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	<title>CreativeApplications.Net &#187; Processing</title>
	<atom:link href="http://www.creativeapplications.net/category/processing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.creativeapplications.net</link>
	<description>Apps that Inspire..</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:01:16 +0000</lastBuildDate>
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		<title>Valse Automatique &#8211; Symbiosis Between Humans and Technology [Processing, Rhino]</title>
		<link>http://www.creativeapplications.net/processing/valse-automatique-symbiosis-between-humans-and-technology-processing-rhino/</link>
		<comments>http://www.creativeapplications.net/processing/valse-automatique-symbiosis-between-humans-and-technology-processing-rhino/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 18:21:48 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Other]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Chris Jeffs]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Hermann Weizenegger]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[robotics]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[Steffen Fiedler]]></category>
		<category><![CDATA[Stephan Thiel]]></category>
		<category><![CDATA[wax]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21808</guid>
		<description><![CDATA[Valse Automatique is a design performance made to illustrate the symbiosis between humans and technology by translating music to form over the use of a kuka industrial robot. Invited to the project by Hermann Weizenegger - Stephan Thiel was responsible for designing the overall interface between the music by composer and violinist miki and the production process of the robot.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2012/02/valseautomatique01.jpg"><img title="valseautomatique01" src="http://www.creativeapplications.net/wp-content/uploads/2012/02/valseautomatique01-640x403.jpg" alt="" width="640" height="403" /></a></p>
<p>Valse Automatique is a design performance made to illustrate the symbiosis between humans and technology by translating music to form over the use of a kuka industrial robot. Invited to the project by Hermann Weizenegger &#8211; Stephan Thiel was responsible for designing the overall interface between the music by composer and violinist miki and the production process of the robot<p><a href="http://www.creativeapplications.net/processing/valse-automatique-symbiosis-between-humans-and-technology-processing-rhino/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Valse Automatique &#8211; Symbiosis Between Humans and Technology [Processing, Rhino]</a></p>]]></content:encoded>
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		</item>
		<item>
		<title>Soundmachines [Arduino, Processing, Objects]</title>
		<link>http://www.creativeapplications.net/processing/soundmachines-objects-sound/</link>
		<comments>http://www.creativeapplications.net/processing/soundmachines-objects-sound/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 14:40:10 +0000</pubDate>
		<dc:creator>Alexander Scholz</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Objects]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Sound]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[objects. instrument]]></category>
		<category><![CDATA[patterns]]></category>
		<category><![CDATA[The Product]]></category>
		<category><![CDATA[turntables]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21378</guid>
		<description><![CDATA[The Product, a Berlin-based design studio with a focus on objects, space and interaction, was commissioned by Volkswagen to develop a set of visuals for an interactive musical performance for the premiere of the New Beetle at the 2011 IAA motor show (September 15-25, 2011, Frankfurt am Main). What the client got instead was Soundmachines [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/processing/soundmachines-objects-sound/attachment/soundmachines_detail/" rel="attachment wp-att-21379"><img class="alignnone size-full wp-image-21379" title="Soundmachines 01 detail" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/soundmachines_detail.jpg" alt="" width="640" height="480" /></a></p>
<p>The Product, a Berlin-based design studio with a focus on objects, space and interaction, was commissioned by Volkswagen to develop a set of visuals for an interactive musical performance for the premiere of the New Beetle at the 2011 IAA motor show (September 15-25, 2011, Frankfurt am Main). What the client got instead was <a title="Soundmachines" href="http://www.the-product.org/soundmachines" target="_blank"><em>Soundmachines</em></a> – a custom-built instrument for performing electronic music by DJing visual patterns on record-sized discs. Honk for ingenuity<p><a href="http://www.creativeapplications.net/processing/soundmachines-objects-sound/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Soundmachines [Arduino, Processing, Objects]</a></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Playing with Pixels [Javascript, Processing]</title>
		<link>http://www.creativeapplications.net/processing/playing-with-pixels-javascript-processing/</link>
		<comments>http://www.creativeapplications.net/processing/playing-with-pixels-javascript-processing/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 21:22:02 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[abstract]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[html]]></category>
