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c++

    workshopx
Earlier this year we have been thinking about the concept of "curated workshops", an opportunity to bring people together to work for a very short period of time and share their creations. These would include setting up a team, inviting few high ...
    polycode03

05/06/2011 / c++

Designed and developed by Ivan Safrin, Polycode is a new free, open-source, cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and ...
    right_2

31/05/2011 / c++, iOS, Other

The following is a collection of work created by Stephan Huber working with OpenSceneGraph and lib called "cefix" he developed back in 2001 when he started working with c++ and there was no cinder or openframeworks at the time. The library sits on top ...
    tumblr_kvh7jpm1zh1qzgy0ro1_1280

26/05/2011 / Arduino, c++, Processing

About a year ago, Rob Seward created the Four Letter Words piece. The original video now counts about 111k views on vimeo and has been blogged by numerous sites out of which I think Pieter and Rhizome were the first. Earlier ...
    Tree-Tests3

22/05/2011 / c++, openFrameworks

Kimchi and Chips have just finished exhibiting their latest project at FutureEverything in Manchester - Lit Tree. Through the use of video projection, a tree is augmented enabling the presentation of volumetric light patterns using itʼs own leaves as voxels (3D pixels). Kimchi ...
    motionbeam-racing-game00

08/05/2011 / c++, Games, iOS

The MotionBeam is a project by Disney Research that explores the use of handheld projectors to interact and control projected characters. Similarly to the project by AirCord 'Mobile Runner' the project explores physical movement of the projection device, much like a motion ...
    ww00

26/04/2011 / c++, Mac

For this year’s Creative Review Annual cover, together with Nexus Interactive Arts, Minivegas created a custom application to draw a letter 'A' using content from the CR's website and Twitter feed over the past year. We decided to make an "A" from CR's ...
    291170200

16/12/2010 / c++, Objects

Dynamic Structure 29117 is the latest in the collection of kinetic structures created by Willem van Weeghel in the last year. The 29117 is a mural object with dimensions of 4.20 x 2.80 m. It consists of a white background and ...
    swarms01

26/11/2010 / c++, MaxMSP, Theory, Tutorials

The project "Interactive Swarm Space" (ISS) explores the application of swarm simulations for the creation of interactive and immersive spaces. It aims to develop tools and strategies for establishing meaningful relationships between swarm behavior, interaction, perception, as well as musical ...
    Powershot_IR_Mod_IMG_0017
Last week we wrote about the wonderful work that happened over the weekend after the release of XBox Kinect opensource drivers. Today we look at what happened since then and how the Microsoft gadget is being utilised in the creative ...
    TESSEL_official_Float_HiRes copy

15/11/2010 / c++, Objects

Last week we posted about the new installation by David Letellier and Lab [au] for their gallery in Brussels. Now we have some great new details, supplied by Jerome Decock of Lab[au]. The installation was inspired by the notion of "tessellation", a ...
    kylekinect

14/11/2010 / c++, Featured, News, openFrameworks

There have been a number of exciting developments in the last few days related to XBox Kinect. For those that may not be aware of what it is, it's a brand new interface to their Microsoft XBox games console. Kinect ...
    slitscancarnival00

09/11/2010 / c++

Sure, there are plenty of slitscan projects out there and Golan has a very good page up on his blog how to go about doing some slitscanin'. Then, I came across this project on MAKE, created by Carl Rosendahl using his ...
    supercollider03

01/11/2010 / c++, News, Sound

The SuperCollider development community invites graphic designers and UI specialists to create a unique and elegant look for its GUI controls (buttons, sliders, knobs, etc.)  Visual coherency of the interface elements is essential for making a good first impression for ...
    cube03

03/08/2010 / c++, openFrameworks

Durchsehen, Exp. 01 (augmented perspective) is an installation by Daniel Franke ( daniel-franke.com ) and Markus Kison ( markuskison.de ) which includes a camera fixed onto the concrete cube sculpture that recognizes the presence of human faces within its scope. By random ...
    sosolimited20043

03/07/2010 / c++, Events, Featured, Profile

Sosolimited is an art and design consultancy formed in 2003. The group specialises in interactive installation and audiovisual performance. They create immersive works that play on the immediacy of live media. I had a pleasure of hearing Sosolimited speak at the ...
    mesh00

10/06/2010 / c++, Cinder, iOS

First wave of Cinder built applications are starting to appear and boy are they wonderful. Posted on the Cinder forums are dynamic mesh experiments by Marcin Ignac, a Copenhagen based designer and programmer. Part of the Shiftcontrol collective, Marcin has ...
    begotten00

02/05/2010 / c++, iOS

Begotten is an iPhone application created by Matthieu Cherubini during the Mobilizing Wokshop in Geneva earlier this year.The application is based on the somewhat disturbing movie Begotten made in 1991 by E. Lias Mehrige. It includes a large map which ...
    cinder00

28/04/2010 / c++, Cinder

Cinder is a new C++ frameworks created by The Barbarian Group for programming graphics, audio, video, networking, image processing and computational geometry. Cinder is cross-platform, and in general the exact same code works under Mac OS X, Windows and a ...
    mjuvi02

04/03/2010 / c++, Processing, Sound, vvvv

Mjuvi is a 2010 student project at h-da where music and visuals are generated by motion tracked people. The user can choose between different roles (beat = red ring, melodies = blue ring, effect = green ring or instrument switch ...
    silent00

31/12/2009 / c++, Cinder

Created by Chandler McWilliams, Silent is a two minute video made by combining frames from five classic silent films: Metropolis, Faust, Nosferatu, Holy Mountain, and The Dragon Painter and put to the music of Charles Ives’ Hallowe’en. The frames are chosen ...
    iphonedev

29/12/2009 / c++, iOS

iPhone development is red hot right now, with thousands of individual developers and big brands trying to carve out a miniscule piece of the Apple's rather large pie for themselves. Aside from the profit aspect, there are many creative programmers ...
    ripple01

05/12/2009 / c++, Cinder

In his attempt to convince multitouch companies to give him their hardware in exchange for better demos or maybe just doing what he does pretty well; making the rest of us drool over his work, Robert Hodgin aka Flight404 has been making ...
    localdistance00

02/12/2009 / c++, Mac

Local Distance is a project by Frederic Gmeiner, Torsten Posselt & Benjamin Maus where countless fragments of existing architectural photography are merged into multilayered shapes. The resulting collages introduce a third abstract point of view next to the original ones ...
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