Photo/Nykto [iPad, openFrameworks, Games]

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07/12/2011
ofxTimeline [openFrameworks]

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05/12/2011
Overscan [openFrameworks]

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02/12/2011
Lost in Lace [iPhone, openFrameworks, Events]

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17/11/2011
SpellTower [iPad, Games, openFrameworks]

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16/11/2011
Apesnake Photobooth [openFrameworks]

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07/11/2011
Cell [openFrameworks, Kinect]

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30/10/2011
Bandwidth [openFrameworks, Mac, Windows, Sound]

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23/10/2011
Realtime Dithered Screen Capture [openFrameworks]

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02/10/2011
Scramble Suit – Face Tracking [openFrameworks]

It all kicked off about 2 months ago when Kyle McDonald posted ‘FaceOSC’, a tool for prototyping face-based interaction. The oF wrapper Kyle created is built on non-commercial open source FaceTracker code from Jason Saragih. Kyle included an example oF app with the ofxFaceTracker addon for openFrameworks which can be downloaded here.

21/09/2011
Night Bright [openFrameworks, Kinect]

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20/09/2011
Touch Vision Interface [openFrameworks, Arduino, Android]

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15/09/2011
Action Painting Redux [openFrameworks]

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07/09/2011
Simple Harmonic Motion [openFrameworks, Sound]

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28/08/2011
SpringMesh [iPhone, iPad, openFrameworks]

Inspired by the rippling behaviours of cloths and liquids, Ricardo Sanchez explores spring mesh dynamics using box2D physics. SpringMesh is an interactive cloth you can twist, pull and deform using multitouch or gravity. Created by Ricardo and published by apps.CAN, SpringMesh is available now in the AppStore for both iPhone and iPad as an universal app ($1.99).…

25/08/2011
Composite [iPad, openFrameworks]

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10/08/2011
Flowerium [iPhone, iPad, openFrameworks]

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05/08/2011
Entrails [openFrameworks]

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25/07/2011
Aleph [openFrameworks, Processing]

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20/07/2011
sktch 2.0 [iPhone, iPad, openFrameworks]

Created and published by CreativeApplications.Net, SKTCH is a generative drawing application for the iPhone / iPod Touch and now iPad. Version 2.0 brings a whole new UI utilising Apple’s UIKit, for the iPhone – retina display support, two new presets, and finally after months of development we have released the iPad version. iPad is where…

19/07/2011
Voyagers [openFrameworks]

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13/07/2011
field [iPhone, iPad, openFrameworks, Sound]

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11/07/2011
Image Cloning Library [openFrameworks, c++]

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11/07/2011
Grid [iPhone, iPad, oF, Processing]

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10/07/2011
The Wombats – Techno Fan [openFrameworks]

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08/07/2011
Directors Showcase, Cannes [openFrameworks, Cinder, Kinect, iPad]

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01/07/2011
Bit Pilot [Mac, Games, iPhone, iPad, oF]

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15/06/2011
Squeal [iPad, openFrameworks]

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07/06/2011

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The device created by Julius von Bismarck and Andreas Schmelas projects a film whilst moving in exactly the same way in which the camera operator moved the camera while shooting the film.

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It all kicked off about 2 months ago when Kyle McDonald posted ‘FaceOSC’, a tool for prototyping face-based interaction. The oF wrapper Kyle created is built on non-commercial open source FaceTracker code from Jason Saragih. Kyle included an example oF app with the ofxFaceTracker addon for openFrameworks which can be downloaded here.

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Inspired by the rippling behaviours of cloths and liquids, Ricardo Sanchez explores spring mesh dynamics using box2D physics. SpringMesh is an interactive cloth you can twist, pull and deform using multitouch or gravity. Created by Ricardo and published by apps.CAN, SpringMesh is available now in the AppStore for both iPhone and iPad as an universal app ($1.99).…

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Created and published by CreativeApplications.Net, SKTCH is a generative drawing application for the iPhone / iPod Touch and now iPad. Version 2.0 brings a whole new UI utilising Apple’s UIKit, for the iPhone – retina display support, two new presets, and finally after months of development we have released the iPad version. iPad is where…

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Earlier this year, we have been thinking about “curated workshops”, an opportunity to bring people together to work for a very short period and share their creations. These would include setting up a team, inviting a few high-profile individuals and opening up submissions for participation.

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