All posts filed under: Flash

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toneglue [WebApp, Flash]

Created by onyro, toneglue is a musical mapping web application to visually display relationships, by similarity of music artists. Navigate endless networks of relating artists by first searching for a single artists and expanding relationships. The data is pulled from Amazon and LastFM so some artists will include additional information such as about and releases. […]

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Büro Destruct Designer [iPhone, Air]

If you enjoy generative graphic design, you may just like Büro Destruct‘s just released “Designer” app for the iPhone and iPod/Touch. Shake your iPhone to create a virtually infinite number of visual designs. Using only circles, squares and a set of rules, Büro Destruct Designer aims to find you inspiration from color combinations and graphic […]

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AS3 BitmapData Glitch Generator [Flash]

This is an experiment by Justin Windle aka Soulwire created as a result of a project where Justin needed to find a way of simulating digital interference on an image / video stream. Instead of using the graphics API or Bitmap effects, Justin resorted to the real thing. The principle is incredibly simple. Corrupt / […]

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History of Video Games [Flash]

Game history timeline designed, programmed and compiled for your viewing pleasure. An ongoing project using references from GameSpy, WIRED Magazine, Gamasutra, Mobygames, Old-Computers.com, Haroldito @ Flickr, Board game geek, Consollection, Wikipedia and others. Try it here (beta) Some background on the project Created by Mauricio Giraldo Arteaga, lecturer at the Design Department of the Universidad […]

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Simple Metronome [iPhone, Flash]

Created by Takayuki Fukatsu, developer behind great titles such as Quad Camera and Tilt Shift Generator, comes a simple but beautifully designed experimental Metronome app. What is especially interesting is that this was created using Flash CS5. Takayuki doesn’t reveal a lot of detail but does provide some information: As far as I tested, flash for […]

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Supershapes [Flash, Hype]

Inspired by the work of Paul Bourke, Eugene created this flash application using Hype framework that allows you to manipulates supershapes. Supershapes are a three dimensional version of shapes generated using superformula, a generalization of the superellipse first proposed by Johan Gielis. Gielis suggested that the formula can be used to describe many complex shapes and curves that are […]

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VVVVVV [Games, Flash]

The long awaited VVVVVV by Terry Cavanagh (distractionware) is finally complete and available for download. I have been following the game development for some time now and although have not had a chance to immerse myself just yet I eagerly await for some of that “free time” I desperately yearn for. In a nutshell, VVVVVV […]

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Year of the Tiger [Flash]

I have just received “Happy New Year” email from Kazumasa Teshigawara (qubibi) and I must say this is the most awesome NY flash card ever. The card is inspired by Chinese zodiac, which makes the year 2010 the Year of the Tiger. Watch it here + once again Happy New Year (year of the tiget […]

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Pliable and Cubic Mirrors [Flash]

Somewhat similar to the Faceless Void [Processing] app by Jason Lam we wrote about few days ago, Pliable and Cubic Mirrors are two flash application created by Hitoshi Akira Nishimura aka the source-laboratory. Both apps run in your browser and make use of the webcam to represent the camera image (in real time) in the form of […]

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Every Day the Same Dream [Flash, Games]

Made in less than a week and submitted to Experimental Game Project Art + Game theme, Every Day the Same Dream is a game by Pittsburgh based Paolo Pedercini. From the Artist “Every day the same dream” is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the […]

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Pulsus [Flash, Games]

Created by Anthony Mattox, Pulsus is a flash game in which players must solve puzzles by arranging objects in order to move particles from an emitter into goal points. The game is in part about solving puzzles, but also about exploring and understanding a dynamic, engaging, system. The goal of the project was to create […]