Latest from M Plummer-Fernandez comes in the form of Met3D remix – We Met Heads On – accompanied/sound responsive to James Blake’s track. Matthew of course does this in his style of glitched models / deforming polygons – see Glitch Reality.
Schwarm by Andreas Nicolas Fischer is a Processing application that uses a swarm of particles to gradually create an abstract composition from photographs. The drawing agents behave according to a set of rules, but have a degree of autonomy. Each time the software is run it produces an infinite sequence of unique images.
Created by Julian Koschwitz, “On Journalism #2 Typewriter” installation writes generative stories about journalist killed worldwide between 1992 and today. The individual stories are typed on a continuos piece of paper, connected through common fields of coverage, places and published work.
For re:publica, one of Europe’s largest conferences about social media, blogging and the digital society, Precious design studio created an analogue twitter wall to deter visitors from their usual stares at the digital screens by bringing the virtual to the physical space and creating action around it. During the course of 3 days a total […]
Nervous System’s trademark portfolio of generative cups, lamps and jewlery has ‘grown’ an unlikely new product: jigsaw puzzles. Expanding the radius of an immaculate practise isn’t easy, yet partners Jessica Rosenkrantz and Jesse Louis-Rosenberg have produced a perfect fit: Generative Jigsaw Puzzles – surprisingly colourful thanks to the work of featured artist Jonathan McCabe – […]
Plinko Poetry is a new interface for electronic poetic expression, by Inessah Selditz and Deqing Sun, two Master’s students at NYUs Interactive Telecommunications Program. The installation draws source text from current @nytimes and @FoxNews tweets and creates a new corpus of ever changing poetic text based on the zeitgeist of current headlines.
(ARL) Affection Research Lab: Affection Stations is a thesis project by Salvador Orara searching for ways to reconnect to our devices to facilitate revelations. They are designed as immersive installations which listen, and transcode a device’s unique incidental sound, exposing them to be more than just tools, toys, or gizmos but content generators revealing our intimate relation to […]
If you recall “Soak, Dye in Light” project by everyware, Cloud Pink is the latest iteration, taking on the analogy of cloud rather than paint soaked fabric. The installation invites participants to “touch the pink clouds” drifting on a giant fabric screen suspended in the air.
“La Gabbia” (The Cage) by auroraMeccanica (2011) is an installation that uses projection to invite the public to interact with physical bird cage to trigger the release of projected birds. At the center of a darkened room, a birdcage hanging from the ceiling it’s lit only by the white beam of the projector and its on the […]
Created by Studio NMinusOne at the University of Toronto (Responsive Architecture at Daniels), IM Blanky is a self-positioning and representing blanket. The blanket is capable of generating awareness of one’s own body and by draping it over an object the blanket reproduces digitally and in real time that which it covers.
Fun little experiment by the InteractiveLab group utilising a pair of iPhones, four servos controlled by Processing which receives openCV CIDetector face detection information via OSC from a custom iPhone app created in openFrameworks using iOS5 SDK. In other words, 2 iPhones observe and follow the face of the viewer.
In collaboration with ATMO design studio, Berlin based studio FELD created a new visual identity for Pigmentpol, a digital printing company in Germany. The new identity system uses Processing to generate a custom logo for the variety of Pigmentpol corporate media, including personalized stationery, shop interior and vehicles.