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	<title>CreativeApplications.Net &#187; openFrameworks</title>
	<atom:link href="http://www.creativeapplications.net/category/openframeworks/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.creativeapplications.net</link>
	<description>Apps that Inspire..</description>
	<lastBuildDate>Wed, 08 Feb 2012 13:21:52 +0000</lastBuildDate>
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		<item>
		<title>ofxUI &#8211; New GUI addon for your openFrameworks projects [openFrameworks]</title>
		<link>http://www.creativeapplications.net/openframeworks/ofxui-new-gui-addon-for-your-openframeworks-projects-openframeworks/</link>
		<comments>http://www.creativeapplications.net/openframeworks/ofxui-new-gui-addon-for-your-openframeworks-projects-openframeworks/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 13:21:52 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[custom software]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[graphic user interface]]></category>
		<category><![CDATA[gui]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[ipad user interface]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Reza Ali]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21887</guid>
		<description><![CDATA[ofxUI is an addon for openFrameworks (version 07) by Reza Ali that easily allows for the creation of user interfaces aka GUIs. ofxUI also takes care of widget layout, spacing, font loading, and widget callbacks. ofxUI can be easily customized (colors, font &#38; widget sizes, padding, layout, etc)Continue reading.... ofxUI &#8211; New GUI addon for your openFrameworks projects [openFrameworks]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2012/02/ofxUI-Reza-GUI-OF-13.png"><img class="alignnone size-large wp-image-21903" title="ofxUI-Reza-GUI-OF-13" src="http://www.creativeapplications.net/wp-content/uploads/2012/02/ofxUI-Reza-GUI-OF-13-640x359.png" alt="" width="640" height="359" /></a></p>
<p>ofxUI is an addon for openFrameworks (version 07) by Reza Ali that easily allows for the creation of user interfaces aka GUIs. ofxUI also takes care of widget layout, spacing, font loading, and widget callbacks. ofxUI can be easily customized (colors, font &amp; widget sizes, padding, layout, etc)<p><a href="http://www.creativeapplications.net/openframeworks/ofxui-new-gui-addon-for-your-openframeworks-projects-openframeworks/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... ofxUI &#8211; New GUI addon for your openFrameworks projects [openFrameworks]</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.creativeapplications.net/openframeworks/ofxui-new-gui-addon-for-your-openframeworks-projects-openframeworks/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Kinect RGB+Depth Filmmaking [openFrameworks]</title>
		<link>http://www.creativeapplications.net/openframeworks/kinect-rgbdepth-filmmaking-openframeworks/</link>
		<comments>http://www.creativeapplications.net/openframeworks/kinect-rgbdepth-filmmaking-openframeworks/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 20:08:47 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[Alexander Porter]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[james george]]></category>
		<category><![CDATA[Jonathan Minard]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[ofxTimeline]]></category>
		<category><![CDATA[recording]]></category>
		<category><![CDATA[resonate]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21775</guid>
		<description><![CDATA[Golan Levin was invited by the FITC conference to answer a series of "Ask Me Anything" questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan's video was created by Fellows James George and Jonathan Minard, artists-in-residence researching new forms of experimental 3D cinema. Their work explores the notion of "re-photography", in which otherwise frozen moments in time may be visualized from new points of view.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2012/02/Golan-00.jpg"><img class="alignnone size-large wp-image-21778" title="Golan 00" src="http://www.creativeapplications.net/wp-content/uploads/2012/02/Golan-00-640x395.jpg" alt="" width="640" height="395" /></a></p>
<p>Golan Levin was invited by the FITC conference to answer a series of &#8220;Ask Me Anything&#8221; questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan&#8217;s video was created by Fellows James George and Jonathan Minard, artists-in-residence researching new forms of experimental 3D cinema. Their work explores the notion of &#8220;re-photography&#8221;, in which otherwise frozen moments in time may be visualized from new points of view.</p><p><a href="http://www.creativeapplications.net/openframeworks/kinect-rgbdepth-filmmaking-openframeworks/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Kinect RGB+Depth Filmmaking [openFrameworks]</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.creativeapplications.net/openframeworks/kinect-rgbdepth-filmmaking-openframeworks/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Pencil Drawing [openFrameworks]</title>
