‘Signal To Noise’ is the latest installation by LAb[au], immersing the spectator in patterns of sonic motion produced by 512 recycled mechanical split-flaps.
A number of life-support machines are connected to each other, circulating liquids and air in attempt to mimic a biological structure. This is an installation by Revital Cohen who modified and connected organ replacement machines together to have them ‘breathe’ in a closed circuit.
SketchSynth by Billy Keyes is a drawable OSC control panel which lets anyone create their own control panels with just a marker and a piece of paper. Once drawn, the controller sends Open Sound Control (OSC) messages to anything that can receive them; in this case, a synthesizer running in Pure Data.
Approxymotion and MisPortraits are two projects by Peter A Vikar currently an ESTm post-graduate studies at Sci-Arc, Los Angeles, designing material interactions with six-axis robot arms. Approxymotion is research project focusing on motion based forming while MisPortraits looks at the levels of accidentally with 6 axis robots doing feltpen graphics.
Created by Ben Cowell-Thomas, Lightplot is a robotic 3D light painting system. Animation is exported from 3DS Max, and imported into the Lightplot software which then drives a robotic arm to draw the models in the air. The software also controls a DSLR camera to take long exposure photographs of each frame of animation.
Last week in Milan visitors were invited to sit in a chair designed by Clemens Weisshaar and Reed Kram for Audi. The R18 Ultra Chair is an experimental piece of furniture that involves users from across the globe in the engineering process. An early prototype was made available for public testing at Milan Furniture Fair and the final design will […]
(ARL) Affection Research Lab: Affection Stations is a thesis project by Salvador Orara searching for ways to reconnect to our devices to facilitate revelations. They are designed as immersive installations which listen, and transcode a device’s unique incidental sound, exposing them to be more than just tools, toys, or gizmos but content generators revealing our intimate relation to […]
Latest piece by Stephan Maximilian Huber using OpenSceneGraph and “cefix” comes in the shape of iPad app called Konfetti. A fun little experiment that uses the image captured by the camera and dissolves it into a number of dots that follow the movements in front of the camera, and invite you to play with your mirror image. Additionally, you can intervene the flow […]
Some time ago Sosolimited and Plebian Design set out to create a large scale transparent LCD sculpture for a science museum atrium. Each pixel was designed as a piece of glass that could independently change the transparency of: from opaque black to transparent. The sculpture was designed to curve up through the atrium of the museum and […]
Created by Brandon Kruysman and Jonathan Proto, Hot Networks explores the complexities and opportunities in collaborative robotics. Using custom built software called esperant.O developed by Kruysman-Proto, Hot Networks is a collaboration of five industrial robot arms, with different tools and tasks, operating as one large network. Ideas of representation are embedded into the sequence, as well as material behaviour, […]
Z/Z/Z/ is a project hatched by Daniel Rehn and Sarah Caluag dedicated to “describing the dimension of cultural artifacts that are difficult to explain using natural language”. This endeavour deploys a custom visualization workflow to break down footage from film, animation and games and reconstitute this source material into stills and animated GIFs using a […]
Great article over at Wired about Rebecca Allen, a pioneer in the field of computer art who helped Kraftwerk create a video to match its electronic sound. Allen was the creative genius at the helm for 1986′s “Musique Non Stop,” one of the earliest examples of rendered 3-D graphics in a music video.