All posts filed under: openFrameworks

Openframeworks is a c++ library designed to assist the creative process by providing a simple and intuitive framework for experimentation. The library is designed to work as a general purpose glue, and wraps together several commonly used libraries under a tidy interface: openGL for graphics, rtAudio for audio input and output, freeType for fonts,freeImage for image input and output, quicktime for video playing and sequence grabbing. The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler. The API is designed to be minimal and easy to grasp. There are very few classes, and inside of those classes, there are very few functions. The code has been implemented so that within the classes there are minimal cross-referening, making it quite easy to rip out and reuse, if you need, or to extend. More Info

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‘Sona’ by Ruslan Gaynutdinov – A game of sound networks (ECAL)

Created by Ruslan Gaynutdinov, the project investigates ways sound can be visualised and how the spectator can be immersed in simple sound based geometric compositions. Sona is an experimental game for the iPad inspired by the classic “Simon game”. The universe is composed of enigmatic sound paintings that the spectator must solve through simple interactions. The […]

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‘Assembly’ by Kimchi and Chips – 5,500 physical pixels and digital light

A hemisphere of 5,500 white blocks occupies the air, each hanging from above in a pattern which repeats in order and disorder. Pixels play over the physical blocks as an emulsion of digital light within the physical space, producing a habitat for digital forms to exist in our world. This is “Assembly”, the latest installation […]

CANNES LIONS NEWS

Quadrotors at the Saatchi & Saatchi New Directors Showcase 2012 by MLF – Details

Now in its 22nd year, the Saatchi & Saatchi New Directors’ Showcase hit Cannes again, unveiling another presentation of the new directorial talent. Marshmallow Laser Feast (Robin McNicholas, Memo Akten and Barnaby Steel) were the creative and technical directors of the production which included a theatrical performance by 16 flying robots reflecting light beams on the stage. CAN got […]

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Puppet Parade – Kinect Arm Tracker by Design-io

When Kinect was released almost two years ago we say a wave of projects/experiments that showed what could be done. One project especially stood out that took peoples imagination but also demonstrated ingenuity and innovative application not seen before. This quick installation prototype by Theo Watson and Emily Emily Gobeille (design-io.com) allowed skeleton tracking on the arm and […]

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unVerse – Created by Ian Snyder and ported to iOS by Lucky Frame

unVerse is a generative music generation system created by Ian Snyder and ported to iOS by Lucky Frame. It uses a minimalist system of white points floating on a black screen. When two points approach they connect and push each other away, generating a musical tone. The app was submitted to the AppStore and rejected, now only available as a source […]