		<link>http://www.creativeapplications.net/openframeworks/pencil-drawing-openframeworks/</link>
		<comments>http://www.creativeapplications.net/openframeworks/pencil-drawing-openframeworks/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 23:25:58 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[kyndinfo]]></category>
		<category><![CDATA[realtime]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[tracing]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21767</guid>
		<description><![CDATA[Kynd uses openFrameworks to create pencil-like drawings of photographs.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2012/01/kynd_pencil01.jpg"><img class="alignnone size-large wp-image-21771" title="kynd_pencil01" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/kynd_pencil01-640x360.jpg" alt="" width="640" height="360" /></a></p>
<p>Kynd uses openFrameworks to create pencil-like drawings of photographs:</p>
<blockquote><p>Pencils has been the most primitive or the most basic drawing and writing tool since around the last century. It also was the one of the primary tools when I was in an art school and has been my best friend since then. Trying to simulate the tone of pencil sketches with programing codes, I reacknowledged that the beauty of of the tool lies in the delicate control of the blackness, strength and thickness of of lines, which I could hardly achieve in some of my attempts so far.</p></blockquote>
<p><a href="http://www.kynd.info/log/?p=335" target="_blank"<p><a href="http://www.creativeapplications.net/openframeworks/pencil-drawing-openframeworks/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Pencil Drawing [openFrameworks]</a></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>It’s You, All the Universe is Full of the Lives&#8230; [Unity, openFrameworks]</title>
		<link>http://www.creativeapplications.net/openframeworks/its-you-all-the-universe-is-full-of-the-lives-unity-openframeworks/</link>
		<comments>http://www.creativeapplications.net/openframeworks/its-you-all-the-universe-is-full-of-the-lives-unity-openframeworks/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 17:50:42 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[FaceTracker]]></category>
		<category><![CDATA[Karolina Sobecka]]></category>
		<category><![CDATA[ofxFaceTracker]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[Unity3D]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21554</guid>
		<description><![CDATA[&#8216;It’s You&#8217; and &#8216;All the Universe is Full of the Lives of Perfect Creatures&#8217; are two most recent projects by Karolina Sobecka, previously a Creative Director at The Ebeling Group’s motion graphic studio Convert, now one of the founding members of Flighphase. Two projects shown here were created combining Unity and openFrameworks, exploring one to one relationship between [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2012/01/09_ksobecka_creature3.png"><img class="alignnone size-large wp-image-21557" title="09_ksobecka_creature3" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/09_ksobecka_creature3-640x262.png" alt="" width="640" height="262" /></a></p>
<p><em>&#8216;It’s You&#8217;</em> and <em>&#8216;All the Universe is Full of the Lives of Perfect Creatures&#8217;</em> are two most recent projects by Karolina Sobecka, previously a Creative Director at The Ebeling Group’s motion graphic studio Convert, now one of the founding members of Flighphase. Two projects shown here were created combining Unity and openFrameworks, exploring one to one relationship between the viewer and mirror, addressing topics<em> of self-awareness, empathy and non-verbal communication.</em></p><p><a href="http://www.creativeapplications.net/openframeworks/its-you-all-the-universe-is-full-of-the-lives-unity-openframeworks/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... It’s You, All the Universe is Full of the Lives&#8230; [Unity, openFrameworks]</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.creativeapplications.net/openframeworks/its-you-all-the-universe-is-full-of-the-lives-unity-openframeworks/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interactive Wall at UD [openFrameworks, Kinect]</title>
		<link>http://www.creativeapplications.net/openframeworks/interactive-wall-at-ud-openframeworks-kinect/</link>
		<comments>http://www.creativeapplications.net/openframeworks/interactive-wall-at-ud-openframeworks-kinect/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 22:22:32 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[cube]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[Flightphase]]></category>
		<category><![CDATA[interactive wall]]></category>
		<category><![CDATA[james george]]></category>
		<category><![CDATA[Jeff Crouse]]></category>
		<category><![CDATA[Karolina Sobecka]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21530</guid>
