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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

Games

    sword-sworcery-00

24/03/2011 / Games, iPad, iPhone

The long awaited "21st century interpretation of the archetypical old school videogame adventure, designed exclusively for Apple's touchtronic machinery" and one of the most anticipated games for the platform, aka Sword & Sworcery EP by Superbrothers, is now available in the ...
    gamemuseum00

11/03/2011 / Games, openFrameworks

The interactive installation „Game Milestones“ is located in the new permanent exhibition of the Computer Game Museum Berlin. Created by The Product a berlin-based spatial and media-related design practice, the installation includes a wall of cubes (refereed to as 'pixels') displaying the most ...
    syndyn_3kta_000x

11/03/2011 / Environment, Games, MaxMSP

Created by André Rangel and Anne-Kathrin Siegel, Syndyn is a physical game but also a visual environment where the players control all the audiovisual events that occur in the space/time of the game. They perform a live show and simultaneously produce a ...
    hwd-corp-000x

01/03/2011 / Games, Objects

Created by Roger Ibars (2002–2011), Hard-wired devices combines game controllers and alarm clocks. Daniel puts it beautifully "frees the controller from it’s console and lets the beauty of it’s interface to sing". Each item includes manufacturer, designer, serial number, newly mapped control ...
    Darkgame_00

28/01/2011 / Games

Darkgame is a sensory deprivation computer game by Eddo Stern currently in development. The game plays on physical manipulation of the player’s senses as the central focus of game strategy. The immersive gameplay is based upon the experience of communication ...
    Space Physics 1/2

28/01/2011 / Android, Games

Released in 2009 and developed by Camel Games, Space Physics is ... (ok, you guessed), a physics game for Android with something like, let's say, a "neo-retro-gaming-tron-like" design. Your goal is to help a little green ball reach a shiny star ...
    hazard_development_00

21/12/2010 / Games

Nominated as the finalist for IGF 2011, Hazard: The Journey Of Life, created by Alexander Bruce aka Demruth is a philosophical first person single player environmental puzzle game. Built using Unreal Engine 3, Hazard is a response to the monotony of popular ...
    shakalaka05

06/12/2010 / Games, openFrameworks

Created by Lucas Werthein & Jason Aston, Boom Shakalaka is both a game and installation allowing visitors to engage with a game using physical interfaces. Included are a button, lever, and a domino, whilst the game is displayed on a ...
    horrorvacui200

29/11/2010 / Games, iPad, iPhone

Latest game from Shaun Inman, Horror Vacui 2 is a two-player abstract strategy board game based on the antiquated notion that nature abhors a vacuum. The game involved two players (cpu or 2 humans), Water and Earth, who take turns ...
    degreesofwiki00

16/11/2010 / Games, iPhone

If you go to Wikipedia, and try to navigate from one article to another you will probably learn plenty about both subjects. More importantly, you are very likely to remember the learning because our memory works through connections. Created by ...
    edge00

11/11/2010 / Games, iPad, iPhone

It's been a long wait but we all knew it was coming. Edge from Mobigame is now available for the iPad. It is one of those games that should probably ship installed on iPhone and iPads and personally one of ...
    todayidie02

03/11/2010 / Flash, Games, iPhone

Selected as a finalist at this years IGF (Independent Games Festival), Today I Die, a poem game by Daniel Benmergui is now available for the iPhone. Today I Die takes you on a journey with words to uncover to generate new ...
    Spirits00

31/10/2010 / Featured, Games, iPad, iPhone

The recent weeks have been hectic for Spaces of Play. In september Spirits was presented at the Sense of Wonder Night Event at the Tokyo Game Show, and recently at the IndieCade in LA Spirits won the award for “Best Aesthetics”. In case ...
    halcyon00

26/10/2010 / Games, iPad, openFrameworks

Created by Zach Gage, Halcyon is the new iPad game from the creator of synthPond, Sonic Wire Sculptor, Lose/Lose, Bit Pilot and Unify, games and apps we loved on CAN. Halcyon is the result of months of Zach trying to figure ...
    tapnumen00

