Back in July, Studio NAND with Moritz Stefaner and Drew Hemment created emoto, an online web application that captured and visualised the excitement around the Olympic Games in London. The project moved from real-time (see our post) to ”Archive” data sculpture which is now on display at WE PLAY. Based on approx. 12.5 million Twitter messages which were aggregated in real-time, all the data gathered has […]
Created by Travis Kirton, C4 is a brand new creative-coding framework for the iOS that lets you build expressive user experiences. C4 gives you the power of the native iOS programming environment with a simplified API that lets you get down to working with media right away. “Build artworks, design interfaces, explore new possibilities of working […]
Now on display at the Design Museum in London as a part of the “designers in residence program”, is the ‘Denki Puzzle’ created by japanese designer Yuri Suzuki and Technology Will Save Us. Using a kit of bespoke printed circuit board (PCB) components, the team has created a puzzle device which through the process of assembly can create fully working […]
Affordable hardware has it’s benefits and problems. As cheap electronics become widespread and more available, we become less protective of them. No longer we purchase cases or try to protect them. Kindle, costing mere $7o is one of those devices, your library is in the cloud, if lost or broken it’s easily replaced. What happens with […]
Created by Tauba Auerbach is the 8 x 8 x 8-inch hard-back book illustrating the RGB gradient in a page-by-page format. Using a digital offset print on paper with airbrushed cloth cover, the book shows the full gradient of blue axis offset. The special binding was co-designed by the artist herself in collaboration with Daniel […]
When Sifteo Cubes launched back in 2011, Stimulant created an application LoopLoop for which they shared two 2012 Interaction Design Awards with Sifteo. When asked if they would like to play with some next-generation hardware, they couldn’t resist. The result is BlissBomb, an exploratory, meditative application that mixes procedurally-drawn graphics with calming sound.
Created by Seoul based media arts group Jonpasang, Hyper-Matrix is an installation created for the Hyundai Motor Group Exhibition Pavilion in Korea, the 2012 Yeosu EXPO site. The installation comprises a specially made steel construction to support thousands of stepper motors that control 300x300mm cubes that project out of the internal facade of the building.
Created by Yoichi Ochiai, Alexis Oyama and Keisuke Toyoshima, Colloidal Display is a peculiar projection screen that combines a mixture of two colloidal liquids to create a three dimensional membrane. A standard projector is directed at the bubble creates an image, which appears to be floating in the air.
Commissioned by the Greater London Authority as part of Wonder series that are celebrating Olympics and Paralympics, Bloom is designed and developed by Alisa Andrasek and Jose Sanchez from The Bartlett School of Architecture at UCL. Designed in neon pink (the official Olympics color), Bloom is conceptualized as an urban toy that seeks the engagement of […]
Presenting at SIGGRAPH earlier this week, Disney researchers showed off REVEL, experimental technology for adding virtual textures to everyday objects using electrical charge. You can touch two-dimensional objects, projections or objects in the distance and receive sensation of touching a texture or even a whole, complete three-dimensional object.
Botanicus Interacticus is the tatest project created at Disney Research by Ivan Poupyrev in collaboration with Philipp Schoessler, Jonas Loh/Studio NAND, and Munehiko Sato. The project is concerned with developing technology for designing “highly expressive interactive plants”, both living and artificial. Driven by the rapid fusion of computing and living spaces, the team take interaction […]
Created by Quinten Swagerman, Jasper van Loenen and Mr. Stock, the Pristitrope is a modification of the zoetrope, a pre-cinematic optical toy that shows short, looped animations. Instead of using static illustrations, Pristitrope is equipped with 18 tiny LCD screens, merging a digital way of showing images with an analogue way of showing their movement.