		<category><![CDATA[javascipt]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[visuals]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21068</guid>
		<description><![CDATA[Here is a portfolio of a french web designer named Gildas Paubert experimenting with processing js. (go in the « play mode ! » section).Continue reading.... Playing with Pixels [Javascript, Processing]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2012/01/Gildas-Paubert-03.png"><img class="alignnone size-large wp-image-21071" title="Gildas Paubert 03" src="http://www.creativeapplications.net/wp-content/uploads/2012/01/Gildas-Paubert-03-640x287.png" alt="" width="640" height="287" /></a></p>
<p>Here is a portfolio of a french web designer named Gildas Paubert experimenting with processing js. (go in the « play mode ! » section).</p><p><a href="http://www.creativeapplications.net/processing/playing-with-pixels-javascript-processing/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Playing with Pixels [Javascript, Processing]</a></p>]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Daiku [Processing, Sound]</title>
		<link>http://www.creativeapplications.net/processing/daiku-processing-sound/</link>
		<comments>http://www.creativeapplications.net/processing/daiku-processing-sound/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 12:57:39 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Processing]]></category>
		<category><![CDATA[Sound]]></category>
		<category><![CDATA[Beethoven]]></category>
		<category><![CDATA[Malinowski]]></category>
		<category><![CDATA[Marc Tiedemann]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=21020</guid>
		<description><![CDATA[A few months ago, Marc Tiedemann got asked to come up with an animations for the upcoming documentary &#8221;DAIKU &#124; 10000 Japaner singen Beethovens Neunte&#8221; to be aired 31.12.2011 15:20 on ARTE. They required a main title and graphics within the movie. Friedemann Hottenbacher, the director of the piece, showed him the work of Malinowski which turned out to be the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/daikuscreen21-640x318.png"><img class="alignnone size-full wp-image-21026" title="daikuscreen21-640x318" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/daikuscreen21-640x318.png" alt="" width="640" height="318" /></a></p>
<p>A few months ago, Marc Tiedemann got asked to come up with an animations for the upcoming documentary &#8221;DAIKU | 10000 Japaner singen Beethovens Neunte&#8221; to be aired 31.12.2011 15:20 on ARTE. They required a main title and graphics within the movie. Friedemann Hottenbacher, the director of the piece, showed him the work of <a href="http://www.musanim.com/player/">Malinowski</a> which turned out to be the key inspiration for the graphics.</p>
<blockquote><p>Thinking of Japan and Osaka, big cities as well as tradition came to mind. So the result should in a way resemble both while still keeping the aesthetics of a notational system. So I started to program my very own Music Machine based on a simple FFT analysis via processing and played around with shapes and the depth in 3D space.</p></blockquote><p><a href="http://www.creativeapplications.net/processing/daiku-processing-sound/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Daiku [Processing, Sound]</a></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Augmented Reality with Processing [Tutorial, Processing]</title>
		<link>http://www.creativeapplications.net/processing/augmented-reality-with-processing-tutorial-processing/</link>
		<comments>http://www.creativeapplications.net/processing/augmented-reality-with-processing-tutorial-processing/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 13:34:58 +0000</pubDate>
		<dc:creator>Amnon Owed</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[example]]></category>
		<category><![CDATA[examples]]></category>
		<category><![CDATA[GSVideo]]></category>
		<category><![CDATA[NyArtoolkit]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=20933</guid>
		<description><![CDATA[All of the visuals in the above video were created using NyArtoolkit for Processing. NyARToolkit is an augmented reality toolkit built with 100% pure Java. It is derived from ARToolkit-2.72.1. Like Processing itself it’s open source and free! In this tutorial you will learn how to use it to place computer generated imagery correctly onto [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/34047128?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="640" height="360"></iframe></p>
<p>All of the visuals in the above video were created using <a href="http://nyatla.jp/nyartoolkit/wiki/index.php?NyAR4psg.en">NyArtoolkit</a> for Processing. <a href="http://nyatla.jp/nyartoolkit/wiki/index.php?NyAR4psg.en">NyARToolkit</a> is an augmented reality toolkit built with 100% pure Java. It is derived from ARToolkit-2.72.1. Like Processing itself it’s open source and free! In this tutorial you will learn how to use it to place computer generated imagery correctly onto real world footage. To do this in real-time NyArtoolkit uses markers &#8211; black and white images &#8211; to determine the three-dimensional position and orientation in the real world. Most likely you will have seen something like this before, but now you will learn how to do it yourself using freely available software.</p>
