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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

Processing

Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. More Info

    Animalia-Michail-Vanis_07 copy

26/06/2013 / Environment, Processing

Animalia and Caelum are two projects by Michail Vanis, a recent graduate of Design Interactions at the RCA that take position that our idealisation, romanticism and paradoxical thinking in ecology is holding us back from finding new ways to interact with nature. Neo-nature ...
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24/06/2013 / Processing, Scripts

Eyes on the Sky is a process-based investigation into generative design and the weather. Jed Carter linked 64 public-access web cameras across Europe, recording the colour of the sky, at each point, at regular intervals and produced a book that ...
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Created by Matthew Epler, Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound. There ...
    The Chime

17/06/2013 / Featured, Objects, Processing, Sound

The urban soundscape has been a renewed topic of inquiry within media art over the last several years. This is not entirely surprising, as, given the propagation of cheap sensors, there is the possibility for much more granular analysis and ...
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Ever since even fourteenth century we have been interested in the development of new forms of geometric projection which led to the invention of novel pictorial art forms of visual representation. Understanding perspective allowed us develop new sets of systems or mechanisms to ...
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11/06/2013 / Processing, Scripts

There are no efficient algorithms for many computer science problems. The simplest approach is to try all possible (or many) solutions until the desired outcome is reached. This is called Brute Force Method. Andreas Nicolas Fischer created a Python script that creates ...
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In collaboration with Intel, CAN is pleased to announce the launch of Intel Perceptual Computing challenge! This is your opportunity to change the way people interface with computers and win a chance at $100,000 and get your app on new ...
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As the title suggests, I'll be covering a lot of ground in this blog post. My intention is to describe and show practical examples of a number of crucial building blocks for 2D/3D projects. In that sense the tutorial is ...
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17/05/2013 / CAN Events, Processing

Earlier this year at the Resonate festival we had a pleasure of hosting Casey Reas, an artist, educator and one of the founders of Processing. Casey's talk was one of the last talks at Resonate, capturing the imagination of the ...
    Venus of Google

13/05/2013 / Featured, Objects, Processing

[caption id="attachment_35166" align="alignnone" width="640"] (click for full image)[/caption] Matthew Plummer-Fernandez's ongoing exploration of digital fabrication needs little introduction to CAN readers. Over the past few years the London-based artist has designed several series of exquisite artifacts that a viewer might be ...
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Created by Andreas Gysin and used at a resonate.io workshop in Belgrade. First documented at ertdfgcvb.com. Last month at Resonate festival in Belgrade Andreas Gysin ran a workshop titled "Printshop With Processing" aimed at graphic designers who want to integrate Processing in their ...
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12/04/2013 / Processing

Created by Giuseppe Randazzo, Meanders is a generative system driven by the interaction of growing agents. The agents are governed by conditions, allowed to wonder and their paths converted to object, outputted as OBJ and rendered. The agents are defined by their ...
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11/04/2013 / Mac, Processing, Windows

Created by Benedikt Groß, Speculative Sea Level Explorer is an application made using Processing that explores the possible effects flooding should the sea levels change as a result of global warming. The software also allows you to reverse the scenario, create dry land, go ...
    ScreenLab 0x02 Residency at University of Salford, MediaCityUK - 3 dimensional computer generated art
Last December 3 artists were working at The University of Salford, as part of the ScreenLab artist in residence initiative by Elliot Woods and Kit Turner. The initiative aims to explore modes of perception and interaction under the theme 'Future of Broadcast'. The invited artists, Kyle ...
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05/04/2013 / Arduino, Objects, Processing

Created by Lucien Langton at ECAL, FireWriter is a graphic butane/propane torch printer built with Processing & Arduino. The hardware consists of a hacked inkjet printer controlled with an Arduino Uno, a Dremel torch loaded with a butane/propane mix that burns up to a ...
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02/04/2013 / Processing

