All posts filed under: Games

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Rymdkapsel – New game by Martin ‘grapefrukt‘ Jonasson

It’s been a while since we at CAN were excited about an upcoming game for the iOS. Maybe it is just optimism but rymdkapsel by Martin ‘grapefrukt‘ Jonasson brings back the memories of Edge just before it was released. Besides Eliss, Edge was one of those few games that defined the iOS platform. Now, currently in development rymdkapsel may be the next one.

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Indie Game: The Movie – Released

Indie Game: The Movie, directed by Lisanne Pajot and James Swirsky, has been released and available for download and your viewing pleasure. The film looks at the underdogs of the video game industry, indie game developers, sharing their lifelong dreams of bringing their visions into life.

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The Ballad of the Psychotropic Robots – Eddie Lee

From a distant intergalactic space-station, the cosmic androids transmit to you uncompressed psychotropic audio-visual technology. Created by game designer Eddie Lee,”The Ballad of the Psychotropic Robots” is a C++ /OpenGL procedurally generated audio-visual application (windows only dl) that combines “funkadelic spiritual machines” with generative two dimensional graphics – further accompanied by ocasional (+ accidental) glitch .

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“Exhausting Gameplay” by Douglas Edric Stanley / Theory, Games

A significant percentage of video games employ in one way or another the figure of death. The thanatological sub-species of video game representations are practically endless: dismemberment, infection, untreatable wounds, explosion, etc. Players can be eaten, crushed, sliced, diced, quartered, electrocuted, impaled, and so on. Many of these representations are more or less approximate: in […]