<p>All right so let’s start with the general setup. What do you need to get started?</p><p><a href="http://www.creativeapplications.net/processing/augmented-reality-with-processing-tutorial-processing/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Augmented Reality with Processing [Tutorial, Processing]</a></p>]]></content:encoded>
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		<slash:comments>64</slash:comments>
		</item>
		<item>
		<title>Best and Most Memorable Projects of 2011</title>
		<link>http://www.creativeapplications.net/environment/best-and-most-memorable-projects-of-2011/</link>
		<comments>http://www.creativeapplications.net/environment/best-and-most-memorable-projects-of-2011/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 23:16:50 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[cinder]]></category>
		<category><![CDATA[Environment]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[past]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[selection]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=20853</guid>
		<description><![CDATA[It&#8217;s that time of the year when we slowly begin wrapping up the 2011. Before we say goodbye, lets take a quick moment to look back at some of the best and most memorable projects of 2011. There is no mechanism in deciding these and neither-nor all projects here are spectacular and magnificent but instead we feel [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-20866" title="2011projects" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/2011projects.png" alt="" width="640" height="180" /></p>
<p>It&#8217;s that time of the year when we slowly begin wrapping up the 2011. Before we say goodbye, lets take a quick moment to look back at some of the best and most memorable projects of 2011. There is no mechanism in deciding these and neither-nor all projects here are spectacular and magnificent but instead we feel they offer a brief insight and a form of introduction to what may lie ahead.</p>
<h2><a href="http://www.creativeapplications.net/processing/mit-media-lab-identity-processing/">10. MIT Media Lab identity [Processing]</a></h2>
<p><iframe src="http://player.vimeo.com/video/20488585?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="640" height="360"></iframe></p>
<p>In 2010 MIT Media Lab approached TheGreenEyl and E Roon Kang to update their identity for the lab’s 25th anniversary. The team developed an algorithmic logo using Processing in an effort to capture the dynamism and diversity of the MIT Media Lab. The invisible grid around which different things happen symbolizes the environment the MIT Media Lab provides, <em>academically, physically and intellectually</em>.</p>
<h2><a href="http://www.creativeapplications.net/maxmsp/tele-present-water-maxmsp-arduino/">9. Tele-Present Water [Arduino, MaxMSP]</a></h2>
<p><iframe src="http://player.vimeo.com/video/25781176?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="640" height="360"></iframe></p>
<p>Created by David Bowen, Tele-Present Water installation draws information from the intensity and movement of the water in a remote location. The wave intensity and frequency is scaled and transferred to the mechanical grid structure resulting in a simulation of the physical effects caused by the movement of water from this distant location. Elegance and ephemerality of data beautifully staged by David Bowen.</p>
<h2><a title="Permanent Link to ExtraFile File Formats [Mac]" href="http://www.creativeapplications.net/mac/extrafile-file-formats-mac/" rel="bookmark">8. ExtraFile File Formats [Mac]</a></h2>
<p><a href="http://www.creativeapplications.net/mac/extrafile-file-formats-mac/"><img class="alignnone" src="http://www.creativeapplications.net/wp-content/uploads/2011/08/rosamenkman-BLINX7-640x360.jpg" alt="" width="640" height="360" /></a></p>
<p>In the world populated by file formats and continued fight over ownership, open source and value of data, Kim Asendorf created<em> ExtraFile</em>, a conceptional software with practical usage. It’s main intention is to offer an alternative to the static system of image file formats. It is also an attempt to address an alternative image file format, a piece of art, far away from the mainstream and commercial standards.</p>
<h2><a href="http://www.creativeapplications.net/games/ping-augmented-pixel-tutorials-games/">7. Ping! Augmented Pixel</a></h2>
<p><iframe src="http://www.youtube.com/embed/eeuaqSEIiTY" frameborder="0" width="640" height="360"></iframe></p>
<p>In the decade when videogames were born, everything virtual looked like rectangular blocks. From today’s perspective, the representation of a tennis court in the earliest videogames is hard to distinguish from a soccer or a basketball field. ‘PING! – Augmented Pixel’ is a videogame by Niklas Roy and one of the very few augmented reality projects that really explores the space between physical and digital. Niklas built a custom piece of hardware the intersects the signal between the video camera and television, inserting a classic style Pong game that you control using a finger positioned between the two mediums. Simplicity and ingenuity at it&#8217;s best.</p>
<h2><a href="http://www.creativeapplications.net/objects/little-printer-objects/">6. Little Printer [Objects]</a></h2>
<p><iframe src="http://player.vimeo.com/video/32796535?byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="640" height="360"></iframe></p>
