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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

iPad

    577Rhea-ipad-00 copy

16/01/2014 / Games, iPad, iPhone

Part game, part visual experiment, and originally prototyped at the global game jam 2013, 577Rhea is the latest from André Sier, Portuguese artist-programmer at s373.net/x. You are your planet's last hope and you have to time-travel through black holes with ...
    Lia_turux_09 copy

17/12/2013 / iPad, iPhone

The early-to-mid 1990’s were an interesting time. “Multimedia” was a hot buzzword, and people were wondering if CD-ROM and Internet was here to stay. Macromedia Director ruled the world of interactive graphics, and World Wide Web and HTML was finally ...
    drei_ipad copy

31/10/2013 / iPad, Unity

Created by Etter Studio using Unity 3D, Drei is a game about logic, skill and collaboration for the iPad. The mission is simple but things tend get in the way... explosives, thunderstorms, gravity and as always sometimes incompetent colleagues. Although available as a ...
    blackbar-cover-copy

23/08/2013 / iPad, iPhone

Created and written by Neven Mrgan & James Moore, Blackbar is a political statement as a response to ███████ and a text game: a sci-fi story of a dystopian future told through the medium of word puzzles. Those who have had a chance ...
    loop-cover

09/08/2013 / iPad

Created by Universal Everything and inspired by the working methodology of Matt Pyke (UE lead), Loop is a drawing app for iPad that lets you easily create short hand-drawn animations and share them via email, Tumblr and in the Loop ...
    season-in-review_11 copy

23/07/2013 / iPad

Derived from passion for baseball, Teehan+Lax Labs created an iPad app to display Baseball stats but with a slight twist -- the iPad cover that includes graphs cut in acrylic acts as data sculpture accompanying data displayed on the iPad. Baseball ...
    IMG_0939 copy

16/07/2013 / Cinder, iPad, Kids

Created by UserStudio, DIRTI for iPad is a physical interface for the iOS that uses Tapioca grains or anything else that's semi-transparent and that you can mold, like vanilla ice cream for example to control content on the iOS. ...
    sprite-glitch copy 2

28/05/2013 / Cinder, Games, iPad, iPhone

[caption id="attachment_35559" align="alignnone" width="640"] sprite-glitch (click for full image)[/caption] Word Shift is a tile-swapping word game created in Cinder by David Wicks. To play, shift letters around the board to form words that cascade off and reveal new letters. In addition ...
    sweepinsafari_04 copy

22/05/2013 / iPad, iPhone, openFrameworks

Created by Jeremy Rotsztain for Safari, an online exhibition for SPAMM, Swipin' Safari is an app for iOS and the vehicle for taking a virtual safari across an infinite painting. With each gesture, you encounter new species of brush strokes and colorful patterns which endlessly redraw, ...
    Sealion

16/04/2013 / iPad, iPhone, Kids

Created by Lucas Zanotto (design, concept & animation), Ulrich Troyer (sound design & music) and Niels Hoffmann (programming), idea behind Drawnimal is to expand iOS device by using simple tools like pen and paper and motivate children to learn the alphabet by leaving the digital screen ...
    starlay_05 copy

15/02/2013 / iPad

Created by Éditions Volumiques in collaboration with David Calvo, Starlay is a new genre cartoon for the iPad aimed at children as much as adults. Every two days, a new page is unlocked and when the album is complete, a revelation emerges. Starlay, ...
    deko_09 copy

17/01/2013 / iPad, iPhone

Created by Jaakko Tuomivaara and Johan Halin, Deko is an application for iPhone and iPad that creates images from simple shapes using a generative process. There are a number of set presets which are used to generate images. Once the images ...
    uikit copy
You have been working on an iOS project in OpenFrameworks and you got to a point where the need of adding native UIKit components is essential, well I will try my best to show you how to do just that. ...
    multiSofa (1) copy

11/01/2013 / iPad, openFrameworks

Collaborative drawing in 3D space has a long history at MIT and on CAN. Starting in the early 2000's where translucent screen was used to observe three-dimensional objects drawn in space (sorry no link) to our own GD3D app published ...
    glass-iPad-Nosaj-Thing-comp copy 2

13/12/2012 / Cinder, iPad, iPhone

Snibbe Studio's biggest project since the Björk Biophilia, REWORK is a full-length app album treatment for the Beck/Philip Glass collaborative remix album featuring artists like Amon Tobin and Cornelius now available for the iPhone and iPad. The studio has built a ...
    life01 copy

