Performed at the Camberwell College of Arts with 6 graduating graphic design students, Analogue Systems is a project that draws inspiration from the overworked arguements of superiority between analogue and digital process.
What can only be described as a visual exploration of topography using computer interface, Wanderings 2.0 is the latest in the exquisite portfolios of work by London based interdisciplinary artist Edgor Kraft and Saint Petersburg’s Alexander Lezius.
For the last couple of years Andrew Benson has been producing work that borders GIF animation and glitch aesthetic. Below is a short compilation of recent experiments he’s made to work out animation ideas or generative effects rototypes in Maya.
Created by Rosalie Yu & Alon Chitayat, the project aim was to create a series of self portraits that treat the body as a canvas for 3d drawing.
Patterns of Harmony is an installation comprised of animated fractal of cubes, without containing any physical cubes, rather the reflections and projections of them.
Created by Iregular, Surface & Bottom is an immersive and reactive space in between two installations created for the Salón de Proyectos Ágape in Bogotá–Colombia, curated by Calos Leal.
In collaboration with the Federal Ministry of Education and Research, the ZKM has organized a competition within the Science Year 2014 – The Digital Society: all those interested are invited to experiment with this new technology developed by the ZKM.
Created by Julien Léonard, the following are what he refers to as a combination of electronic lace, algae to Indian plankton. These are also results of XRVG, a vector graphic programming environment based on the Ruby language.
Coralie Gourguechon is a designer and a paper electronics maker. Hi projects aim to to demystify electronics by simplifying the execution of simple circuits in a graphical way and using paper.
Toronto’s Egyptrixx (David Psutka) returns with his second album “A/B til Infinity” in the form of a multi-media collaboration with Berlin-based visual artist A N F – Andreas Nicolas Fischer.
Hyperfeel is a series of four video artworks by FIELD produced for the launch of the Hyperfeel shoe for Nike. Animated in Houdini using procedural/generative processes, pieces capture “macro-textural, sensual aesthetic” – describing emotions of running on different terrains: on sand, grass, tarmac and trail.
Metro is Chris Coleman’s every day commute on the Denver Light Rail, recorded using a handheld 3D scanning device and a laptop.