The Overkill is a 48 hours nonstop event focused on the gaming culture located in Enschede, Netherlands. The festival stands at the point where films, video games, art, technology and science meet and interact with each others. The festival wants to show how this interconnections influence the evolution of our society. In partnership with the […]
New Materials New Methods, is the eighth in the Rotterdam-based V2_ Institute for the Unstable Media’s series of Blowup Readers. The (free) eBook explores the relationship between innovation, art and science, and simultaneously speculates future opportunities while scanning the past. V2_ Curator Michelle Kasprzak introduces the collection of essays’ (and a related workshop’s) origin as being partially […]
Boldly original gamemaker Theresa Duncan defied industry norms by creating lyrical CD-ROM adventures based on young girls’ everyday experiences. Today, these seminal games are inaccessible to the next generation of players, researchers, and artists. Help us bring them back! Please help make this Rhizome project by supporting it on Kickstarter. Theresa Duncan CD-ROMs: Visionary Videogames for […]
With the release of his much-anticipated novel The Peripheral about a month ago, William Gibson has been making the rounds to promote the work—but not all media appearances are equal. Last week Gibson stopped by Toronto and sat down for a conversation with Hazlitt’s The Arcade, a “podcast of smart interviews and gorgeous sound” and the exchange that ensued between the […]
The whiteboard tablet in the form of a book. It offers an analog alternative to the unmatched note taking process you can do with simple pen and paper. You can capture your notes with a quick photo using your mobile device. It comes in A4 and A3 size as well as a DIY pack for […]
2015 FutureEverything Festival: Speakers, New Commissions, Installations and Live Programme – 26-28 February 2015, Manchester (UK) Warren Ellis / Jer Thorp / Julia Kaganskiy / Paolo Cirio / Ólafur Arnalds / Ariel Pink / Koreless & Emmanuel Biard: The Well / Cod.Act: Nyloïd / Renzo Spiteri / Gazelle Twin / Deep Hedonia: Unresolved Projects / […]
Following their incisive examinations of online advertising ecosystems and browser activity ad profiling, the Office for Creative Research recently completed an interactive touchscreen-based interactive work that visualizes (and sonifies) botnet activity based on data collected by Microsoft’s Digital Crimes Unit.
Omnipresenz is an online system in which you can guide the actions of a real human avatar located anywhere in the world.
Erik Loyer is a seasoned media artist and creative director who has spent the last several years thinking about the implications of screens on comics. Since 2008 he has been releasing innovative iOS experiments under the Opertoon imprint including the interactive comics Upgrade Soul and Ruben & Lullaby. Erik just launched Timeframing: The Art of Comics on […]
Developed by Schnellebuntebilder and Kling Klang Klong, Momentum is an interactive framework to create synaesthetic experiences of sounds and visuals generated from a body’s movement. The idea to create a real-time analytics tool for movements started at the Choreographic Coding Lab of Motion Bank in 2013 and was quickly set in motion. Based on the intensity and direction […]
Transfer Gallery in Brooklyn, NY is pleased to present Evident Material. This new series of work from Phillip David Stearns will be on view from November 15 through December 13, 2014.
BECHA-KPACHA is an algorithmic music video produced by Jeremy Rotsztain for the electronic musician COH. Riffing on traditional Russian folk patterns the colour-splashed animation is full of Rotsztain’s signature gestural forms and synchronized camera movements.