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Processing

Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. More Info

    nature of code 01 copy

02/11/2012 / Featured, Processing, Review

Can we capture the unpredictable evolutionary and emergent properties of nature in software? Can understanding the mathematical principles behind our physical world help us to create digital worlds? This book focuses on the programming strategies and techniques behind computer simulations ...
    underwater_by_david_bowen_01 copy

31/10/2012 / Arduino, Processing

Created by David Bowen, Underwater is an installation created for INTERIEUR 2012.  It uses a Microsoft Kinect and Processing to collected real-time surface data from moving wave patterns and translates them into this large scale installation comprised of hundreds of servo-motors controlling each point of ...
    0070-digital-natives-plummer-fernandez_800 copy

09/10/2012 / Processing

Matthew Plummer-Fernandez continues his exploration of glitched objects and their existence in the physical world. The latest set, titled Digital Natives, uses everyday items such as toys and detergent bottles that are 3D scanned using a digital camera, subjected to algorithms that distort ...
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The Abyss is a 3d space where custom programs (creatures) can be built and released. By creating one or more creatures, this tutorial aims to provide an introduction into graphics, animation, interaction with Processing and expand the boundaries and the variety of ...
    IRIS_Interaction_01 copy

24/09/2012 / Arduino, Processing

Created by Korean collective HYBE, IRIS is a media canvas with matrix of conventional information display technology, that is a monochrome LCD.Through the phased opening and closing of circular black liquid crystal, IRIS can create various patterns and control the ...
    emoto_installation_10 copy

21/09/2012 / Objects, Other, Processing

Back in July, Studio NAND with Moritz Stefaner and Drew Hemment created emoto, an online web application that captured and visualised the excitement around the Olympic Games in London. The project moved from real-time (see our post) to ”Archive” data sculpture which is now on display at ...
    McLaren_p12_teaser_01 copy
McLaren approached MarshmallowLaserFeast for a teaser for the launch of their new car, the P12. Initially the job revolved around projection mapping, to project on (a model of) the car, something the MLF team wanted to avoid. Working directly with the ...
    smr-001 copy

17/09/2012 / Objects, Processing, Sound

Created by Dennis P Paul, An Instrument for the Sonification of Everday Things is a "serious musical instrument" which rotates everyday things, scans their surfaces, and transforms them into audible frequencies.
    KinectPhysics-Header

17/09/2012 / Featured, Processing, Tutorials

In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon. How awesome is that? To realise our creative end goal we will be using Processing and several of it's contributed ...
    Microsonic Landscapes 03x

20/08/2012 / Processing

Created by Realitat, Microsonic Landscapes is an algorithmic exploration of the music. Each favoured album is converted into a three dimensional representation and "proposes a new spatial and unique journey by transforming sound into matter/space: the hidden into something visible."
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13/08/2012 / Objects, Other, Processing

Commissioned by the Greater London Authority as part of Wonder series that are celebrating Olympics and Paralympics, Bloom is designed and developed by Alisa Andrasek and Jose Sanchez from The Bartlett School of Architecture at UCL. Designed in neon pink (the ...
    StoneSpray 17 copy

09/08/2012 / Android, Processing

Created by Petr Novikov, Inder Shergill and Anna Kulik, Stone Spray is a construction method which uses soil as the base material and a liquid binder to solidify the soil granules. The device uses an Arduino UNO, Processing application and a custom built ...
    ywft_summersale01xx

23/07/2012 / News, Processing

For the second time this year we are very pleased to welcome our dear friends YouWorkForThem as the sponsors of CreativeApplications.Net. Today we share a little story about how Proce55ing typeface came to be and how the same two people, 8k miles ...
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13/07/2012 / Processing

Two pieces below by Raven Kwok (Guo Ruiwen) explore recursive and transforming hexagon and triangle.
    Ligia Duro 03 copy

06/07/2012 / Processing

Created by Ligia Duro, these generative book covers were created using Processing representing the book contents by visualising each chapter on the book cover. In the vertical, the rectangles represent the number of chapters and in the horizontal the length.
    wordcollider 01 copy

03/07/2012 / Processing

Created by Moritz Heller, Wordcollider was inspired by visualizations of particle collisions at LHC CERN. The software created in Processing accelerate two phrases against each other on a collision course. The collision splits the words up in their letters - "their elementary ...
    soundbow 01 copy

