All posts filed under: Environment

Squidsoup – Submergence

Shedding Light on Squidsoup – A Conversation with Anthony Rowe

For more than a decade, the artist collective Squidsoup have been designing rich interactive experiences. From their early navigable sonic environments, through their playful experiments with computer vision and interest in ‘volumetric visualizations’, an email exchange between Squidsoup’s Anthony Rowe and CAN begat a mammoth interview abound light, sound and many of the collective’s projects.

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Woods – Structured landscape of responsive light by Nocte

Created by Nocte, a collaborative between Andrea Cuius-Boscarello and Hannelore Leisek, Woods is a responsive light installation commissioned by artistic director Heather Eddington of State of Flux DanceFilm Company for their Samuel Beckett Theatre Trust Awards 2013 finalist performance A Study of Who. By using different lighting setups and dispositions for each consecutively revealed element, every  scene of the choreography […]

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ScreenLab #2 – New work in the making

For the past week, three artists have been working at the ScreenLab / MediaCityUK, Salford University, an internal artist in residence initiative by Elliot Woods and Kit Turner to explore modes of perception and interaction under the theme ‘Future of Broadcast’. The invited artists, Kyle McDonald (USA), Joanie Lemercier (France) and Joel Gethin Lewis (UK) have been developing open source tools and […]

Binatone Galaxy

Stephen Cornford takes an obsolete media format for a spin

In MP3: The Meaning of a Format, Jonathan Sterne observes “that it is no accident that so many media technologies are built around spinning mechanisms” while pointing to the grooves of a vinyl record and wound-down rolls of audio tape as examples of ‘compression technology’. Cassette tapes were expedient as a medium because they compressed an album’s worth […]