Created by Manuela Donoso and Luisa Pereira, The Harmonic Series is a collection of mechanical devices , software, sculptures and prints that explore the relationship between musical and visual harmony. Inspired by the nineteenth century mathematician Jules Lissajous who invented a ...
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28/03/2013 / Events, Processing

Currently on show at the Bitforms gallery in NYC are the three new mirror pieces by Daniel Rozin. The exhibition titled Angles features "Angles Mirror", a piece that builds a picture based on relative lightness and darkness. It explores a system of linear ...
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04/03/2013 / Arduino, MaxMSP, Processing

Created by Scott van Haastrecht for the Creative Technology course "Innovation Lab" at university, The Image Toaster will search the internet for images related to the days date and will toast it on your bread. Just in case you tend ...
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21/02/2013 / Arduino, Processing

Created by Hannes Jung during the two week project "Talk to me – Form follows mood" at the KISD (Köln Interntional School of Design), .fluid is a concept study of an interacting, changing surface. Installation uses non-newtonian fluid, an arduino board, a speaker ...
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You have been using Processing for some time and wanted to try openFrameworks but were slightly unsure what the differences were. Then again, you have already been told it is very similar, especially since oF was inspired by Processing in ...
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21/12/2012 / Featured, Processing

Created using Processing, ModelBuilder Library by Marius Watz and a 3D printer, Amanda Ghassaei at instructables managed to print a 33rpm music record that actually doesn't sound too bad considering the limitations of currently available 3d printing technologies. These records play on regular turntables, with regular needles, ...
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18/12/2012 / Arduino, MaxMSP, Processing

Firewall is an interactive installation created by Aaron Sherwood and Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and manipulate expressive visuals. The piece was made using Processing, Max/MSP, Arduino ...
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04/12/2012 / Processing

A collaboration between Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Mark Sample, Noah Vawter and Casey Reas, 10 PRINT is a book about a one-line Commodore 64 BASIC program. The book takes this single line of code—the extremely concise BASIC program for the Commodore 64 and uses it ...
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Created by Shanshan Zhou, Adam Ben-Dror and Joss Doggett, Animatronic Lamp is an exploration into the expressive and behavioural potentials of robotic computing. Using Processing, Arduino, and OpenCV, the Lamp is given an ability to be aware of its environment, ...
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20/11/2012 / Air, Flash, Processing

Created by Moritz Stefaner, Studio NAND, Jens Franke and produced by medienfabrik Gütersloh GmbH, The FIFA Development Globe visualizes FIFA's development work across the world. The related events and projects are placed on a 3D globe as colorful triangle based constructions, and can be filtered ...
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02/11/2012 / Featured, Processing, Review

Can we capture the unpredictable evolutionary and emergent properties of nature in software? Can understanding the mathematical principles behind our physical world help us to create digital worlds? This book focuses on the programming strategies and techniques behind computer simulations ...
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31/10/2012 / Arduino, Processing

Created by David Bowen, Underwater is an installation created for INTERIEUR 2012.  It uses a Microsoft Kinect and Processing to collected real-time surface data from moving wave patterns and translates them into this large scale installation comprised of hundreds of servo-motors controlling each point of ...
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09/10/2012 / Processing

Matthew Plummer-Fernandez continues his exploration of glitched objects and their existence in the physical world. The latest set, titled Digital Natives, uses everyday items such as toys and detergent bottles that are 3D scanned using a digital camera, subjected to algorithms that distort ...
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The Abyss is a 3d space where custom programs (creatures) can be built and released. By creating one or more creatures, this tutorial aims to provide an introduction into graphics, animation, interaction with Processing and expand the boundaries and the variety of ...
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24/09/2012 / Arduino, Processing

Created by Korean collective HYBE, IRIS is a media canvas with matrix of conventional information display technology, that is a monochrome LCD.Through the phased opening and closing of circular black liquid crystal, IRIS can create various patterns and control the ...
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