29/06/2012 / Android, Processing, Sound

Created by Agoston Nagy, SoundBow is a free sound instrument for Android devices which allows you to create melodies by drawing curves on the screen. Your curves are be remembered and played back continuously. Each time your ever-looping gesture hits a string, ...
    Groups copy

21/06/2012 / MaxMSP, Processing, Sound

Since electric cars are increasingly using synthesised sounds in order to mimic the recognisable noise of the internal combustion engine, Mark McKeague explores an alternative in which the sound that the cars generate changes according to its relationship to other road ...
    glsl-01 copy

17/06/2012 / Processing, Tutorials

I’ve wanted to learn more about GLSL shaders for a while now. GLSL is a high-level shading language created to give developers more direct control of the graphics pipeline. In short, you can tell your GPU directly what it should be doing. ...
    met3d_04 copy

11/06/2012 / Processing

Latest from M Plummer-Fernandez comes in the form of Met3D remix - We Met Heads On - accompanied/sound responsive to James Blake's track. Matthew of course does this in his style of glitched models / deforming polygons - see Glitch Reality.
    Anfischer_Schwarm_violett_02 copy

30/05/2012 / Processing

Schwarm by Andreas Nicolas Fischer is a Processing application that uses a swarm of particles to gradually create an abstract composition from photographs. The drawing agents behave according to a set of rules, but have a degree of autonomy. Each time the ...
    web_20120504_Typewriter_2Posters copy

28/05/2012 / Arduino, Processing

Created by Julian Koschwitz, "On Journalism #2 Typewriter" installation writes generative stories about journalist killed worldwide between 1992 and today. The individual stories are typed on a continuos piece of paper,  connected through common fields of coverage, places and published work.
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27/05/2012 / Javascript, Processing, Scripts

For re:publica, one of Europe’s largest conferences about social media, blogging and the digital society, Precious design studio created an analogue twitter wall to deter visitors from their usual stares at the digital screens by bringing the virtual to the ...
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27/05/2012 / Cinder, Featured, Objects, Processing

Nervous System's trademark portfolio of generative cups, lamps and jewlery has 'grown' an unlikely new product: jigsaw puzzles. Expanding the radius of an immaculate practise isn't easy, yet partners Jessica Rosenkrantz and Jesse Louis-Rosenberg have produced a perfect fit: Generative ...
    plinkopoetry_01 copy

11/05/2012 / openFrameworks, Processing

Plinko Poetry is a new interface for electronic poetic expression, by Inessah Selditz and Deqing Sun, two Master's students at NYUs Interactive Telecommunications Program. The installation draws source text from current @nytimes and @FoxNews tweets and creates a new corpus of ever ...
    station_01_wind_tunnel copy
(ARL) Affection Research Lab: Affection Stations is a thesis project by Salvador Orara searching for ways to reconnect to our devices to facilitate revelations. They are designed as immersive installations which listen, and transcode a device's unique incidental sound, exposing them to be ...
    cloudpink06 copy

24/04/2012 / Processing

If you recall "Soak, Dye in Light" project by everyware, Cloud Pink is the latest iteration, taking on the analogy of cloud rather than paint soaked fabric. The installation invites participants to "touch the pink clouds" drifting on a giant fabric screen suspended in ...
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22/04/2012 / Processing

“La Gabbia” (The Cage) by auroraMeccanica (2011) is an installation that uses projection to invite the public to interact with physical bird cage to trigger the release of projected birds. At the center of a darkened room, a birdcage hanging from the ...
    im_blanky_02 copy

20/04/2012 / Arduino, Processing

Created by Studio NMinusOne at the University of Toronto (Responsive Architecture at Daniels), IM Blanky is a self-positioning and representing blanket. The blanket is capable of generating awareness of one’s own body and by draping it over an object the blanket reproduces digitally and ...
    curious_iphones_02 copy

18/04/2012 / Arduino, iPhone, Processing

Fun little experiment by the InteractiveLab group utilising a pair of iPhones, four servos controlled by Processing which receives openCV CIDetector face detection information via OSC from a custom iPhone app created in openFrameworks using iOS5 SDK. In other words, 2 iPhones observe ...
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