All posts filed under: Other

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The R18 Ultra Chair – Custom chair geometry from crowd-sourced data

Last week in Milan visitors were invited to sit in a chair designed by Clemens Weisshaar and Reed Kram for Audi. The R18 Ultra Chair is an experimental piece of furniture that involves users from across the globe in the engineering process. An early prototype was made available for public testing at Milan Furniture Fair and the final design will […]

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‘Affection Station’ by Salvador Orara – Reconnecting to our devices..

(ARL) Affection Research Lab: Affection Stations is a thesis project by Salvador Orara searching for ways to reconnect to our devices to facilitate revelations. They are designed as immersive installations which listen, and transcode a device’s unique incidental sound, exposing them to be more than just tools, toys, or gizmos but content generators revealing our intimate relation to […]

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Konfetti for iPad – Playful mirror image using OpenSceneGraph – Stephan Huber

Latest piece by Stephan Maximilian Huber using OpenSceneGraph and “cefix” comes in the shape of iPad app called Konfetti. A fun little experiment that uses the image captured by the camera and dissolves it into a number of dots that follow the movements in front of the camera, and invite you to play with your mirror image. Additionally, you can intervene the flow […]

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Patterned by Nature – Transparent pixels in the North Carolina Museum of Natural Sciences

Some time ago Sosolimited and Plebian Design set out to create a large scale transparent LCD sculpture for a science museum atrium. Each pixel was designed as a piece of glass that could independently change the transparency of: from opaque black to transparent. The sculpture was designed to curve up through the atrium of the museum and […]

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Hot Networks – Complexities and opportunities in collaborative robotics

Created by Brandon Kruysman and Jonathan Proto, Hot Networks explores the complexities and opportunities in collaborative robotics.  Using custom built software called esperant.O developed by Kruysman-Proto, Hot Networks is a collaboration of five industrial robot arms, with different tools and tasks, operating as one large network.  Ideas of representation are embedded into the sequence, as well as material behaviour, […]

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Z/Z/Z/ – Archiving film, animation and videogame image analysis

Z/Z/Z/ is a project hatched by Daniel Rehn and Sarah Caluag dedicated to “describing the dimension of cultural artifacts that are difficult to explain using natural language”. This endeavour deploys a custom visualization workflow to break down footage from film, animation and games and reconstitute this source material into stills and animated GIFs using a […]

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Alan Gilbert – New York’s Philharmonic music director explains his gestures

The Movement Lab of New York University, in collaboration with the New York Times, installed multiple high-speed motion capture cameras in a studio of the Juilliard School at New York’s Lincoln Center in order to study the movement of Alan Gilbert, Conductor and Music Director of the New York Philharmonic. Besides the standard motion tracking tech, its […]

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Faith Condition 2012 by Lukas Franciszkiewicz – An ‘out-of-body’ experience..

Faith Condition by Lukas Franciszkiewicz is a project that attempts to address the understanding and applications of technology within the religions circles of current “media society”. Lukas is interested in the transformation of religion and technological reproduction of the religious phenomenon of an ‘out-of-body’-experience. The initial aim was the manipulation of human self-perception by blurring the boundaries between the real […]