InfObjects by Johannes Tsopanides is a project that uses generative design to visually describe the CO² equivalent, the energy content and price of dishes and their ingredients. Data about the product is parametrically transformed into shapes: the CO² is illustrated by ozone-holes, the energy by the growth of roots and the price of an edible by […]
On January 15th, 2005, after a 7 year and 3,2 billion kilometer piggyback ride through space, the ESA (European Space Agency) space probe Huygens detached from the Cassini orbiter and parachuted into the thick atmosphere of Saturn’s moon Titan. Two years later the Montreal based artist Jean-Pierre Aubé parsed the scientific data the probe sent […]
Jan Vantomme aka “vormplus”, designer based in Ghent-Belgium, created this time lapse movie of him making a physical cellular automata piece made from plastic pixels. What is particularly enjoyable are the two types of logic that engage the viewer; one being the celular automata itself and the other Jan’s method of putting it together. It makes you wonder how […]
This project by Manas Karambelkar, Momo Miyazaki and Kenneth A. Robertsen at the CIID explores how much of a language is silent. ‘Silenc’ is a visualization of an interpretation of silent letters within Danish, English and French languages done by eliminating or highlighting the silent letters within a prescribed text.
Created by Jasper van Loenen and Bartholomäus Traubeck, The Poking Machine is a wearable device that pokes you physically whenever you are poked on Facebook, no matter where you are. Online social networks are platforms for communication, enabling us to connect anywhere we go. However, they still lack the mediation of physical communication. Facebook tries to […]
Produced by onformative and chopchop the “unnamed soundsculpture” is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person. For the work the team asked a dancer to visualize a musical piece (Kreukeltape by Machinenfabriek) as closely as possible by movements of her body. She was recorded […]
Processing Paris is a series of workshops for artists and designers who wish to learn, develop and share their creative coding skills. Each year the team invites best professionals and teachers in the field to lead their workshops, catering for beginners to the most experienced. They’ve decided to extend their workshops this year with an […]
This project, made at CIID (Copenhagen Institut of Interaction Design), was part of their Generative Design class ran by Joshua Noble. Paper Note creates a tangible waveform from laser cut disks of paper. The user records a message, a sound or loads up music, and the system analyses the sound to map each moment to a corresponding […]
Diana Lange has created Processing application that searches for images on Flickr and creates these beautiful compositions based on the color data of the image. She explains: This little program looks for photos on flickr by a given search word. Afterwards, the colors of the photos are analyzed. The color itself gets detected and how often each […]
Ishac Bertran sent us details about his latest project – Code and Poetry: Lately I’ve been sketching an experimental project about Code and Poetry. This two terms have been connected for many reasons – I thought it would be interesting to explore the most literal meaning of it, using code to write traditional poetry. Code has […]
Inspired by reel-to-reel tape machines, microfilm, cine-film projectors and arcade games, Chronotape is a tangible timeline for family history research designed by Peter Bennett and developed as part of the PATINA project, within the Bristol Interaction & Graphics group.
Valse Automatique is a design performance made to illustrate the symbiosis between humans and technology by translating music to form over the use of a kuka industrial robot. Invited to the project by Hermann Weizenegger – Stephan Thiel was responsible for designing the overall interface between the music by composer and violinist miki and the production process of the robot.