All posts filed under: Games

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Indie Game: The Movie – Released

Indie Game: The Movie, directed by Lisanne Pajot and James Swirsky, has been released and available for download and your viewing pleasure. The film looks at the underdogs of the video game industry, indie game developers, sharing their lifelong dreams of bringing their visions into life.

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The Ballad of the Psychotropic Robots – Eddie Lee

From a distant intergalactic space-station, the cosmic androids transmit to you uncompressed psychotropic audio-visual technology. Created by game designer Eddie Lee,”The Ballad of the Psychotropic Robots” is a C++ /OpenGL procedurally generated audio-visual application (windows only dl) that combines “funkadelic spiritual machines” with generative two dimensional graphics – further accompanied by ocasional (+ accidental) glitch .

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“Exhausting Gameplay” by Douglas Edric Stanley / Theory, Games

A significant percentage of video games employ in one way or another the figure of death. The thanatological sub-species of video game representations are practically endless: dismemberment, infection, untreatable wounds, explosion, etc. Players can be eaten, crushed, sliced, diced, quartered, electrocuted, impaled, and so on. Many of these representations are more or less approximate: in […]

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Flight of the Fireflies – “Atmospheric journey through places and emotions” [iPad, Games]

“The fireflies are leaving the city, looking for a new home. Let your touch guide them as they soar through the skies and dance among the trees” is the description of an experimental video game ‘Flight of the Fireflies’ by Jonathan Hise Kaldma that takes you on an atmospheric journey through places and emotions. The focus of the game is not on the challenge – but on the experience.

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“How to Do Things with Videogames” by Ian Bogost [Books, Review, Games]

From Roger Ebert’s pedantic proclamation that “video games can never be art” to the clichéd fawning over the truckloads of revenue generated by each new release in the Modern Warfare series, gaming consistently inspires overarching conversations about media and culture. At this point, these ‘big conversations’ should surprise no one, as with each passing year […]

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Limbo [Games, Mac]

“Boy uncertain of his sister’s faith enters limbo” is the tag line of the absolutely wonderful game “Limbo”, now available for Mac! The game takes on a journey of a boy that transverses through the ‘horrible world’ challenged by obstacles which gradually more difficult and more hostile (see video interview at the bottom with Mads Wibroe, […]

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Windosill [iPad, Games]

Windosill by Patrick Smith (Vectorpark.com) is now available for the iPad.  An adventure puzzle game filled with peculiar objects, it is your task to resolve abstract but yet logical puzzles to progress from room to room. Our post from 2009: The world is populated by objects and beings but it is the square that fits right above the door on your […]

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Photo/Nykto [iPad, openFrameworks, Games]

Photo/Nykto is an experimental game conceived by Annelore Schneider and Douglas Edric Stanley as part of the “Unterplay” project at the Master Media Design —HEAD, Genève. Edric describes at as a game for nyktophobes (fear of darkness – wiki) and photophobes (the oposite). It is played by switching on and off the lights in order to avoid […]

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QDD [iPhone, Sound, Games]

In collaboration with Rump-Recordings, Futura Epsis 1 (the collective behind GRID) have just released QDD, an iPhone game and music promo for Quasi Dub Development’s newest LP “Limousine to the Guillotine”. The app combines game mechanics with unlockable tracks featuring remixes from artists like Thomas Knak aka Opiate, Jason Forrest , Kim Hiorthøy, Guido Möbius and Loopspool (Tied + Tickled Trio). Task […]