Neuronal Synchrony is a local web application for performance created using node.js and two.js to dynamically generate animations in real-time.
Project explores the notion of worship, the Internet and identity by combining animated GIFs + WebGL and delivering an unusual but very intriguing web experience.
After 50 years of pointing and clicking, Studio Moniker are celebrating the nearing end of the computer cursor with a music video where all our cursors can be seen together for one last time.
Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.
(above: #oneseccond by Philipp Adrian – A connection between 5522 people all across the world that have been active on Twitter within the timeframe of one second.) basil.js is a scripting library that has been developed at the Visual Communication Institute at The Basel School of Design during the last nine months and is now made […]
Driven by the idea of a droplet of water following a line, Manny Tan created this Three.Js experiment that explores a droplet shape and it’s associated views in 3d space. The web application allows you to click and drag to rotate the shape. Alternatively, you can use the scroll wheel or right click and drag to move […]
Created by Matthias Dörfelt aka mokafolio, Weird Faces Study uses PaperJS library to produce computer generated faces that have a certain aesthetics and are immediately recognisable. Weird Faces Study is an attempt to combine my old interest in illustration with programing, to create something procedural that has a truly individual artistic touch to it and is not instantly recognisable as a generative art […]
Every Day Of My Life is a visualization of Marcin Ignac’s computer usage statistics from the last 2.5 years and presented at the Click festival in Helsingør. Each line represents one day and each colorful block is the most foreground app running at the given moment. Black areas are periods when his computer is not […]
The Carp and the Seagull is an interactive short film about one man’s encounter with the spirit world and his fall from grace. It is a user driven narrative that tells a single story through the prism of two connected spaces. One space is the natural world and the other is the spirit or nether world.
The use of self-tracking apps and devices is now so widespread that it is easy to overlook how much our thinking about ‘personal analytics’ is rooted in social web services. Urbana-Champaign-based media artist Benjamin Grosser’s most recent project, Facebook Demetricator, is a multi-browser plugin that recontextualizes Facebook’s interface by stripping out all mentions of quantity. […]
Created by Charlie Behrens, this short film is intended to encourage a creative audience to seek out Kevin Slavin’s talk “Those Algorithms Which Govern Our Lives”. It employs an effect which takes place in Google Earth when its 3D street photography and 2D satellite imagery don’t register correctly.
A few months ago Michael Chang at Google Creative Labs was asked to make some visuals for Google IO, building on from the procedural circuit-board diagrams he did in the past. After spending few weeks experimenting in both Three.js and Processing, he gravitated towards one concept – the idea of a procedural exploding view diagram of “Generative Machines”.