Quartier des spectacles has posted a call for innovative interactive projection mapping projects and their ponying up up to $10,000 (CAD) funding, expert tutelage to support selected projects’ development, and the opportunity to present finished works near the bustling Saint-Laurent metro station.
As a part of the Platform Games at Babycastles exhibition, Patrick LeMieux provides this analysis and critique of Cory Arcangel’s ‘Super Mario Clouds’. “In didactic texts, artist talks, personal websites, and private interviews Cory Arcangel describes Super Mario Clouds as “an old Mario Brothers cartridge which I modified to erase everything but the clouds.” Exhibited at the Whitney […]
‘Déguster l’augmenté’ is a collaborative project by Erika Marthins with ECAL (Bachelor Media & Interaction Design) that questions if food could be augmented and technology provide a new dimension to how we experience a meal.
Written and animated by Alan Warburton with the support of Tom Pounder and Wieden + Kennedy, Goodbye Uncanny Valley explores the current state of photoreal CGI, where it came from and where it may be going to.
Radiance is a recently-launched online research platform for artistic VR experiences. Essentially a database, it contains info, screencaps, and video on artist-created VR projects and looks poised to become a useful resource for curators.
Processing Community Day is a day to come together, celebrate, reflect, and look forward. This event will bring together members of the community to discuss work, share ideas and experiences, and promote outreach to new members, particularly those who are underrepresented in creative and technological fields.
In August 2017, a group of MIT Media Lab students went to Shenzhen, where they spend a month there in two factories. This is a documentary about what they experienced, made and learned.
Mitchell F Chan’s “Digital Zones of Immaterial Pictorial Sensibility” updates the contract at the heart of an influential 1958 work by Yves Klein for the age of cyrptocurrency, the blockchain, and smart contracts.
Created by Ted Davis, XYscope is a library for Processing to render graphics on a vector display (oscilloscope, laser) by converting them to audio.
Neural Network experiment by Eddie Lee uses evolutionary NN to simulate AI path finding of Froggy-style game mechanic. Every generation, it chooses the “fittest” critters and asexually reproduces them.
NODE17 x FRAMED are calling for vvvv artwork submissions for the forthcoming festival taking place in Frankfurt/Germany from 26 June until 2nd of July, 2017.
In just a short few weeks, NODE is back for another edition and invites you to take part in a week long exploration of creative technologies.