		<description><![CDATA[Few months ago Flightphase were brought to this project by HUSH Studios as an Art and Technology Director to create, in collaboration with HUSH and 160over90, the image-based responsive environment at the University of Dayton. The 36-foot wall at the admissions center was to become an interactive attractor for the prospective students and their families. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2012/01/ud_05.jpg"><img class="alignnone size-large wp-image-21537" title="ud_05" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/ud_05-640x285.jpg" alt="" width="640" height="285" /></a></p>
<p>Few months ago Flightphase were brought to this project by HUSH Studios as an Art and Technology Director to create, in collaboration with HUSH and 160over90, the image-based responsive environment at the University of Dayton. The 36-foot wall at the admissions center was to become an interactive attractor for the prospective students and their families. The result is an engaging live surface driven by simple elements beautifully choreographed.</p><p><a href="http://www.creativeapplications.net/openframeworks/interactive-wall-at-ud-openframeworks-kinect/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Interactive Wall at UD [openFrameworks, Kinect]</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.creativeapplications.net/openframeworks/interactive-wall-at-ud-openframeworks-kinect/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>YouGlitch [openFrameworks, Mac]</title>
		<link>http://www.creativeapplications.net/mac/youglitch-openframeworks-mac/</link>
		<comments>http://www.creativeapplications.net/mac/youglitch-openframeworks-mac/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 09:58:29 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Mac]]></category>
		<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[anigif]]></category>
		<category><![CDATA[Benjamin Gaulon]]></category>
		<category><![CDATA[corrupt]]></category>
		<category><![CDATA[databending]]></category>
		<category><![CDATA[gif]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[Martial Geoffre-Rouland]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21491</guid>
		<description><![CDATA[The Software (Corrupt.Video) allows its users to glitch videos stored on their computer, videos from their webcam or their desktop in realtime. When a clip is recorded, a 10 seconds video and an animated GIF are saved locally and automatically uploaded to uglitch.com. Currently only available for Mac, iPhone/iPad version is in the works. Continue reading.... [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-21494" title="corrupt_video000" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/corrupt_video000.png" alt="" width="640" height="180" /></p>
<p>The Software (Corrupt.Video) allows its users to glitch videos stored on their computer, videos from their webcam or their desktop in realtime. When a clip is recorded, a 10 seconds video and an animated GIF are saved locally and automatically uploaded to uglitch.com. Currently only available for Mac, iPhone/iPad version is in the works.</p>
<p><img class="alignnone size-full wp-image-21501" title="logo" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/logo.gif" alt="" width="640" /></p><p><a href="http://www.creativeapplications.net/mac/youglitch-openframeworks-mac/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... YouGlitch [openFrameworks, Mac]</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.creativeapplications.net/mac/youglitch-openframeworks-mac/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>WaveShaper [iPad, openFrameworks, Sound]</title>
		<link>http://www.creativeapplications.net/sound/waveshaper-ipad-openframeworks-sound/</link>
		<comments>http://www.creativeapplications.net/sound/waveshaper-ipad-openframeworks-sound/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 20:41:40 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[Sound]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[Damien Di Fede]]></category>
		<category><![CDATA[instrument]]></category>
		<category><![CDATA[minim]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[soundcloud]]></category>
		<category><![CDATA[wave]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21417</guid>
		<description><![CDATA[WaveShaper by Damien Di Fede is an audio synthesis app that lets you control a sound wave on an iPad. Use two fingers to control four parameters in real-time shaping and deforming included 20 audio files or  add your own audio files using the Documents folder in iTunes. There are also 8 preset slots for storing control [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-21422" title="waveshaper" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/waveshaper.png" alt="" width="640" height="180" /></p>
