All posts filed under: Processing

Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. More Info

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Jonathan [non-Games, Processing]

Jonathan by Sam Kronick is an interactive ‘non-game‘ that explores the culture and urban form of a typical American suburban landscape by creating a never-ending generative sprawl of lawns, cul-de-sacs and single-family homes. It takes its name and inspiration from the real-life neighborhood of Jonathan, Minnesota, where in the late 1960’s an ambitious “new town” was planned for […]

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Particle Field Form Finding [Processing]

These are recent experiments by Alvin C, working with OpenGL/GLSL Bloom & Blur filters in Processing. The demos feature Alvin generating interesting complex structures from simple behaviours/rules. He writes: This exercise experiments with a particle field where different forms may emerge as a result of interactions between particles. These forms are created by connecting particles into […]

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Concentrated Geographies [Processing]

Concentrated Geographies is Toronto media artist Tori Foster’s first solo show and—making good on its name—the assembled work carefully considers the nature and representation of urban experience. The show features four projects, all of which rely on Processing to manipulate footage of everyday city scenes to explore and abstract movement, routine and emergent behaviour. Movement Portraits […]

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Pulse Mirror [Processing, Arduino]

Created by Chris Lee & Henry Chang, PulseMirror is an interactive installation device that collects and translates participants’ pulse rate into a mirrored visual image. The mirror image is created by a series of circles that pulsate heart rate data collected from different participants. Participants input their heart rate by placing their finger on the device […]

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Unfolded Liquid [Processing]

Unfolded Liquid (2011) is a program of computer-assisted folding Etienne Cliquet designed with the help of programmer Robin Fercoq. The video includes Etienne, presenting himself as an editor to read and save folds. The software, built in Java (Processing?) allows realtime editing of origami fold, followed by Etienne making the pieces out of paper. Project Page /via Douglas E. Stanley See also Make A Snowflake Yours [Processing] – Create a […]

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Quantum Parallelograph [Processing, Arduino, Objects]

The Quantum Parallelograph is an exploratory project by Patrick Stevenson Keating examining the scientific and philosophical ideas surrounding the theory of quantum physics and multiple universes. The device delves into the multiverse, and allows users to glimpse into their “parallel lives” – to observe their alternate realities. The device uses online sources to find the “parallel […]

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KAIST Mobile Phone Orchestra [iPhone, Processing, Sound]

The KAIST Mobile Phone Orchestra (KAMPO) aims to explore the potential of mobile media for music and media art. In addition to suggesting new and innovative mobile performance paradigms through concerts, KAMPO conducts active research/education in music and mobile media as well as software development. The performances include five participants equipped with iPhones operating different […]