The Lego calendar is a wall mounted time planner made entirely of Lego, but if you take a photo of it with a smartphone, and thanks to openFrameworks and openCV all of the events and timings are synchronised to an online, digital calendar.
Created by Felix Heibeck while studying the “Digital Media” Program at the University of Bremen, Cuboino a tangible, digital extension for the marble-game cuboro and includes modules which are active parts of a digital system consisting of sensor cubes, actor cubes and supply cubes.
Created by Benjamin Muzzin for his Bachelor Media & Interaction Design at ECAL, Full Turn explores the third dimension using the frame of a flat screen. By rotating screen around its central point at very high speed, Benjamin is able to create and manipulate forms in three dimensions that can be seen 360 degrees.
“Void” is a large scale mechanical structure that uses 8 synchronized winches system, suspended from 8 corner of the cubical space to produce light paintings over the public parking lot in Nagoya, Aichi Prefecture, Japan.
“Balance from Within” is a robotic installation that includes a 170-year-old Victorian sofa which balances precariously on one leg, continuously teetering, responding internally to external forces .
For its summer project in 2013, Mudam’s Publics Department invited Yuri Suzuki to conceive Looks Like Music, an audiovisual installation based on his work with Colour Chaser – beautifully designed but minimal vehicle that detects and follows a black line whilst it reads crossing coloured lines and translates them as RGB data into sound.
Scottish artist and filmmaker James Houston utilises dead media as a musical instrument in this latest video with Julian Corrie who wrote and performs the song.
Replicants is a collection of 3D printed facial studies, each created using a different computer application, software, and printing method as an output source.
Glassified is a modified ruler with a transparent display to supplement physical strokes made on paper with virtual graphics. The goal of the device is to complement rather than replace a typical ruler and since the display is transparent, both the physical strokes and the virtual graphics are visible in the same plane.
The process allows the creation of freeform objects without the need for molds or supporting structures. Likewise, tool can be changed, manual and multi-material injections performed, live modification and the ability to physically “undo” the print.
Aireal is a low cost, scalable haptic technology that delivers tactile sensations in mid air and enables users to feel virtual objects and experience dynamically varying textures.
Algorithmically generating 3d printed forms created for the sole purpose of listening to the “ocean”. In this process, the project attempts to address the role of experience in the mediation of the virtual world to the real world and visa versa.