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openFrameworks

Openframeworks is a c++ library designed to assist the creative process by providing a simple and intuitive framework for experimentation. The library is designed to work as a general purpose glue, and wraps together several commonly used libraries under a tidy interface: openGL for graphics, rtAudio for audio input and output, freeType for fonts,freeImage for image input and output, quicktime for video playing and sequence grabbing. The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler. The API is designed to be minimal and easy to grasp. There are very few classes, and inside of those classes, there are very few functions. The code has been implemented so that within the classes there are minimal cross-referening, making it quite easy to rip out and reuse, if you need, or to extend. More Info

    stilophone00

17/12/2009 / iOS, openFrameworks, Sound

I do wonder whether submitting an unfinished app to the AppStore will get you a post on CAN, ie if you can get it pass Apple. I repeatedly mention to developers that we love playing with things 'in progress', sketchy, ...
    litewrite02

16/12/2009 / openFrameworks

Few days ago Alex Beim posted a link to a video the team at Tangible Interaction created about how to make a quasi omnidirectional light marker for slow shutter photography. Where we didn't know what this for was then, Alex ...
    ShapeSeq000

10/12/2009 / iOS, openFrameworks, Sound

ShapeSeq is a wonderfully simple sound sequencer created by Paul Apfrod using openFrameworks. Primitive shapes represent four oscillators you can choose from. As each shape is moved around the screen, the pitch and volume moves with it. Every shape has it's ...
    arcs2101

01/12/2009 / iOS, openFrameworks, Processing

Arcs 21 is the latest application for the iPhone by the Austrian generative artist Lia. Originally created in Processing, which you can view here, Arcs 21 has been ported to the iPhone using openFrameworks. The app includes controllable parameters allowing ...
    dof000

29/11/2009 / openFrameworks

Kyle McDonald has just posted on oF forums a video of  an alternative way of rendering point clouds, using DOF to help give a more photographic feel and actually use the 3D information in 2D renders. There is also a ...
    voltron000

27/11/2009 / openFrameworks, Processing

VolTron is a Library for Processing that allows you to plot 3D volumetric forms from .img and .raw.gz data sets as voxels or pixelclouds. It also allows dynamic adding of voxels to an array to create volumes generatively. VolTron Class for ...
    dm000

25/11/2009 / openFrameworks

Memo (The Mega Super Awesome Visuals Company) has just posted information about the recent project he has has been working on, graphics for the Depeche Mode video single "Fragile Tension", directed by Rob Chandler & Barney Steel of The Found ...
    actionpainting000

21/11/2009 / openFrameworks

Action Painting, also refereed to as Masculine Expressionism is the latest project by Jeremy Rotsztain that using data from action movies as material generates a series of "action paintings" in the style of Jackson Pollock. In Action Painting, gestures are extracted from action ...
    muybridge3

19/11/2009 / iOS, openFrameworks

Finally after 4 weeks in review, Memo Akten's latest iPhone app 'Zoetrope' is now available in the AppStore. Inspired and named after one of the earliest devices that created the illusion of animation via cycling through a series of still images, ...
    plotter

18/11/2009 / iOS, openFrameworks

underdoeg aka Philip Whitfield has just posted this video on Flickr that shows iPhone sending touch information to a pen plotter plugged into a computer. There is something quite wonderful about the realtime physical translation of touch motion on the iPhone. Whilst ...
    desktop00

08/11/2009 / openFrameworks

DESKTOP 0 is a Mac OSX application created using openFrameworks that glitches your desktop. See video below if you are too afraid to download and try out for yourself. Created by Nik Hanselmann, a student currently pursuing an MFA in Digital ...
    digitalstencils

26/10/2009 / openFrameworks

Built with openFrameworks, Alex Beim and Tangible Interaction keep on making the graffiti wall better and better. This is a little demo of the new stencils function they have added together with new interface to load brushes (spray paints). The ...
    imageworthy

23/10/2009 / openFrameworks

ImageWorthy is a project by Steve Varga to visualize New York Times Newswire API. ImageWorthy takes the past 500 articles posted to the New York Times online and searches for articles which contain images. These images are only available in 75pixelx75pixel thumbnails, so ...
    mobilerunner