<p>WaveShaper by Damien Di Fede is an audio synthesis app that lets you control a sound wave on an iPad. Use two fingers to control four parameters in real-time shaping and deforming included 20 audio files or  add your own audio files using the Documents folder in iTunes. There are also 8 preset slots for storing control point positions, touch-and-slide on the presets to scrub between them and you can share your recordings on SoundCloud from within the app.</p><p><a href="http://www.creativeapplications.net/sound/waveshaper-ipad-openframeworks-sound/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... WaveShaper [iPad, openFrameworks, Sound]</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.creativeapplications.net/sound/waveshaper-ipad-openframeworks-sound/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Puppet Parade [openFrameworks]</title>
		<link>http://www.creativeapplications.net/openframeworks/puppet-parade-openframeworks/</link>
		<comments>http://www.creativeapplications.net/openframeworks/puppet-parade-openframeworks/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 12:35:32 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[children]]></category>
		<category><![CDATA[cinekid]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[ofxkinect]]></category>
		<category><![CDATA[puppetry]]></category>
		<category><![CDATA[puppets]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21226</guid>
		<description><![CDATA[Puppet Parade is an interactive installation by Emily Gobeille and Theo Watson of Design I/O that allows children to use their arms to puppeteer larger than life creatures projected on the wall in front of them. This dual interactive setup allows children to perform alongside the puppets, blurring the line between the &#8216;audience&#8217; and the puppeteers and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2012/01/puppetParade04.jpg"><img class="alignnone size-large wp-image-21231" title="puppetParade04" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/puppetParade04-640x392.jpg" alt="" width="640" height="392" /></a></p>
<p>Puppet Parade is an interactive installation by Emily Gobeille and Theo Watson of Design I/O that allows children to use their arms to puppeteer larger than life creatures projected on the wall in front of them. This dual interactive setup allows children to perform alongside the puppets, <em>blurring the line between the &#8216;audience&#8217; and the puppeteers and creating an endlessly playful dialogue between the children in the space and the children puppeteering the creatures.</em></p>
<p><a href="http://www.creativeapplications.net/wp-content/uploads/2012/01/puppetParade01.jpg"><img class="alignnone size-medium wp-image-21227" title="puppetParade01" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/puppetParade01-320x213.jpg" alt="" width="320" height="213" /></a><a href="http://www.creativeapplications.net/wp-content/uploads/2012/01/puppetParade02.jpg"><img class="alignnone size-medium wp-image-21228" title="puppetParade02" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/puppetParade02-320x213.jpg" alt="" width="320" height="213" /></a></p><p><a href="http://www.creativeapplications.net/openframeworks/puppet-parade-openframeworks/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Puppet Parade [openFrameworks]</a></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>All Eyes On You [openFrameworks, Javascript, Kinect, Arduino]</title>
		<link>http://www.creativeapplications.net/openframeworks/all-eyes-on-you-openframeworks-javascript-kinect-arduino/</link>
		<comments>http://www.creativeapplications.net/openframeworks/all-eyes-on-you-openframeworks-javascript-kinect-arduino/#comments</comments>
		<pubDate>Tue, 27 Dec 2011 19:10:02 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[Britzpetermann]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[projection mapping]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[webgl]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21004</guid>
		<description><![CDATA[“All Eyes On You” by Britzpetermann are bunch of varied sized eyes that follow the passers-by. The team used a high quality projector and semi-matt foil to project the eyes on the window. They are rendered by a WebGL frontend using a shader sphere effect. The detection is performed by OpenFrameworks and the Kinect. An Arduino controlled [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/alleyesonyou_03.jpeg"><img class="alignnone size-large wp-image-21013" title="alleyesonyou_03" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/alleyesonyou_03-640x426.jpg" alt="" width="640" height="426" /></a></p>
<p>“All Eyes On You” by Britzpetermann are bunch of varied sized eyes that follow the passers-by. The team used a high quality projector and semi-matt foil to project the eyes on the window. They are rendered by a WebGL frontend using a shader sphere effect. The detection is performed by OpenFrameworks and the Kinect.<br />
An Arduino controlled servo motor, pushing a button on the projector remote, is turning the installation on at 4pm and off at 11pm.</p><p><a href="http://www.creativeapplications.net/openframeworks/all-eyes-on-you-openframeworks-javascript-kinect-arduino/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... All Eyes On You [openFrameworks, Javascript, Kinect, Arduino]</a></p>]]></content:encoded>
