Getting your Processing programs up and running in Eclipse and showing you how to take advantage of some of its great features, like code auto-completion, code hints, quick fix, great syntax colour themes, among others.
From custom geometry to adding textures to 2D and 3D shapes, Amnon Owed shows you practical examples of a number of crucial building blocks for 2D/3D Processing projects.
Wouldn’t it would be nice to have something small, programmable, cheap, and power efficient that could do *some* of what an Arduino can do and had the same easy tools to use with it? Well there is: the ATTiny85!
Together with our friends at FITC we are excited to offer a 40% discount on ALL ticket types exclusively to HOLO backers and CAN members.
We have 3 copies of “Nature of Code” by Daniel Shiffman – Natural systems using Processing to give away to CAN members. This wonderful book by Daniel Shiffman takes phenomena that naturally occur in our physical world and shows you how to simulate them with code. Nature of Code picks up where Daniel’s last book Learning Processing leaves off, […]
CAN talks to Ash Nehru (Director of software) and Matt Clark (Creative Director) about d3 – visual production suite that brought us the memorable Massive Attack tour in 2002 and more recent projects like the Origin. We talk how it all came about, what is the tool, it’s features, working methodology and the future.
We were lucky enough to receive an additional copy of the english version of “Generative Design” – A Computational Design Guidebook. This beautifully designed and lavish showcase of key projects and practitioners from the last decade, including code examples and hyper-detailed series of thematic, annotated and illustrated Processing sketches, could be yours to own. All […]
You have been working on an iOS project in OpenFrameworks and you got to a point where the need of adding native UIKit components is essential, well I will try my best to show you how to do just that. Here is what we’ll do.