on the intersection of computation, robotic fabrication, and cinematography. The platform has the unique ability for the designer not only to […]

knot(e)_ECAL_MatthieuMinguet1 copy

knot(e) by Matthieu Minguet – Sound and visual interface for iPhone (ECAL)

Created by Matthieu Minguet, knot (e) is a custom built device that offers a new way of using objects that we connect to our mobile devices. The prototypes, shown in the form ropes, harness themselves to revisit the new node as input data. As an extension of a conventional listening device, it allows the user to […]