Created by James Leng, Point Cloud is an attempt to re-imagine our daily interaction with weather data. Even with the modern scientific and technological developments related to weather and when we can deploy sophisticated monitoring devices to document and observe weather, our analysis and understanding of meteorology is still largely approximate. Weather continues to surprise us and […]
Nervous System’s trademark portfolio of generative cups, lamps and jewlery has ‘grown’ an unlikely new product: jigsaw puzzles. Expanding the radius of an immaculate practise isn’t easy, yet partners Jessica Rosenkrantz and Jesse Louis-Rosenberg have produced a perfect fit: Generative Jigsaw Puzzles – surprisingly colourful thanks to the work of featured artist Jonathan McCabe – […]
‘Signal To Noise’ is the latest installation by LAb[au], immersing the spectator in patterns of sonic motion produced by 512 recycled mechanical split-flaps.
Approxymotion and MisPortraits are two projects by Peter A Vikar currently an ESTm post-graduate studies at Sci-Arc, Los Angeles, designing material interactions with six-axis robot arms. Approxymotion is research project focusing on motion based forming while MisPortraits looks at the levels of accidentally with 6 axis robots doing feltpen graphics.
Last week in Milan visitors were invited to sit in a chair designed by Clemens Weisshaar and Reed Kram for Audi. The R18 Ultra Chair is an experimental piece of furniture that involves users from across the globe in the engineering process. An early prototype was made available for public testing at Milan Furniture Fair and the final design will […]
Created by Brandon Kruysman and Jonathan Proto, Hot Networks explores the complexities and opportunities in collaborative robotics. Using custom built software called esperant.O developed by Kruysman-Proto, Hot Networks is a collaboration of five industrial robot arms, with different tools and tasks, operating as one large network. Ideas of representation are embedded into the sequence, as well as material behaviour, […]
InfObjects by Johannes Tsopanides is a project that uses generative design to visually describe the CO² equivalent, the energy content and price of dishes and their ingredients. Data about the product is parametrically transformed into shapes: the CO² is illustrated by ozone-holes, the energy by the growth of roots and the price of an edible by […]
Is there such a thing as too much luck? Boris Petrovsky’s installation The Army of Luck that recently premiered at Art Karlsruhe 2012 leaves you with no less than 520 waving Maneki Neko (=lucky) cats to find out. Mounted on a massive 8m wide and 3m high altar and operating like a 520 pixel cat-matrix, Petrovsky’s […]
Faith Condition by Lukas Franciszkiewicz is a project that attempts to address the understanding and applications of technology within the religions circles of current “media society”. Lukas is interested in the transformation of religion and technological reproduction of the religious phenomenon of an ‘out-of-body’-experience. The initial aim was the manipulation of human self-perception by blurring the boundaries between the real […]
Not to be confused with a product, Free Universal Construction Kit is a disruption, not aimed at kids, but at the society — especially pundits, say the project’s authors. Free Universal Construction Kit is a matrix of nearly 80 adapter bricks that enable complete interoperability between ten popular children’s construction toys. Created by F.A.T. Lab and Sy-Lab the kit allows any piece […]
Few days ago BREAKFAST launched Instaprint on Kickstarter. Instaprint is a location-based photo booth that turns Instagrams into physical prints. Set the device to listen for a specific hashtag and/or location and watch as it prints out all Instagrams with those tags, comments and all. Breakfast released a few prototypes of Instaprint last year and […]
Matsuko Yokokoji and Graham Harwood have been active as tactical media practitioners over the last two decades; the duo were members of Mongrel and more recently have been working under the moniker YoHa. One of the central themes of YoHa’s work is the translation of abstract data systems into performative assemblages and installations, often highlighting contentious social realities […]