All posts filed under: Processing

Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. More Info

daikuscreen21-640x318 copy

Daiku [Processing, Sound]

A few months ago, Marc Tiedemann got asked to come up with an animations for the upcoming documentary “DAIKU | 10000 Japaner singen Beethovens Neunte” to be aired 31.12.2011 15:20 on ARTE. They required a main title and graphics within the movie. Friedemann Hottenbacher, the director of the piece, showed him the work of Malinowski which turned out to be the […]

antimap06x

AntiMap [oF, Android, iPhone, Javascript, Processing]

The AntiMap by Trent Brooks is an Open Source creative toolset for recording and visualising your own data. The project currently consists of a phone utility application (AntiMap Log – iOS/Android) for data capture, and a couple of web/desktop applications (AntiMap Simple (Javascript) and AntiMap Video (oF)) for post analysis and data visualisation. The mobile application […]

IDILL02 copy

IDILL 2011 Trophy [Processing, Objects]

Realised by Cheval Vert Studio,  the festival IDILL trophies were created by Charleroi/Danses, La Gaîté Lyrique & Sadler’s Wells. The team designed ‘seismograms’ objects, like pixels snapshots inspired by the physical movement origins of the festival. Each trophy is related to a prize and his winner, and the shape prize itself is generated by a […]

MontblancMariusWatz12 copy

Montblanc by Marius Watz [Processing]

The agency Scholz & Volkmer developed a new product presentation for the world wide relaunch of the Montblanc website. For each product line a generative artist was invited to develop a flexible and unique artwork, which provides the masterpieces with an appropriate presentation stage. In addition to other artists, such as Onformative and Anthony Mattox, who were […]

Videorative04 copy

Videorative Portrait of Randall Okita [Processing]

What is a truly realistic portrait? This question inspired a project about going beyond physical appearances and attempting to render the interior world of a human being, through memories, emotions, relationships and personal story. These are the questions that concern Sergio Albiac, which he attempts to answer in his latest project “Videorative Portrait of Randall […]

montblanc_header copy

Montblanc by Onformative [Processing]

The agency Scholz & Volkmer developed a new product presentation for the world wide relaunch of the Montblanc website. For each product line a generative artist was invited to develop a flexible and unique artwork, which provides the masterpieces with an appropriate presentation stage. In addition to other artists, such as Marius Watz and Anthony Mattox, […]

output_map_03top copy

MapMap Vauxhall [Processing]

Fascinated by ideas of mental maps and obtaining an insight into the person’s perception of the world by simply asking them to draw a map from memory, in his ongoing Design Interactions master, Benedikt Groß created a Processing application that allows users to mould OpenStreetMap maps based on their recollection and experience. First the points are placed […]

apparatus copy

The Space Beyond Me [openFrameworks, Arduino, Processing]

The Arriflex 16 ST body with UV-light source and motorized zoom lens Julius von Bismarck and Andreas Schmelas have just open sourced the code of their collaboration project “The Space beyond me”. The project includes an “Apparatus for reviving spaces that are captured in celluloid” and was exhibited at the Transmediale 2010 (Berlin) and several […]

ElectroPlastique05x

ElectroPlastique and Grid Distortions [Processing]

“Someone” pointed out recently that we have never blogged Marius Watz. Although referred to in a number of posts and having blogged himself on CAN here, Marius is one of those people that doesn’t need special mentioning. He has exhibited worldwide, spoke at many events and conferences and continues to influence status and direction of generative art. Here we have […]