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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

openFrameworks

Openframeworks is a c++ library designed to assist the creative process by providing a simple and intuitive framework for experimentation. The library is designed to work as a general purpose glue, and wraps together several commonly used libraries under a tidy interface: openGL for graphics, rtAudio for audio input and output, freeType for fonts,freeImage for image input and output, quicktime for video playing and sequence grabbing. The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler. The API is designed to be minimal and easy to grasp. There are very few classes, and inside of those classes, there are very few functions. The code has been implemented so that within the classes there are minimal cross-referening, making it quite easy to rip out and reuse, if you need, or to extend. More Info

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04/03/2012 / openFrameworks

“Snake the Planet!” by MPU takes the classic mobile phone game ‘Snake’ and adopts it for the urban canvas. The software developed in openFrameworks first scans the environment then each level is generated individually and based on the selected facade. ...
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27/02/2012 / iPad, iPhone, openFrameworks

pxl allows you to create abstract compositions out of your own photos. Choose between 9 different styles, pinch to change the image resolution or shake your device to randomly compile an image out of all possibilities available. Also included is ability ...
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Ishac Bertran sent us details about his latest project - Code and Poetry: Lately I've been sketching an experimental project about Code and Poetry. This two terms have been connected for many reasons - I thought it would be interesting to explore ...
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23/02/2012 / iPad, iPhone, openFrameworks

Created by Kurt Bieg, Circadia is a very simple, very tricky and exceptionally engaging little game created using openFrameworks. Each level in Circadia is a constellation of musical colors seeking a rhythm. To solve the puzzle you must figure out ...
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23/02/2012 / openFrameworks

'Shadowplay' shows an experimental interaction paradigm built with the Projector Camera Toolkit, developed during Guest Research Project v.1 at YCAM Interlab by Kyle McDonald. The videos below demonstrate 'shadowplay' experiments, built around the idea of using two projectors that are perfectly aligned. ...
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16/02/2012 / openFrameworks

'Starfield' is the latest installation by Lab212 which uses a swing to manipulate large interactive starry sky. With a Kinect installed behind the swing and a video projector, the software creates a galaxy of stars in which the user wanders with ...
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16/02/2012 / openFrameworks, Sound

The following clip is a preview Simon Katan's new composition tool for live performance Cube with Magic Ribbons created using openFrameworks and SuperCollider. Simon describes the piece as partly drawing on the visual paradoxes of M.C.Escher but also being inspired by the ...
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09/02/2012 / iPad, openFrameworks

Petros Vrellis has created an interactive visualisation and synthesizer that animates Vincent Van Goghs "Starry Night", using openframeworks to create a simple and elegant interaction. A fluid simulation gently creates a flowing fabric from Van Goghs impressionist portrait of the ...
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08/02/2012 / openFrameworks

ofxUI is an addon for openFrameworks (version 07) by Reza Ali that easily allows for the creation of user interfaces aka GUIs. ofxUI also takes care of widget layout, spacing, font loading, and widget callbacks. ofxUI can be easily customized (colors, font & widget sizes, ...
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01/02/2012 / openFrameworks

Golan Levin was invited by the FITC conference to answer a series of "Ask Me Anything" questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan's video was created by Fellows James George and Jonathan Minard, artists-in-residence researching new forms ...
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30/01/2012 / openFrameworks

Kynd uses openFrameworks to create pencil-like drawings of photographs: Pencils has been the most primitive or the most basic drawing and writing tool since around the last century. It also was the one of the primary tools when I was in ...
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23/01/2012 / openFrameworks, Other

'It’s You' and 'All the Universe is Full of the Lives of Perfect Creatures' are two most recent projects by Karolina Sobecka, previously a Creative Director at The Ebeling Group’s motion graphic studio Convert, now one of the founding members of Flighphase. Two ...
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22/01/2012 / openFrameworks

Few months ago Flightphase were brought to this project by HUSH Studios as an Art and Technology Director to create, in collaboration with HUSH and 160over90, the image-based responsive environment at the University of Dayton. The 36-foot wall at the ...
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20/01/2012 / Mac, openFrameworks

The Software (Corrupt.Video) allows its users to glitch videos stored on their computer, videos from their webcam or their desktop in realtime. When a clip is recorded, a 10 seconds video and an animated GIF are saved locally and automatically ...
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19/01/2012 / iPad, openFrameworks, Sound

