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c++

    tsumiki00

09/11/2011 / c++, Objects

Created by a newly formed sister company of Aircord.jp: PPP, TSUMIKI is a new series of toys that incorporate computer vision to both recognise physical blocks and project content onto them. The idea behind PPP (Permanent Play Project) is to explore new ...
    sidebyside-computer copy

14/10/2011 / c++, Games, iPhone, Mac

Karl D.D. Willis, Ivan Poupyrev, Scott E. Hudson and Moshe Mahler have just released details of their latest project at Disney Research, a novel interactive system that allows multiple people to play and work together using a custom handheld device. The device ...
    VE02x

11/08/2011 / c++, iPad, Processing, Profile

Visual Editions, nicknamed VE, is a London-based book publisher, started in early 2009 by Anna and Britt. The idea for VE comes from our joint love of books and a (mischievous) desire to do things differently, so that everything we ...
    HighArctic01x

15/07/2011 / c++, Events

Photos by John Adrian Currently on display at the National Maritime Museum is a collaboration between United Visual Artists (UVA) and Cape Farewell, an installation High Arctic. This is an exhibition with no touchscreens, no static photographs, and no panels with text: instead High Arctic ...
    seesomething05x

12/07/2011 / c++

See Something or Say Something is a project by Eric Fischer which maps out locations of Flickr pictures (red dots) and locations of Twitter tweets (blue dots). Note the white dots are locations that have been posted to both services. Although there ...
    imageclone02x

11/07/2011 / c++, openFrameworks

Kevin Atkinson has written a fast image cloning library which allows you to literally map one face to another, with automatic/realtime compositing and interpolation. The library can do translations, scaling and rotations on source patches. When I saw image cloning for the first time, ...
    workshopx
Earlier this year we have been thinking about the concept of "curated workshops", an opportunity to bring people together to work for a very short period of time and share their creations. These would include setting up a team, inviting few high ...
    polycode03

05/06/2011 / c++

Designed and developed by Ivan Safrin, Polycode is a new free, open-source, cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and ...
    right_2

31/05/2011 / c++, iPad, Other

The following is a collection of work created by Stephan Huber working with OpenSceneGraph and lib called "cefix" he developed back in 2001 when he started working with c++ and there was no cinder or openframeworks at the time. The library sits on top ...
    tumblr_kvh7jpm1zh1qzgy0ro1_1280

26/05/2011 / Arduino, c++, Processing

About a year ago, Rob Seward created the Four Letter Words piece. The original video now counts about 111k views on vimeo and has been blogged by numerous sites out of which I think Pieter and Rhizome were the first. Earlier ...
    Tree-Tests3

22/05/2011 / c++, openFrameworks

Kimchi and Chips have just finished exhibiting their latest project at FutureEverything in Manchester - Lit Tree. Through the use of video projection, a tree is augmented enabling the presentation of volumetric light patterns using itʼs own leaves as voxels (3D pixels). Kimchi ...
    motionbeam-racing-game00

08/05/2011 / c++, Games, iPhone

The MotionBeam is a project by Disney Research that explores the use of handheld projectors to interact and control projected characters. Similarly to the project by AirCord 'Mobile Runner' the project explores physical movement of the projection device, much like a motion ...
    ww00

26/04/2011 / c++, Mac

For this year’s Creative Review Annual cover, together with Nexus Interactive Arts, Minivegas created a custom application to draw a letter 'A' using content from the CR's website and Twitter feed over the past year. We decided to make an "A" from CR's ...
    291170200

16/12/2010 / c++, Objects

Dynamic Structure 29117 is the latest in the collection of kinetic structures created by Willem van Weeghel in the last year. The 29117 is a mural object with dimensions of 4.20 x 2.80 m. It consists of a white background and ...
    swarms01

26/11/2010 / c++, MaxMSP, Theory, Tutorials

The project "Interactive Swarm Space" (ISS) explores the application of swarm simulations for the creation of interactive and immersive spaces. It aims to develop tools and strategies for establishing meaningful relationships between swarm behavior, interaction, perception, as well as musical ...
    Powershot_IR_Mod_IMG_0017
Last week we wrote about the wonderful work that happened over the weekend after the release of XBox Kinect opensource drivers. Today we look at what happened since then and how the Microsoft gadget is being utilised in the creative ...
    TESSEL_official_Float_HiRes copy

15/11/2010 / c++, Objects

Last week we posted about the new installation by David Letellier and Lab [au] for their gallery in Brussels. Now we have some great new details, supplied by Jerome Decock of Lab[au]. The installation was inspired by the notion of "tessellation", a ...
    kylekinect

14/11/2010 / c++, Featured, News, openFrameworks

There have been a number of exciting developments in the last few days related to XBox Kinect. For those that may not be aware of what it is, it's a brand new interface to their Microsoft XBox games console. Kinect ...
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