In collaboration with the Federal Ministry of Education and Research, the ZKM has organized a competition within the Science Year 2014 – The Digital Society: all those interested are invited to experiment with this new technology developed by the ZKM.
Created by Julien Léonard, the following are what he refers to as a combination of electronic lace, algae to Indian plankton. These are also results of XRVG, a vector graphic programming environment based on the Ruby language.
Coralie Gourguechon is a designer and a paper electronics maker. Hi projects aim to to demystify electronics by simplifying the execution of simple circuits in a graphical way and using paper.
Toronto’s Egyptrixx (David Psutka) returns with his second album “A/B til Infinity” in the form of a multi-media collaboration with Berlin-based visual artist A N F – Andreas Nicolas Fischer.
Hyperfeel is a series of four video artworks by FIELD produced for the launch of the Hyperfeel shoe for Nike. Animated in Houdini using procedural/generative processes, pieces capture “macro-textural, sensual aesthetic” – describing emotions of running on different terrains: on sand, grass, tarmac and trail.
Metro is Chris Coleman’s every day commute on the Denver Light Rail, recorded using a handheld 3D scanning device and a laptop.
Projects attempts to reveal the hidden activity and geography of Peer-to-Peer file sharing by presenting it as a monitoring room, which shows transfers happening in real time on networks using the BitTorrent protocol.
The project is a new method of additive manufacturing that allows for creating 3D objects on any given working surface independently of its inclination and smoothness, and without a need of additional support structures.
Vanishing Point employs perspective as both tool and visual outcome to reshape, redefine and represent a pristine space. Lines are sent into space, creating different volumes, divisions and rooms to be explored by the audience.
Perception of Consequence project represents two fluid-evolving forms are placed in a reversible entropic system and simulated to resemble evolving human states and emotions.
Project designed to present an ironical viewpoint on encoded wallets as a data input interface which invites to overcome fear of impossibility to control spread of confidential information for the sake of curiosity of interaction with an object of art.
Created as a collaboration between MIT Sensible Lab, Pentagram and SuperUber, Makr Shakr is a robotic bar, capable of preparing approximately one googol crowd-sourced drink combinations.