Created by Jasper van Loenen and Bartholomäus Traubeck, The Poking Machine is a wearable device that pokes you physically whenever you are poked on Facebook, no matter where you are. Online social networks are platforms for communication, enabling us to connect anywhere we go. However, they still lack the mediation of physical communication. Facebook tries to […]
Produced by onformative and chopchop the “unnamed soundsculpture” is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person. For the work the team asked a dancer to visualize a musical piece (Kreukeltape by Machinenfabriek) as closely as possible by movements of her body. She was recorded […]
Processing Paris is a series of workshops for artists and designers who wish to learn, develop and share their creative coding skills. Each year the team invites best professionals and teachers in the field to lead their workshops, catering for beginners to the most experienced. They’ve decided to extend their workshops this year with an […]
This project, made at CIID (Copenhagen Institut of Interaction Design), was part of their Generative Design class ran by Joshua Noble. Paper Note creates a tangible waveform from laser cut disks of paper. The user records a message, a sound or loads up music, and the system analyses the sound to map each moment to a corresponding […]
Diana Lange has created Processing application that searches for images on Flickr and creates these beautiful compositions based on the color data of the image. She explains: This little program looks for photos on flickr by a given search word. Afterwards, the colors of the photos are analyzed. The color itself gets detected and how often each […]
Ishac Bertran sent us details about his latest project – Code and Poetry: Lately I’ve been sketching an experimental project about Code and Poetry. This two terms have been connected for many reasons – I thought it would be interesting to explore the most literal meaning of it, using code to write traditional poetry. Code has […]
Inspired by reel-to-reel tape machines, microfilm, cine-film projectors and arcade games, Chronotape is a tangible timeline for family history research designed by Peter Bennett and developed as part of the PATINA project, within the Bristol Interaction & Graphics group.
Valse Automatique is a design performance made to illustrate the symbiosis between humans and technology by translating music to form over the use of a kuka industrial robot. Invited to the project by Hermann Weizenegger – Stephan Thiel was responsible for designing the overall interface between the music by composer and violinist miki and the production process of the robot.
The Product, a Berlin-based design studio with a focus on objects, space and interaction, was commissioned by Volkswagen to develop a set of visuals for an interactive musical performance for the premiere of the New Beetle at the 2011 IAA motor show (September 15-25, 2011, Frankfurt am Main). What the client got instead was Soundmachines […]
Here is a portfolio of a french web designer named Gildas Paubert experimenting with processing js. (go in the « play mode ! » section).
A few months ago, Marc Tiedemann got asked to come up with an animations for the upcoming documentary “DAIKU | 10000 Japaner singen Beethovens Neunte” to be aired 31.12.2011 15:20 on ARTE. They required a main title and graphics within the movie. Friedemann Hottenbacher, the director of the piece, showed him the work of Malinowski which turned out to be the […]
All of the visuals in the above video were created using NyArtoolkit for Processing. NyARToolkit is an augmented reality toolkit built with 100% pure Java. It is derived from ARToolkit-2.72.1. Like Processing itself it’s open source and free! In this tutorial you will learn how to use it to place computer generated imagery correctly onto […]