<p>2011 wil be remembered as the year of thermal printers. Just as we have forgotten about the tech, a wave of projects have spread across the web. One that especially stands out is the Little Printer by BERG and giving us an &#8220;alternative&#8221; insight into how we may interact with digital information int he future. Little Printer may live in your home, bringing you news, puzzles and gossip from friends. Use your smartphone to set up subscriptions and Little Printer will gather them together to create a timely mini-newspaper.</p>
<h2><a href="http://www.creativeapplications.net/news/written-images-book-launch-giveaway-events/">5. Written Images [openFrameworks, Processing]</a></h2>
<p><iframe src="http://player.vimeo.com/video/18223862?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="640" height="360"></iframe></p>
<p>Although first launched in 2010, Written Images book finally landed on our desks, in it&#8217;s full glory it&#8217;s an unique artifact, printed in very limited numbers, is the first of it&#8217;s kind &#8211; a ‘programmed book’. Created in collaboration with more than 70 media artists and developers from across the world, Written Images is continuously regenerated for the digital printing process, offering each reader a unique experience. Each artist programed an image creating application that is generated for each print of the book.</p>
<h2><a href="http://www.creativeapplications.net/processing/cascades-processing/">4. Cascade [Processing]</a></h2>
<p><iframe src="http://player.vimeo.com/video/22757113?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="640" height="353"></iframe></p>
<p><em>Cascade</em> is a by NYTimes R&amp;D department that allows precise analysis of the structures that underly sharing activity on the web. Initiated by Mark Hansen and working with Jer Thorp and Jake Porway (Data Scientist at the Times) the team spent 6 months building the tool to understand how information propagates through the social media space. While initially applied to New York Times stories and information, the tool and its underlying logic may be applied to any publisher or brand interested in understanding how its messages are shared.</p>
<h2><a href="http://www.creativeapplications.net/events/particles-openframeworks-arduino-events/">3. Particles [openFrameworks, Arduino, Events]</a></h2>
<p><iframe src="http://www.youtube.com/embed/gvUpkknryaY" frameborder="0" width="640" height="360"></iframe></p>
<p>Particles was an installation by Daito Manabe and Motoi Ishibashi exhibited at the Yamaguchi Center for Arts and Media [YCAM]. The installation centers around a spiral-shaped rail construction on which a number of balls with built-in LEDs and xbee transmitters are rolling while blinking in different time intervals. The idea was driven by simple desire to both understand and represent particle behaviour in physical form. Besides the sheer complexity of the structure installed, the position of each ball is determined via total of 17 control points on the rail. Every time a ball passes through one of them, the respective ball’ s positional information is transmitted via a built-in infrared sensor. During the time the ball travels between one control points to the next, this position is calculated based on its average speed. The data for regulating the balls’ luminescence are divided by the control point segments and are switched every time a ball passes on a control point. Fantastic work Daito + Motoi!</p>
<h2><a href="http://www.creativeapplications.net/scripts/communion-cinder-scripts-events-special/">2. Communion [Cinder]</a></h2>
<p><iframe src="http://player.vimeo.com/video/28227109?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="640" height="360"></iframe></p>
<p>Earlier this year on show at the La Gaîté Lyrique in Paris and created by Universal Everything with FIELD, Communion is a room sized installation creating almost a 360º environment. The final piece includes an array or evolving creatures going through stages of development – evolution from simple to complex with human like properties with generative behaviours, deeply immersive and “a celebration of an audio visual synesthetic experience”. <a href="http://www.creativeapplications.net/scripts/communion-cinder-scripts-events-special/">Read</a> our special.</p>
<h2><a href="http://www.creativeapplications.net/objects/solar-sinter-objects/">1. Solar Sinter [Objects, Arduino]</a></h2>
<p><iframe src="http://player.vimeo.com/video/25401444?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="640" height="360"></iframe></p>
<p>Solar Sinter by Markus Kayser is most definitely one of the most inspiring projects this year, aiming to raise questions about, energy and manufacturing. Markus designed a 3d printed that uses solar rays and silicia and heated sand to solidify it as glass in any shape or form. A combination of Arduino, ReplicatorG software, laptop computer and a bunch of custom made components, Markus took the printer to Sahara desert near Siwa, Egypt, for a two week testing period. CAN is proud to be the first to write about the project, the video on Vimeo now measures almost a million views.</p>
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		<item>
		<title>AntiMap [oF, Android, iPhone, Javascript, Processing]</title>
		<link>http://www.creativeapplications.net/android/antimap-of-android-iphone-javascript-processing/</link>