10/12/2012 / Android, iPad, iPhone

Created by London's digital art and design collective Field, Energy Flow is a non-linear film experience created for the iOS and Android platforms that explores the physical, social and spiritual tensions in our world. The film is composed of multiple ...
    pigs 02 copy

22/11/2012 / iPad, iPhone, Kids

When Mia, my daughter, was 1 she she knew how to unlock the iPhone. When she was two she was quite confident where things are and what apps she likes most. Now that is three she knows exactly what she ...
    samplr 04 copy

13/11/2012 / iPad, Sound

Created by Marcos Alonso, Samplr lets you make music and play with sound in a new and intuitive way by touching the waveform on the screen directly with your fingers. It allows you to explore the sounds melody and texture using ...
    rymdkapsel 01 copy

08/11/2012 / Android, Games, iPad, iPhone

It's been a while since we at CAN were excited about an upcoming game for the iOS. Maybe it is just optimism, but rymdkapsel by Martin ‘grapefrukt‘ Jonasson brings back the memories of Edge just before it was released. Besides Eliss, Edge ...
    sketchdyn01 copy

08/11/2012 / iPad

Work in progress by Daniel Belcher is this app for iPad at the intersection of sketching, coding, and parametric modeling. Here is how he describes it: I've been working on an app for the iPad that relies on some interactions that will hopefully ...
    oko_01 copy 2

16/10/2012 / Games, iPad

Created by Nadezda Suvorova (concept and design), Jérémie Forge (sound design) and Pierre Rossel/Nadezda Suvorova (development), OKO is a graphic puzzle  game for the iPad that uses imagery from NASA database. The goal is to reconstruct an image by stopping rotating ...
    rubans for ipad_07 copy

15/10/2012 / Cinder, iPad

Created by Matthieu Savary using Cinder, Rubans for iPad lets you use the colors of the world around in order to draw animated, colorful ribbons. Ribbons can be dragged around at will or dropped out of the screen using gravity.
    PlayArt_08 copy

09/10/2012 / iPad, Kids

Created by Tapook, PlayART is an iPad app aimed at children aiming to unite the worlds of classic art and children's creativity. Designed for children aged 5-13, but suitable for parents too, you can play with objects and shapes taken from these artists' ...
    livro-obra_ipad_07 copy

25/09/2012 / iPad

Created by 32Bits Criações Digitais with Itaú Cultural and Associação Cultural o Mundo de Lygia Clark, this iPad app recreates Lygia Clark’s “Livro-Obra” (wiki), published in 1983 but through a new interface that reinterprets its manipulable structures, textures and finishings. Most ...
    c4main copy

19/09/2012 / iPad, iPhone, Other

Created by Travis Kirton, C4 is a brand new creative-coding framework for the iOS that lets you build expressive user experiences. C4 gives you the power of the native iOS programming environment with a simplified API that lets you get down ...
    visuamusio_10 copy

14/09/2012 / iPad, Kids, openFrameworks

Created by AppArt, Visua Musio is a new iPad application from the japanese collective allowing users to create experimental sound compositions using geometric shapes.
    hana_mac_07 copy

13/09/2012 / iPad, iPhone, openFrameworks

For decades artists have been exploring generative systems - carefully developed computer algorithms that through time produce beautiful complexity. Likewise scientists run endless complex simulations and scenarios on super computers day in day out that no human would ever be ...
    02_lamp_and_interface_dark copy

14/08/2012 / Arduino, iPad, Javascript, WebApp

Created by Kostantinos Frantzis, Ana Catharina Marques and Markus Schmeiduch at the CIID, the project connects two Copenhagen neighbourhoods using the old maritime technology of SignalLamps, combined with the modern network layer of twitter messages.
    lia05_07 copy 2

30/07/2012 / iPad, iPhone, openFrameworks

Sum05 is the latest iPhone/iPad application by the austrian artist Lia. The app invites the user to "collaborate" with the machine in the discovery of randomly placed obstacles created by the machine. Together you play to create images that are constantly new, ...
    sona_ECAL_Ruslan_Gaynutdinov2 copy

24/07/2012 / iPad, openFrameworks, Sound

Created by Ruslan Gaynutdinov, the project investigates ways sound can be visualised and how the spectator can be immersed in simple sound based geometric compositions. Sona is an experimental game for the iPad inspired by the classic "Simon game". The universe ...
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