All posts filed under: Processing

Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. More Info

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“unnamed soundsculpture” by Daniel Franke & Cedric Kiefer / Kinect

Produced by onformative and chopchop the “unnamed soundsculpture” is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person. For the work the team asked a dancer to visualize a musical piece (Kreukeltape by Machinenfabriek) as closely as possible by movements of her body. She was recorded […]

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Valse Automatique – Symbiosis Between Humans and Technology [Processing, Rhino]

Valse Automatique is a design performance made to illustrate the symbiosis between humans and technology by translating music to form over the use of a kuka industrial robot. Invited to the project by Hermann Weizenegger – Stephan Thiel was responsible for designing the overall interface between the music by composer and violinist miki and the production process of the robot.

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Daiku [Processing, Sound]

A few months ago, Marc Tiedemann got asked to come up with an animations for the upcoming documentary “DAIKU | 10000 Japaner singen Beethovens Neunte” to be aired 31.12.2011 15:20 on ARTE. They required a main title and graphics within the movie. Friedemann Hottenbacher, the director of the piece, showed him the work of Malinowski which turned out to be the […]