19/10/2009 / iOS, openFrameworks

Not particularly well animated nor programmed, Mobile Runner is more of a proof of concept than anything else. What it also shows that you don't have to develop an awesome app / interface to engage. It is the imagination that ...
    hand00

15/10/2009 / openFrameworks

Hand From Above is the latest project from Chris O'Shea, a joint co-commission between FACT: Foundation for Art & Creative Technology and Liverpool City Council for BBC Big Screen Liverpool and the Live Sites Network. It premiered during the inaugural Abandon ...
    sniff_untreated

13/10/2009 / openFrameworks

Sniff is an interactive public projection in a storefront window: an animated dog follows passers-by, discerns their behavior as friendly or aggressive, tries to engage them in a play and forms a relationship with them based on the history of ...
    graffitianalysis

07/10/2009 / openFrameworks

A project by Evan Roth with software development by Chris Sugrue, Graffiti Analysis 2.0 is a openFrameworks application that tracks motion of a graffiti tag and represents it digitally in three dimensions, accompanied by particle effects, somewhat stylised generative animations are ...
    physicalsequencer
As a part of Yamaha/RCA's "Making Fun Serious" exhibition at Chappell of Bond Street (a big old music shop), Marek Bereza created this sound sequencer installation which is controlled by reactive nodes spread across a two dimensional mesh. There were 8 ...
    loselose000

14/09/2009 / Games, Mac, openFrameworks

New experimental app from Zach Gage comes in the form of space invaders shooter with an edge to gameplay. Toying with the idea of "consequence", everything that happens while you play is real. Each alien is procedurally generated out of ...
    youthbox004
The Youth Music Box, currently installed in the Royal Festival Hall, London, was commissioned by the Youth Music charity. It's a collaboration between Silent Studios, Chris O'Shea with music & sounds created by Resonate, to create a free, interactive musical experience, ...

22/08/2009 / openFrameworks

EyeWriter is the latest project from the Graffiti Research Lab, openFrameworksand The Ebeling Group: The EyeWriter. It is a low-cost eye-tracking apparatus + custom software that allows graffiti writers and artists with paralysis resulting from Amyotrophic lateral sclerosis to draw using only their eyes. The ...
    unify000

13/08/2009 / Games, iOS, openFrameworks

Unify is a new multi-touch block dropping puzzle game for the iPhone from Zach Gage. If you are unfamiliar with Zach, he created both SynthPond and Face It (currently in development), we wrote about weeks back. This time around, inspired ...
    trianglefield

11/08/2009 / openFrameworks

Lukasz has just posted this wonderful video of a triangle field driven by perlin noise. Perlin noise is a procedural texture primitive, a type of gradient noise, procedural texture that is resolution independent (more on wikipedia).  Created using openFrameworks. Follow Lukasz on Twitter or Vimeo for ...
    itch00

10/08/2009 / iOS, openFrameworks

Itch is a graphical programming language for the iPhone built using openFrameworks. Loosely based upon Scratch, inspired by turtle allows you to create graphic animated elements by combining modules. Itch was created by Jonathan Brodsky, one of the creatives behind Lucky Frame team ...
    rhonda

06/08/2009 / News, openFrameworks

Rhonda, a 3d drawing tool originally developed by Amit Pitaru circa 2003 has now entered private beta. Those that registered would have received an email earlier today announcing the beta together with the download link and introduction video (see below) by ...
    archinteg

04/08/2009 / openFrameworks

Christopher Baker wrote a piece of software last year using openFrameworks that can be used for some real-time, large-scale, architecturally-integrated, performance. It's designed to be used with three projectors and mixes in some Box2d physics and OpenCV for "automatic" obstacle detection. The software ...
    ofinterfacebuilder

04/08/2009 / News, openFrameworks

Todd has just posted this video on vimeo of alternative gui system for openFrameworks using Apple's Interface Builder, part of XCode. This is quite interesting as until now most of the gui you had to buid yourself until Memo provided SimpleGui ...
    bodypaint

31/07/2009 / openFrameworks

“Body Paint” by Mehmet Akten is an interactive installation and performance allowing users to paint on a virtual canvas with their body, interpreting gestures and dance into evolving compositions. Custom software analyzes live feed from infra-red cameras in real-time, and converts ...
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