		<comments>http://www.creativeapplications.net/android/antimap-of-android-iphone-javascript-processing/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 10:39:00 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[openFrameworks]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[gps]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[record]]></category>
		<category><![CDATA[Trent Brooks]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=20693</guid>
		<description><![CDATA[The AntiMap by Trent Brooks is an Open Source creative toolset for recording and visualising your own data. The project currently consists of a phone utility application (AntiMap Log &#8211; iOS/Android) for data capture, and a couple of web/desktop applications (AntiMap Simple (Javascript) and AntiMap Video (oF)) for post analysis and data visualisation. The mobile application [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/antimap06.png"><img class="alignnone size-large wp-image-20698" title="antimap06" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/antimap06-640x313.png" alt="" width="640" height="313" /></a></p>
<p>The AntiMap by Trent Brooks is an Open Source creative toolset for recording and visualising your own data. The project currently consists of a phone utility application (AntiMap Log &#8211; iOS/Android) for data capture, and a couple of web/desktop applications (AntiMap Simple (Javascript) and AntiMap Video (oF)) for post analysis and data visualisation.</p>
<p>The mobile application uses the GPS and Compass sensors on your phone to extract and store the following data: latitude, longitude, compass direction, speed (kph), distance (kms), time (milliseconds), and finally an input field for optional points of interest. Recorded data is saved to a CSV file at 30 FPS with filenames matching the date &amp; time they were created. Eg: ‘150811_1230_08.csv’, was created on the 15th August 2011, at 12:30pm and 8 seconds. For Android users, files can be retrieved from the ‘AntiMap’ folder on the SD card. For iPhone users, files can be retrieved from your device in iTunes/Apps/AntiMap Log Documents (just under the ‘File Sharing’ heading). The mobile applications are free and Open Source, with Processing (Android) and Openframeworks (iPhone). Source code is provided in hope that users can learn from and find interesting ways to visualise their data.</p>
<p><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/antimap03.png"><img class="alignnone size-medium wp-image-20701" title="antimap03" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/antimap03-320x178.png" alt="" width="320" height="178" /></a><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/antimap04.png"><img class="alignnone size-medium wp-image-20700" title="antimap04" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/antimap04-320x179.png" alt="" width="320" height="179" /></a></p><p><a href="http://www.creativeapplications.net/android/antimap-of-android-iphone-javascript-processing/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... AntiMap [oF, Android, iPhone, Javascript, Processing]</a></p>]]></content:encoded>
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		<title>IDILL 2011 Trophy [Processing, Objects]</title>
		<link>http://www.creativeapplications.net/processing/idill-2011-trophy-processing-objects/</link>
		<comments>http://www.creativeapplications.net/processing/idill-2011-trophy-processing-objects/#comments</comments>
		<pubDate>Sun, 04 Dec 2011 22:15:52 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Objects]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[3d printing]]></category>
		<category><![CDATA[Cheval Vert Studio]]></category>
		<category><![CDATA[formiga]]></category>
		<category><![CDATA[library]]></category>
		<category><![CDATA[ModelBuilder]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=20588</guid>
		<description><![CDATA[Realised by Cheval Vert Studio,  the festival IDILL trophies were created by Charleroi/Danses, La Gaîté Lyrique &#38; Sadler&#8217;s Wells. The team designed &#8216;seismograms&#8217; objects, like pixels snapshots inspired by the physical movement origins of the festival. Each trophy is related to a prize and his winner, and the shape prize itself is generated by a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/IDILL02.jpg"><img class="alignnone size-large wp-image-20597" title="IDILL02" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/IDILL02-640x480.jpg" alt="" width="640" height="480" /></a></p>
<p>Realised by Cheval Vert Studio,  the festival IDILL trophies were created by Charleroi/Danses, La Gaîté Lyrique &amp; Sadler&#8217;s Wells.</p>
<p>The team designed &#8216;seismograms&#8217; objects, like pixels snapshots inspired by the physical movement origins of the festival. Each trophy is related to a prize and his winner, and the shape prize itself is generated by a screenshot of the video.</p>
<p><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/IDILL03.jpg"><img class="alignnone size-medium wp-image-20596" title="IDILL03" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/IDILL03-320x240.jpg" alt="" width="320" height="240" /></a><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/IDILL04.jpg"><img class="alignnone size-medium wp-image-20595" title="IDILL04" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/IDILL04-320x240.jpg" alt="" width="320" height="240" /></a></p><p><a href="http://www.creativeapplications.net/processing/idill-2011-trophy-processing-objects/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... IDILL 2011 Trophy [Processing, Objects]</a></p>]]></content:encoded>
