Created by Julian Oliver and commissioned by the Konstmuseet i Skövde, HARVEST is a work of critical engineering and computational climate art. It uses wind-energy to mine cryptocurrency, the earnings of which are used as a source of funding for climate-change research.
Created by Seoul based artistic duo Shinseungback Kimyonghun, ‘Animal Classifier’ is an AI trained to divide animals into arbitrary classifications to foreground the imperfections and edge cases in classification systems.
Created by Fito Segrera, Conversations On Chaos is a project that explores the idea of order as an emergence from chaos. It uses chaos theory and elements from dynamic system studies and experimentation in order to create a system where two machines hold a chaotic conversation about chaos.
Created by Jonathan Fletcher Moore, Artificial Killing Machine is an autonomous mechanical installation that uses the public database on U.S. military drone strikes to visualise deaths of individuals that would otherwise be represented purely as statistical data.
Remote Install is an installation by Julian Oliver that remotely installs itself over the network and presents its own installation process as an artefact in itself.
Few days ago BREAKFAST launched Instaprint on Kickstarter. Instaprint is a location-based photo booth that turns Instagrams into physical prints. Set the device to listen for a specific hashtag and/or location and watch as it prints out all Instagrams with those tags, comments and all. Breakfast released a few prototypes of Instaprint last year and […]
Föhnseher by Julian Oliver (2011) rises from the scrap heap of analog TV. Unlike other televisions, Föhnseher captures and displays images downloaded by people on surrounding local wireless networks. Other people’s phones, laptops and tablet computers all become broadcast stations for this device.
GRID is an interactive multi-touch sound visualization for the band Mathon and the ZKM AppArtAward 2011. Created for live events, the application consists of a desktop version for realtime graphic visualization of music – created using Processing and also an iOS version for interacting with the Processing app – created using openFrameworks. The basic appearance is based on […]
LORMALIZED is the latest application by Reza Ali combining Lorenz equation, normalization and many, many particles (25k).. all made in Processing. Beautiful! LORMALIZED = Lorenz + nOrmalization + Real-tiMe + interActive + visuaLize + partIcles + reZa + procEssing.org + 4D. This visual piece was made using algorithmic composition. It runs in real-time and has interactive […]
Created by Hiroshi Matoba, Overbug is a music-performance tool designed to compose Minimal and Dance Music. Through looping and newly arranging sound patterns, the program creates complex, polyrhythmic sounds. Overbug differs from conventional linear controlled music sequencers, which arrange the sound into a linear timeline from left to right. In Overbug is the sound arrangement […]
Digital: A Love Story is set ‘five minutes into the future of 1988’ and created by Christine Love. The game is set entirely within an Amiga Workbench desktop where you are a BBS user meeting someone via a message sent to you. You send messages back and forth allowing the story to evolve. Features: -Discover […]
Formerly known as MousePath, IOGraphica was created by Moscow designer Anatoly Zenkov to brighten up the routine work. Posting it at Flickr caused informal interest and afterward Anatoly Zenkov and his colleague Andrey Shipilov decided to evolve the app. IOGraphica is an application that tracks your mouse movements and converts them into a single image showing all the paths you have made with your mouse. The idea […]