Glitch Wizard exports animations created through the process of glitching an image. Created by Connor Bell and Allan Lavell from http://thinkrad.net via Glitch Wizard – Photo databending app for iPhone. Glitch. GIF. Share.. See also /tag/glitch/
School for poetic computation (SFPC) recently opened a new call for participants for the Fall 2014 term. In this post, Taeyoon Choi, one of the co-founders and teachers at the SFPC, looks back.
When Julian Oliver, Arturo Castro and James George finally get to work on Google’s most wanted/feared device. We are watching you and hope you will come soon with a project that will set the tone and give relevant food for the critical engineers we all should be.
Everyday is Play is a book on Kickstarter that celebrates the two and a half decades of video games and unites artists and gamers across the globe through the history of video game culture.
We are pleased to announce the launch of CreativeApplications.Net’s Shop and an option to pre-order CAN’s upcoming sister publication, HOLO magazine
Google co-founder Sergey Brin was recently photographed riding the NYC subway sporting a stealthy head-to-toe black outfit and a prototype pair of Google Glass eyewear. There has been some speculation that this man in black represents the future of augmented reality (AR), but that commentary is incorrect. The future of AR wears white. The future of […]
It’s that time of the year when we slowly begin wrapping up the 2012. Before we say goodbye, take a short but well deserved break, lets take a quick moment to look back at some of the best and most memorable projects of 2012. Like last year, there is no mechanism in deciding these and neither-nor all […]
We have already seen what CAN would be like if it was a magazine but what about Radio? Well, we are quite confident that if we ever did that, Artists in Laboratories on ResonanceFM by our dear friend Regine Debatty from WeMakeMoneyNotArt would make a perfect precedent. (image above Koen Vanmechelen – via) Regine Debatty reports […]
Emily Jacir – Mateiral for a Film How might we explain the ascent, pervasiveness and popular appeal of digital art? This is not the question that CUNY Graduate Center associate professor Claire Bishop chose to answer in her recent “Digital Divide” article, published in the September issue of Artforum. Instead, Bishop conducts a broad survey […]
CAN is very selective when choosing what goes on the blog and what doesn’t. This can sometimes be a difficult task forcing us to make some hard choices. Until now we have used Twitter or Facebook to share those links to projects and news that just do not fit with the rest of the content […]
Over the last few years there has been no shortage of festivals and RFPs exploring themes of ‘urban hacking’. That said, every now and then a gem comes along. A hyper-organized call for proposals organized by San Francisco’s Gray Area Foundation for the Arts (GAFFTA) was recently launched and—with $25K in available funding—it is promising […]
Presenting at SIGGRAPH earlier this week, Disney researchers showed off REVEL, experimental technology for adding virtual textures to everyday objects using electrical charge. You can touch two-dimensional objects, projections or objects in the distance and receive sensation of touching a texture or even a whole, complete three-dimensional object.