The following clip is a preview Simon Katan’s new composition tool for live performance Cube with Magic Ribbons created using openFrameworks and SuperCollider. Simon describes the piece as partly drawing on the visual paradoxes of M.C.Escher but also being inspired by the impossible spaces found in the two dimensional graphics of early computer games such as Asteroids […]
Petros Vrellis has created an interactive visualisation and synthesizer that animates Vincent Van Goghs “Starry Night”, using openframeworks to create a simple and elegant interaction. A fluid simulation gently creates a flowing fabric from Van Goghs impressionist portrait of the Milky Way and night sky over Saint-Rémy in France using the thick paint daubs as […]
ofxUI is an addon for openFrameworks (version 07) by Reza Ali that easily allows for the creation of user interfaces aka GUIs. ofxUI also takes care of widget layout, spacing, font loading, and widget callbacks. ofxUI can be easily customized (colors, font & widget sizes, padding, layout, etc).
Golan Levin was invited by the FITC conference to answer a series of “Ask Me Anything” questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan’s video was created by Fellows James George and Jonathan Minard, artists-in-residence researching new forms of experimental 3D cinema. Their work explores the notion of “re-photography”, in which otherwise frozen moments in time may be visualized from new points of view.
Kynd uses openFrameworks to create pencil-like drawings of photographs.
‘It’s You’ and ‘All the Universe is Full of the Lives of Perfect Creatures’ are two most recent projects by Karolina Sobecka, previously a Creative Director at The Ebeling Group’s motion graphic studio Convert, now one of the founding members of Flighphase. Two projects shown here were created combining Unity and openFrameworks, exploring one to one relationship between […]
Few months ago Flightphase were brought to this project by HUSH Studios as an Art and Technology Director to create, in collaboration with HUSH and 160over90, the image-based responsive environment at the University of Dayton. The 36-foot wall at the admissions center was to become an interactive attractor for the prospective students and their families. […]
The Software (Corrupt.Video) allows its users to glitch videos stored on their computer, videos from their webcam or their desktop in realtime. When a clip is recorded, a 10 seconds video and an animated GIF are saved locally and automatically uploaded to uglitch.com. Currently only available for Mac, iPhone/iPad version is in the works.
WaveShaper by Damien Di Fede is an audio synthesis app that lets you control a sound wave on an iPad. Use two fingers to control four parameters in real-time shaping and deforming included 20 audio files or add your own audio files using the Documents folder in iTunes. There are also 8 preset slots for storing control […]
Puppet Parade is an interactive installation by Emily Gobeille and Theo Watson of Design I/O that allows children to use their arms to puppeteer larger than life creatures projected on the wall in front of them. This dual interactive setup allows children to perform alongside the puppets, blurring the line between the ‘audience’ and the puppeteers and […]
“All Eyes On You” by Britzpetermann are bunch of varied sized eyes that follow the passers-by. The team used a high quality projector and semi-matt foil to project the eyes on the window. They are rendered by a WebGL frontend using a shader sphere effect. The detection is performed by OpenFrameworks and the Kinect. An Arduino controlled […]
It’s that time of the year when we slowly begin wrapping up the 2011. Before we say goodbye, lets take a quick moment to look back at some of the best and most memorable projects of 2011. There is no mechanism in deciding these and neither-nor all projects here are spectacular and magnificent but instead we feel […]