25/10/2010 / Games, iPad, iPhone

Numen are back! This time in the form of Halloween special, Francis Lam aka dbdbking has created a simple game where you task is to tap numen before they turn into zombies. Each level brings something new, from particles to birds. This is ...
    biolab04

12/10/2010 / Games, iPhone

Created by Dominic Szablewski, Biolab Disaster is a web browser game created entirely using pure JavaScript and HTML5 using his own Impact Game Engine. Interestingly, Dominic has also created a version for the iPhone (iOS) running on 3GS at 60 ...
    shotbyrobert07

24/08/2010 / Games, Profile

Robert Overweg is a photographer in the virtual world who explores the fading border between the virtual and physical. He photographs the virtual the same way as he is doing in the real world. Scenes captured, in games, are atmospheric, ...
    pawn_01

17/08/2010 / Games, iPhone

Published by Volumique, (I) Pawn is a game using physical miniatures on an iPhone touch screen.
 The aim of the game is to ge involved in adventures which will be updated online regularly. The game will be available in November 2010. The Volumique ...
    liltlinewii01

16/08/2010 / Games

a retro rhythm racing beat ‘em up action and one of our favourite iPhone games ever is making it's way to Nintendo Wii. If you haven't played it before, Lilt Line is a wonderful example of when hardware and software ...
    theincident00

10/08/2010 / Games, iPad, iPhone

We wrote about it back in April, Neven Mrgan’s + Matt Comi's Curious Incident is now available in the AppStore! A fast-paced, retro-style action game with run, dodge and jump your way to safety as an angry rain of just ...
    Depict1

08/08/2010 / Flash, Games

The team behind the IGF nominated game Snapshot Retro Affect just released a Flash version of their platform puzzler Depict1. It was originally created with Game Maker for the Global Game Jam 2010 and perfectly captured the game jam's theme ...
    shootshot01

05/08/2010 / Games, iPad, openFrameworks

Shot Shot Shoot is the latest offering from Erik Svedang, the name behind Kometen we already mentioned on CAN. Shot Shot Shoot represents (Erik writes) a new way of playing games with your friends, combining the magic of computers with ...
    inside02

22/07/2010 / Flash, Games

New from Molleindustria: What if the term "music video game" didn't evoke images of bored college kids fiddling with pathetic plastic guitars emulating the last heroes of a declining music industry? What if indie game developers allied with indie musicians, making ...
    jasonrohen01

15/07/2010 / Games

This is a great interview by Nicholas O'Brien of Bad At Sports speaking to game designer and artist Jason Rohrer. O'Brien captures media artists within the medium in which they work - whether it be Second Life, Video, or in the ...
    Kung Fu Romance

14/07/2010 / Events, Games

This years No More Sweden game jam took place in Skövde last weekend and encouraged people to both make a game in two days, but also to demo the games they are currently working on. I really liked the new ...
    osmosphoto

11/07/2010 / Games, iPad, iPhone

Osmos for the iPad has been getting quite a lot of coverage since the release and considering CAN is still without an iPad (yes!!, we should probably open donations..), we thought we'd mention it and point you to some of ...
    IMG_1296

09/07/2010 / Games, iPhone

One of our favorite iPhone games ever has just got a version 3.0 update and with this downloadable content that includes both new ships and levels. If you have missed our previous post on Infinity Gene you can read it ...
    hookchamp04

06/07/2010 / Games, iPhone

When the Hook Champ was first released back October last year I was instantly impressed but refrained from posting much about the game until I actually completed it. Now that the new version, Super QuickHook, is out I thought I'd ...
    IMG_3983_1024x683

19/06/2010 / Games

Game jams here in Europe are this weird thing. You meet up with people to develop a game in a really short time, usually something between 24 and 72 hours. Most jams have a theme that the games should be ...
    boat-race-screengrab

05/06/2010 / Flash, Games, iPhone

The Pirata Boat Race pits two teams against one another to row themselves to victory. With up to ten shipmates split between two vessels, the aim is to propel your boat to the finish line before the ...
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