Kyle McDonald has been exploring possibilities of face tracking using FaceShift Studio, an affordable markerless facial performance capture in development since 2009 and presented presented over the years at the SIGGRAPH conference. The tutorial below show you how to connect it to other apps in realtime via OSC with FaceShiftOSC, and connect to openFrameworks via his ofxFaceShift […]
Created in the labs of Teehan+Lax, “Painting with a digital brush” is an attempt to free ASCII Art from the confines of the screen and enable it to exist in physical space – with simply light and paint.
Sum05 is the latest iPhone/iPad application by the austrian artist Lia. The app invites the user to “collaborate” with the machine in the discovery of randomly placed obstacles created by the machine. Together you play to create images that are constantly new, instantly becoming history, never to reappear the same again.
Created by Matthieu Minguet, knot (e) is a custom built device that offers a new way of using objects that we connect to our mobile devices. The prototypes, shown in the form ropes, harness themselves to revisit the new node as input data. As an extension of a conventional listening device, it allows the user to […]
Created by Ruslan Gaynutdinov, the project investigates ways sound can be visualised and how the spectator can be immersed in simple sound based geometric compositions. Sona is an experimental game for the iPad inspired by the classic “Simon game”. The universe is composed of enigmatic sound paintings that the spectator must solve through simple interactions. The […]
A hemisphere of 5,500 white blocks occupies the air, each hanging from above in a pattern which repeats in order and disorder. Pixels play over the physical blocks as an emulsion of digital light within the physical space, producing a habitat for digital forms to exist in our world. This is “Assembly”, the latest installation […]
Created by Mathieu Rivier at ECAL University of Art and Design, Light Form is a sculpture that explores different forms of representations and interactions using a solid but uneven display. The faceted landscape is built on a plinth with integrated projector and infra red sensing to display content that is constrained to the form of […]
Interactive Laser Sculpture is work in progress by Jayson Haebich that involves creating light sculptures out of laser light. The beams of light are interactive and responsive to touch and create an environment of light, colour and sound.
Now in its 22nd year, the Saatchi & Saatchi New Directors’ Showcase hit Cannes again, unveiling another presentation of the new directorial talent. Marshmallow Laser Feast (Robin McNicholas, Memo Akten and Barnaby Steel) were the creative and technical directors of the production which included a theatrical performance by 16 flying robots reflecting light beams on the stage. CAN got […]
When Kinect was released almost two years ago we say a wave of projects/experiments that showed what could be done. One project especially stood out that took peoples imagination but also demonstrated ingenuity and innovative application not seen before. This quick installation prototype by Theo Watson and Emily Emily Gobeille (design-io.com) allowed skeleton tracking on the arm and […]
Created by Karolina Sobecka, Jeff Crouse and with some help from Nick Hardeman, Paik Times Five was part of the one-night exhibition Infinite Loop, organized by the New Museum and curated by Lauren Cornell (Rhizome) in Seoul, South Korea.
unVerse is a generative music generation system created by Ian Snyder and ported to iOS by Lucky Frame. It uses a minimalist system of white points floating on a black screen. When two points approach they connect and push each other away, generating a musical tone. The app was submitted to the AppStore and rejected, now only available as a source […]