Remote Install is an installation by Julian Oliver that remotely installs itself over the network and presents its own installation process as an artefact in itself.
Few days ago BREAKFAST launched Instaprint on Kickstarter. Instaprint is a location-based photo booth that turns Instagrams into physical prints. Set the device to listen for a specific hashtag and/or location and watch as it prints out all Instagrams with those tags, comments and all. Breakfast released a few prototypes of Instaprint last year and […]
Föhnseher by Julian Oliver (2011) rises from the scrap heap of analog TV. Unlike other televisions, Föhnseher captures and displays images downloaded by people on surrounding local wireless networks. Other people’s phones, laptops and tablet computers all become broadcast stations for this device.
GRID is an interactive multi-touch sound visualization for the band Mathon and the ZKM AppArtAward 2011. Created for live events, the application consists of a desktop version for realtime graphic visualization of music – created using Processing and also an iOS version for interacting with the Processing app – created using openFrameworks. The basic appearance is based on […]
LORMALIZED is the latest application by Reza Ali combining Lorenz equation, normalization and many, many particles (25k).. all made in Processing. Beautiful! LORMALIZED = Lorenz + nOrmalization + Real-tiMe + interActive + visuaLize + partIcles + reZa + procEssing.org + 4D. This visual piece was made using algorithmic composition. It runs in real-time and has interactive […]
Created by Hiroshi Matoba, Overbug is a music-performance tool designed to compose Minimal and Dance Music. Through looping and newly arranging sound patterns, the program creates complex, polyrhythmic sounds. Overbug differs from conventional linear controlled music sequencers, which arrange the sound into a linear timeline from left to right. In Overbug is the sound arrangement […]
Digital: A Love Story is set ‘five minutes into the future of 1988′ and created by Christine Love. The game is set entirely within an Amiga Workbench desktop where you are a BBS user meeting someone via a message sent to you. You send messages back and forth allowing the story to evolve. Features: -Discover […]
Formerly known as MousePath, IOGraphica was created by Moscow designer Anatoly Zenkov to brighten up the routine work. Posting it at Flickr caused informal interest and afterward Anatoly Zenkov and his colleague Andrey Shipilov decided to evolve the app. IOGraphica is an application that tracks your mouse movements and converts them into a single image showing all the paths you have made with your mouse. The idea […]
From the creator of 2D SuperShapes – Reza Ali comes the 3D version of the same, a visual exploration into superformula. Besides the ability to play with parameters and explore transformations, included also are rendering/texturing options to explore possible aesthetic that can be generated from the formula. You can download the application here for Mac, […]
Published by CreativeApplications.Net, ONull is an image based Vector Generator for Mac OSX. It allows the user to convert images into rasterized vector graphics. This tool was developed by Kim Asendorf to give graphic designers the ability to transform small images from the Internet into printable and editable graphics. ONull is written in Java and uses […]
2D SuperShapes is a processing application created by Reza Ali as an experiment to explore making something minimal and fun to play. We have already written about supershapes on CAN but in Flash form and 3D. What I especially enjoy about these experiments is their simplicity and boldness. Ability to play with parameters allows you […]
As a part of GML Week all this week where F.A.T Lab will be publishing new GML related projects each day, Evan Roth has just released Graffiti Analysis 2.0 software for Mac, Windows + Linux (soon now available) together with DustTag, graffiti drawing application for the iPhone. Graffiti Analysis is an extensive ongoing study into the motion […]