San Francisco’s venerable Gray Area Foundation for the Arts are winding down a major fundraising campaign and they need your help. With just ten days remaining, they are attempting to hit a crucial $300,000 fundraising goal as they begin construction on their new space, which will transform the Mission District’s historical Grand Theater into a media arts centre and their […]
On March 20th, the doors of the Klokgebouw, Eindhoven, NL, are opened for a new edition of the STRP Biennial, one of the major art and technology events in Europe. For 10 days the four large industrial halls are filled with monumental installations, cutting edge music, spectacular performances and an international conference, for everyone interested in real virtuality.
MoCap + real world LiDAR data + CG + Vicon + light projection with help from Andy Serkis’ Imaginarium, Marshmallow Laser Feast visualise the VW’s invisible data and intelligent sensors in the latest Passat.
Processing Paris is a series of workshops for artists and designers who wish to learn, develop and share their creative coding skills. Organised by the Free Art Bureau in collaboration with le Campus de la fonderie de l’image, Processing Paris is now in it’s fifth year and going strong. Each year they invite the best […]
Commissioned by Adobe, the following is the recently completed work by Robert Hodgin for their Remix project. The page on Behance details the process, from initial ideas to the iterative visual + code development in Cinder.
After the successful joint festival edition EM15 in Montréal in 2014, ELEKTRA and MUTEK team up once again to organize DIGITAL QUEBEC. This event will include artistic performances, presentations and professional activities, presented under the banner of the BFI’s Sonic Cinema project. The International Marketplace for Digital Arts (IMDA), a format developed by ELEKTRA since […]
School of Machines, Making & Make-Believe is an organisation dedicated to the imaginative and non-sensical exploration of art and technology. Passionate about interactivity and storytelling. they enjoy learning and playing with tools that make our brains and our dreams come to life. Happening directly after Belgrade’s beloved Resonate Festival, from April 20th-May 22nd, 2015, with a unique mix of talents hailing from the RCA […]
The biggest installation yet by Nils Völker is comprised of nineteen huge golden cushions hung in the temporary art space “M0Bi” in Groningen (The Netherlands). The cushions are made from mylar foil and are selectively inflated and deflated in controlled rhythms to create a sizzling and constantly changing soundscape in the exhibition space. The exhibition runs until mid […]
Sónar+D is inviting applications to participate at the upcoming MarketLab 2015 (18-20 June, Barcelona). Technology companies, start-ups, creative labs, developers, universities and organizations of all kinds working with creative technologies based on music, audiovisuals, new media and video games, exploring new forms of creation, production, distribution or marketing are all welcome.
Originally conceived and built as a physical installation piece back in 2013, Fortune is the latest in Zach Gage‘s series of twitter bots that started in 2009 with Best Day Ever, and the first to live in a context outside of twitter. Fortune a new kind of Fortune Teller — one that auto-generates fortunes based of content from twitter. […]
In this essay Ian Bogost discusses the problems behind algorithms as ‘devotional phenomenon’ akin to god and the way these metaphors tunnel into culture making ‘us forget that particular computational systems are abstractions, caricatures of the world, one perspective among many”. The algorithmic metaphor is just a special version of the machine metaphor, one specifying a particular kind […]
Conceived, designed and built by Open Work, Predominantly brings an element of serendipity back into the search for music. We all want to have special, unique experiences with our music, we love having “our” music, and discovery is a big part of that. But when did that last happen? In the days of iTunes and […]