Perception of Consequence project represents two fluid-evolving forms are placed in a reversible entropic system and simulated to resemble evolving human states and emotions.
Design studio tangent: fixes LEDs and a pump to bowl of sticky liquids, creating a brew of blinking ooze.
Created by Lucien Langton at ECAL, FireWriter is a graphic butane/propane torch printer built with Processing & Arduino. The hardware consists of a hacked inkjet printer controlled with an Arduino Uno, a Dremel torch loaded with a butane/propane mix that burns up to a temperature of 1200C, and an added calibration module built with an optical sensor.
In November last year ECAL University of art and design Lausanne in Switzerland was the host to two very interesting workshops aimed at their Media & Interaction and Industrial Design students. One workshop was led by Yuri Suzuki and the other by Roel Wouters. Having visited ECAL last year for end of year reviews it is one […]
Created by LAb[au], Moza1que (French word for mosaic) is a permanent artwork for ‘La Maison Mécatronique’ in Annecy-Le-Vieux, France. The main wall of the entrance hall 3.4m x 6m is divided in 26×15 squares, each motorised by a linear actuator with a range of 10cm. The individual control of the motion creates different three-dimensional reliefs of geometric patterns […]
Created by Tom Schofield, Neurotic Armageddon Indicator (NAI) is an installation artwork which visualises the ‘Doomsday Clock’, a symbolic clock maintained by an academic journal since 1947, ‘The Bulletin of Atomic Scientists’. The Doomsday Clock represents the proximity to armageddon expressed as minutes to midnight where midnight represents nuclear holocaust. The closer the clock is to midnight, […]
Created at the Tangible Media Group at the MIT in collaboration with Sony Corporation, exTouch creates Spatially-Aware Embodied Manipulation of Actuated Objects Mediated by Augmented Reality. In other words exTouch is an interface system that allows you to manipulate actuated objects in space using augmented reality. The “exTouch” system extends the users touchscreen interactions into the real world by enabling […]
Created by ECAL‘s past and present students, DRM Chair provides a limited number of use before it self-destructs. A small sensor detects when someone sits and decrements a counter. Every time someone stands up, the chair knocks a number of time to signal how many uses are left. When reaching zero, the self-destruct system is turned […]
Last week Niklas Roy proposed students at the School of Art and Design Offenbach build computers out of cardboard. Not really knowing at all where this will lead to, results included an information distribution knot, a mechanical NAND gate, a Speedway PRO 1000 racer game and his own digital cardboard plotter.
Created in collaboration with Damian Steward, LIA’s project Rain (2012) is currently on show as part of the exhibition medien.kunst.sammeln at Kunsthaus Graz. It is a fully self-contained wood+aluminium enclosure to exhibit Lia’s interactive generative software artworks from the 1990s and early 2000s.
Moving objects | nº 804 is a new installation by Pe Lang, exploring the contrasts of order and chaos. In 804 cords are spun and pulled apart as the machine pans from left to right slowly revealing order on one side and chaos on the other. “Pe Lang’s kinetic objects obey a stringent constructive optimization in […]
While airship construction is not generally within the purview of media artists, a recent project by Karolina Sobecka makes a compelling case for floating personalized weather modification devices up towards the stratosphere. The Cloud Machine is a composite weather balloon and rudimentary cloud seeding apparatus that can create small clouds and make subtle alterations to […]