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		<title>Best and Most Memorable Projects of 2011</title>
		<link>http://www.creativeapplications.net/environment/best-and-most-memorable-projects-of-2011/</link>
		<comments>http://www.creativeapplications.net/environment/best-and-most-memorable-projects-of-2011/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 23:16:50 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
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		<guid isPermaLink="false">http://www.creativeapplications.net/?p=20853</guid>
		<description><![CDATA[It&#8217;s that time of the year when we slowly begin wrapping up the 2011. Before we say goodbye, lets take a quick moment to look back at some of the best and most memorable projects of 2011. There is no mechanism in deciding these and neither-nor all projects here are spectacular and magnificent but instead we feel [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-20866" title="2011projects" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/2011projects.png" alt="" width="640" height="180" /></p>
<p>It&#8217;s that time of the year when we slowly begin wrapping up the 2011. Before we say goodbye, lets take a quick moment to look back at some of the best and most memorable projects of 2011. There is no mechanism in deciding these and neither-nor all projects here are spectacular and magnificent but instead we feel they offer a brief insight and a form of introduction to what may lie ahead.</p>
<h2><a href="http://www.creativeapplications.net/processing/mit-media-lab-identity-processing/">10. MIT Media Lab identity [Processing]</a></h2>
<p><iframe src="http://player.vimeo.com/video/20488585?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="640" height="360"></iframe></p>
<p>In 2010 MIT Media Lab approached TheGreenEyl and E Roon Kang to update their identity for the lab’s 25th anniversary. The team developed an algorithmic logo using Processing in an effort to capture the dynamism and diversity of the MIT Media Lab. The invisible grid around which different things happen symbolizes the environment the MIT Media Lab provides, <em>academically, physically and intellectually</em>.</p>
<h2><a href="http://www.creativeapplications.net/maxmsp/tele-present-water-maxmsp-arduino/">9. Tele-Present Water [Arduino, MaxMSP]</a></h2>
<p><iframe src="http://player.vimeo.com/video/25781176?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="640" height="360"></iframe></p>
<p>Created by David Bowen, Tele-Present Water installation draws information from the intensity and movement of the water in a remote location. The wave intensity and frequency is scaled and transferred to the mechanical grid structure resulting in a simulation of the physical effects caused by the movement of water from this distant location. Elegance and ephemerality of data beautifully staged by David Bowen.</p>
<h2><a title="Permanent Link to ExtraFile File Formats [Mac]" href="http://www.creativeapplications.net/mac/extrafile-file-formats-mac/" rel="bookmark">8. ExtraFile File Formats [Mac]</a></h2>
<p><a href="http://www.creativeapplications.net/mac/extrafile-file-formats-mac/"><img class="alignnone" src="http://www.creativeapplications.net/wp-content/uploads/2011/08/rosamenkman-BLINX7-640x360.jpg" alt="" width="640" height="360" /></a></p>
<p>In the world populated by file formats and continued fight over ownership, open source and value of data, Kim Asendorf created<em> ExtraFile</em>, a conceptional software with practical usage. It’s main intention is to offer an alternative to the static system of image file formats. It is also an attempt to address an alternative image file format, a piece of art, far away from the mainstream and commercial standards.</p>
<h2><a href="http://www.creativeapplications.net/games/ping-augmented-pixel-tutorials-games/">7. Ping! Augmented Pixel</a></h2>
<p><iframe src="http://www.youtube.com/embed/eeuaqSEIiTY" frameborder="0" width="640" height="360"></iframe></p>
<p>In the decade when videogames were born, everything virtual looked like rectangular blocks. From today’s perspective, the representation of a tennis court in the earliest videogames is hard to distinguish from a soccer or a basketball field. ‘PING! – Augmented Pixel’ is a videogame by Niklas Roy and one of the very few augmented reality projects that really explores the space between physical and digital. Niklas built a custom piece of hardware the intersects the signal between the video camera and television, inserting a classic style Pong game that you control using a finger positioned between the two mediums. Simplicity and ingenuity at it&#8217;s best.</p>
<h2><a href="http://www.creativeapplications.net/objects/little-printer-objects/">6. Little Printer [Objects]</a></h2>
<p><iframe src="http://player.vimeo.com/video/32796535?byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="640" height="360"></iframe></p>