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		<title>Montblanc by Marius Watz [Processing]</title>
		<link>http://www.creativeapplications.net/processing/montblanc-by-marius-watz-processing/</link>
		<comments>http://www.creativeapplications.net/processing/montblanc-by-marius-watz-processing/#comments</comments>
		<pubDate>Sun, 04 Dec 2011 21:43:15 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Processing]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[Marius Watz]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=20565</guid>
		<description><![CDATA[The agency Scholz &#38; Volkmer developed a new product presentation for the world wide relaunch of the Montblanc website. For each product line a generative artist was invited to develop a flexible and unique artwork, which provides the masterpieces with an appropriate presentation stage. In addition to other artists, such as Onformative and Anthony Mattox, who were [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/MontblancMariusWatz12.png"><img class="alignnone size-large wp-image-20578" title="MontblancMariusWatz12" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/MontblancMariusWatz12-640x464.png" alt="" width="640" height="464" /></a></p>
<p>The agency Scholz &amp; Volkmer developed a new product presentation for the world wide relaunch of the Montblanc website. For each product line a generative artist was invited to develop a flexible and unique artwork, which provides the masterpieces with an appropriate presentation stage. In addition to other artists, such as Onformative and Anthony Mattox, who were developing artworks for the brand’s watches and perfume lines, Marius Watz was invited to develop their interpretation of an artwork for the product category &#8220;eyewear&#8221;.</p>
<p><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/MontblancMariusWatz13.png"><img class="alignnone size-medium wp-image-20577" title="MontblancMariusWatz13" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/MontblancMariusWatz13-320x232.png" alt="" width="320" height="232" /></a><a href="http://www.creativeapplications.net/wp-content/uploads/2011/12/MontblancMariusWatz14.png"><img class="alignnone size-medium wp-image-20576" title="MontblancMariusWatz14" src="http://www.creativeapplications.net/wp-content/uploads/2011/12/MontblancMariusWatz14-320x232.png" alt="" width="320" height="232" /></a></p><p><a href="http://www.creativeapplications.net/processing/montblanc-by-marius-watz-processing/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Montblanc by Marius Watz [Processing]</a></p>]]></content:encoded>
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		<title>Videorative Portrait of Randall Okita [Processing]</title>
		<link>http://www.creativeapplications.net/processing/videorative-portrait-of-randall-okita-processing/</link>
		<comments>http://www.creativeapplications.net/processing/videorative-portrait-of-randall-okita-processing/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 20:42:03 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Processing]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[network]]></category>
		<category><![CDATA[painting]]></category>
		<category><![CDATA[search]]></category>
		<category><![CDATA[Sergio Albiac]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=20469</guid>
		<description><![CDATA[What is a truly realistic portrait? This question inspired a project about going beyond physical appearances and attempting to render the interior world of a human being, through memories, emotions, relationships and personal story. These are the questions that concern Sergio Albiac, which he attempts to answer in his latest project &#8220;Videorative Portrait of Randall [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2011/11/Videorative04.jpg"><img class="alignnone size-large wp-image-20477" title="Videorative04 copy 2" src="http://www.creativeapplications.net/wp-content/uploads/2011/11/Videorative04-copy-2-640x386.jpg" alt="" width="640" height="386" /></a></p>
<blockquote><p>What is a truly realistic portrait? This question inspired a project about going beyond physical appearances and attempting to render the interior world of a human being, through memories, emotions, relationships and personal story.</p></blockquote>
<p>These are the questions that concern Sergio Albiac, which he attempts to answer in his latest project &#8220;Videorative Portrait of Randall Okita&#8221;. A progression from &#8220;Content is Queen: a generative video painting&#8221;, like it&#8217;s predecessor, it paints a Videorative portrait (a generative, narrative and interactive video portrait). The software starts with collecting personal videos of the person portrayed, tagged by him/her with relevant concepts and descriptions. Then, using the Processing application, the user &#8220;paints with meanings&#8221; and generates a video portrait, subtitled with generative personal narratives.</p><p><a href="http://www.creativeapplications.net/processing/videorative-portrait-of-randall-okita-processing/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss">Continue reading.... Videorative Portrait of Randall Okita [Processing]</a></p>]]></content:encoded>
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