All posts filed under: Games


Gnilley [Games]

Developed by Glen Forrester (a.k.a. Radix) for Global Game Jam 2010, GNILLEY is about yelling to survive. The game apparently started out as being about “pitch and color,” but quickly became “all about yelling at everything”. Watch the video below for demo. (via Engadget)


V Z F [iPhone, Games]

F is for Falling, V is for Vortex and Z is for Zombie are three games for the iPhone by Jonathan Mulcahy (How I Hate the Night Studios). Adopting a drawing sketch style, each game is a cartoon like somewhat quirky and bizarre. Although the gameplay may not be particularly sophisticated I can’t help it but to enjoy […]


…™ [iPhone, Games]

Third in the series, “…™” (dotdotdot) is the latest app from London’s ustwo™ design studio. We have already written about the no.1 and mills was kind enough to share the insights of ustwo™ development / design and ideas behind the series. The latest edition (it goes to show a simple idea can go a long […]


Little Bugger [iPhone, Games]

Few months since our preview of Little Bugger, the game is finally now available in the AppStore. Crafted in beautiful black and white, Little Bugger is a take on entomophobia (fear of insects). Squash as many insects as possible without letting any get away. Great sounds, very realistic insect movement and wonderful use of iPhone’s […]


…™ [iPhone, Games] – Preview

Just got a word from Mills at ustwo™ on their new 48hr app, the third in the series “…™” (dotdotdot). Although it’s a little hard to tell what the task may be this time, it nevertheless appears another exciting mini-app-adventure from ustwo™. If you haven’t seen the previous two videos, you can check them out here. […]


VVVVVV [Games, Flash]

The long awaited VVVVVV by Terry Cavanagh (distractionware) is finally complete and available for download. I have been following the game development for some time now and although have not had a chance to immerse myself just yet I eagerly await for some of that “free time” I desperately yearn for. In a nutshell, VVVVVV […]


This is Infinity [Games, Windows]

New submission to the Experimental Gameplay Project (‘Art Game’ theme) is the new game by Cactus titled This is Infinity. The game is 3d first person glitch like experience “meant to put you in a state of confusion, where you feel lost and alienated from the world you enter. You have to explore your own […]


Every Day the Same Dream [Flash, Games]

Made in less than a week and submitted to Experimental Game Project Art + Game theme, Every Day the Same Dream is a game by Pittsburgh based Paolo Pedercini. From the Artist “Every day the same dream” is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the […]


Pulsus [Flash, Games]

Created by Anthony Mattox, Pulsus is a flash game in which players must solve puzzles by arranging objects in order to move particles from an emitter into goal points. The game is in part about solving puzzles, but also about exploring and understanding a dynamic, engaging, system. The goal of the project was to create […]


All Fridges Are Psychotic [iPhone, Games]

A homage to classic point & click adventures such as Monkey Island, Maniac Mansion, Day of the Tentacle etc, “All Fridges Are Psychotic” is a new point & click adventure from the UK based Flag Hippo studio. Julius Brown wants to be a pirate in the movie business. Having finished his very first script, he wants […]