WaveShaper by Damien Di Fede is an audio synthesis app that lets you control a sound wave on an iPad. Use two fingers to control four parameters in real-time shaping and deforming included 20 audio files or  add your own audio ...
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11/01/2012 / Featured, openFrameworks

Puppet Parade is an interactive installation by Emily Gobeille and Theo Watson of Design I/O that allows children to use their arms to puppeteer larger than life creatures projected on the wall in front of them. This dual interactive setup allows children ...
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“All Eyes On You” by Britzpetermann are bunch of varied sized eyes that follow the passers-by. The team used a high quality projector and semi-matt foil to project the eyes on the window. They are rendered by a WebGL frontend using a ...
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It's that time of the year when we slowly begin wrapping up the 2011. Before we say goodbye, lets take a quick moment to look back at some of the best and most memorable projects of 2011. There is no mechanism ...
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The AntiMap by Trent Brooks is an Open Source creative toolset for recording and visualising your own data. The project currently consists of a phone utility application (AntiMap Log - iOS/Android) for data capture, and a couple of web/desktop applications (AntiMap ...
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07/12/2011 / Games, iPad, openFrameworks

Photo/Nykto is an experimental game conceived by Annelore Schneider and Douglas Edric Stanley as part of the "Unterplay" project at the Master Media Design —HEAD, Genève. Edric describes at as a game for nyktophobes (fear of darkness - wiki) and photophobes (the ...
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05/12/2011 / openFrameworks

ofxTimeline is a new add-on for openFrameworks by James George aka obviousjim. The addon allows you to treat content in your oF apps as you would in After Effects or other similar applications that are driven by keyframe animation and ...
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02/12/2011 / openFrameworks

Overscan by SoSoLimited is a permanently installed TV remixing artwork at a bar in Cambridge, MA (USA). Live television is fed into a PC running custom software, which analyzes, re-processes, and mutates the video signal and text data coming from ...
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17/11/2011 / Events, iPhone, openFrameworks

Lost in Lace is the name of new exhibition at the Gas Hall, Birmingham Museum & Art Gallery. It is a collection of "New approaches by UK and international artists" featuring 20 names including Nils Völker, Reiko Sudo, Chiharu Shiota, Suzumi Noda, Atelier Manferdini, Naomi Kobayashi, Diana ...
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16/11/2011 / Featured, Games, iPad, openFrameworks

SpellTower is a new iPad game by Zach Gage, the name behind the titles such as Halcyon, Bit Pilot, and Unify. SpellTower is a word puzzle game that combines the traditional word making with Tetris style block physics. In the ...
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07/11/2011 / openFrameworks

The Apesnake Photobooth is an installation by Che-Wei Wang & David Penuela built using Kyle McDonald’s FaceOSC wrapper for openFrameworks. A webcam detects a single face, tracks it’s position, and calculates the width and height of it’s mouth. When the ...
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30/10/2011 / openFrameworks

Created by James Alliban and Keiichi Matsuda for the Alpha-Ville festival, Cell is an interactive installation that explores notions of online identity by mirroring the visitors in the form of randomly assigned personalities mined from online profiles. It aims to get the visitors ...
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23/10/2011 / Mac, openFrameworks, Sound, Windows

Latest by Joshua Nimoy is this synaesthetic, interactive musical experience provides six original modes in which the player may produce music. Advanced configuration is possible by editing the contents of the bundled settings.yml. By changing the values of that file, you can ...
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The Arriflex 16 ST body with UV-light source and motorized zoom lens Julius von Bismarck and Andreas Schmelas have just open sourced the code of their collaboration project "The Space beyond me". The project includes an "Apparatus for reviving spaces that ...
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02/10/2011 / openFrameworks

Using code that Zach Lieberman posted on the oF forums which allows you to show the pixels directly below the OF app window in a texture, Jesus Gollonet created this little experiment which converts all content below the window into dithered image. This allows ...
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21/09/2011 / openFrameworks

It all kicked off about 2 months ago when Kyle McDonald posted 'FaceOSC', a tool for prototyping face-based interaction. The oF wrapper Kyle created is built on non-commercial open source FaceTracker code from Jason Saragih. Kyle included an example oF app ...
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