<p>2011 wil be remembered as the year of thermal printers. Just as we have forgotten about the tech, a wave of projects have spread across the web. One that especially stands out is the Little Printer by BERG and giving us an &#8220;alternative&#8221; insight into how we may interact with digital information int he future. Little Printer may live in your home, bringing you news, puzzles and gossip from friends. Use your smartphone to set up subscriptions and Little Printer will gather them together to create a timely mini-newspaper.</p>
<h2><a href="http://www.creativeapplications.net/news/written-images-book-launch-giveaway-events/">5. Written Images [openFrameworks, Processing]</a></h2>
<p><iframe src="http://player.vimeo.com/video/18223862?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="640" height="360"></iframe></p>
<p>Although first launched in 2010, Written Images book finally landed on our desks, in it&#8217;s full glory it&#8217;s an unique artifact, printed in very limited numbers, is the first of it&#8217;s kind &#8211; a ‘programmed book’. Created in collaboration with more than 70 media artists and developers from across the world, Written Images is continuously regenerated for the digital printing process, offering each reader a unique experience. Each artist programed an image creating application that is generated for each print of the book.</p>
<h2><a href="http://www.creativeapplications.net/processing/cascades-processing/">4. Cascade [Processing]</a></h2>
<p><iframe src="http://player.vimeo.com/video/22757113?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="640" height="353"></iframe></p>
<p><em>Cascade</em> is a by NYTimes R&amp;D department that allows precise analysis of the structures that underly sharing activity on the web. Initiated by Mark Hansen and working with Jer Thorp and Jake Porway (Data Scientist at the Times) the team spent 6 months building the tool to understand how information propagates through the social media space. While initially applied to New York Times stories and information, the tool and its underlying logic may be applied to any publisher or brand interested in understanding how its messages are shared.</p>
<h2><a href="http://www.creativeapplications.net/events/particles-openframeworks-arduino-events/">3. Particles [openFrameworks, Arduino, Events]</a></h2>
<p><iframe src="http://www.youtube.com/embed/gvUpkknryaY" frameborder="0" width="640" height="360"></iframe></p>
<p>Particles was an installation by Daito Manabe and Motoi Ishibashi exhibited at the Yamaguchi Center for Arts and Media [YCAM]. The installation centers around a spiral-shaped rail construction on which a number of balls with built-in LEDs and xbee transmitters are rolling while blinking in different time intervals. The idea was driven by simple desire to both understand and represent particle behaviour in physical form. Besides the sheer complexity of the structure installed, the position of each ball is determined via total of 17 control points on the rail. Every time a ball passes through one of them, the respective ball’ s positional information is transmitted via a built-in infrared sensor. During the time the ball travels between one control points to the next, this position is calculated based on its average speed. The data for regulating the balls’ luminescence are divided by the control point segments and are switched every time a ball passes on a control point. Fantastic work Daito + Motoi!</p>
<h2><a href="http://www.creativeapplications.net/scripts/communion-cinder-scripts-events-special/">2. Communion [Cinder]</a></h2>
<p><iframe src="http://player.vimeo.com/video/28227109?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="640" height="360"></iframe></p>
<p>Earlier this year on show at the La Gaîté Lyrique in Paris and created by Universal Everything with FIELD, Communion is a room sized installation creating almost a 360º environment. The final piece includes an array or evolving creatures going through stages of development – evolution from simple to complex with human like properties with generative behaviours, deeply immersive and “a celebration of an audio visual synesthetic experience”. <a href="http://www.creativeapplications.net/scripts/communion-cinder-scripts-events-special/">Read</a> our special.</p>
<h2><a href="http://www.creativeapplications.net/objects/solar-sinter-objects/">1. Solar Sinter [Objects, Arduino]</a></h2>
<p><iframe src="http://player.vimeo.com/video/25401444?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="640" height="360"></iframe></p>
<p>Solar Sinter by Markus Kayser is most definitely one of the most inspiring projects this year, aiming to raise questions about, energy and manufacturing. Markus designed a 3d printed that uses solar rays and silicia and heated sand to solidify it as glass in any shape or form. A combination of Arduino, ReplicatorG software, laptop computer and a bunch of custom made components, Markus took the printer to Sahara desert near Siwa, Egypt, for a two week testing period. CAN is proud to be the first to write about the project, the video on Vimeo now measures almost a million views.</p>
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