All posts filed under: Objects

BlissBomb_Stimulant_Sifteo_04 copy

BlissBomb – Procedurally drawn sound+pattern game for Sifteo Cubes

When Sifteo Cubes launched back in 2011, Stimulant created an application LoopLoop for which they shared two 2012 Interaction Design Awards with Sifteo. When asked if they would like to play with some next-generation hardware, they couldn’t resist. The result is BlissBomb, an exploratory, meditative application that mixes procedurally-drawn graphics with calming sound.

bloom077

Bloom – Urban toy invites participants to ‘seed’ new formations

Commissioned by the Greater London Authority as part of Wonder series that are celebrating Olympics and Paralympics, Bloom is designed and developed by Alisa Andrasek and Jose Sanchez from The Bartlett School of Architecture at UCL. Designed in neon pink (the official Olympics color), Bloom is conceptualized as an urban toy that seeks the engagement of […]

knot(e)_ECAL_MatthieuMinguet1 copy

knot(e) by Matthieu Minguet – Sound and visual interface for iPhone (ECAL)

Created by Matthieu Minguet, knot (e) is a custom built device that offers a new way of using objects that we connect to our mobile devices. The prototypes, shown in the form ropes, harness themselves to revisit the new node as input data. As an extension of a conventional listening device, it allows the user to […]