All posts filed under: Processing

Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. More Info

ScreenLab 0x02 Residency at University of Salford, MediaCityUK - 3 dimensional computer generated art

ScreenLab 0x02 – Exploring new modes of perception

Last December 3 artists were working at The University of Salford, as part of the ScreenLab artist in residence initiative by Elliot Woods and Kit Turner. The initiative aims to explore modes of perception and interaction under the theme ‘Future of Broadcast’. The invited artists, Kyle McDonald (USA), Joanie Lemercier (France) and Joel Gethin Lewis (UK) spent over 2 weeks developing open source tools and methods […]

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The Harmonic Series – Device that explores musical and visual harmony

Created by Manuela Donoso and Luisa Pereira, The Harmonic Series is a collection of mechanical devices , software, sculptures and prints that explore the relationship between musical and visual harmony. Inspired by the nineteenth century mathematician Jules Lissajous who invented a device to visualize sound vibrations using two tuning forks and a beam of light […]

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Angles Mirror (2013) by Daniel Rozin at the Bitforms gallery, NYC

Currently on show at the Bitforms gallery in NYC are the three new mirror pieces by Daniel Rozin. The exhibition titled Angles features “Angles Mirror”, a piece that builds a picture based on relative lightness and darkness. It explores a system of linear rotation that indicates the direction of an object’s contour. A wall-mounted sculpture, the Angles Mirror […]

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.fluid – Manipulating non-newtonian fluid with Processing and Arduino

Created by Hannes Jung during the two week project “Talk to me – Form follows mood” at the KISD (Köln Interntional School of Design), .fluid is a concept study of an interacting, changing surface. Installation uses non-newtonian fluid, an arduino board, a speaker and processing to allow surface to change from liquid to solid, from plain to three-dimensional symmetric patterns. […]

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3D Printed Record – 600dpi into 11kHz with Processing and ModelBuilder

Created using Processing, ModelBuilder Library by Marius Watz and a 3D printer, Amanda Ghassaei at instructables managed to print a 33rpm music record that actually doesn’t sound too bad considering the limitations of currently available 3d printing technologies. These records play on regular turntables, with regular needles, at regular speeds, just like any vinyl record.  Though the audio output from these records […]

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Firewall – Stretched sheet of spandex as a visual instrument

Firewall is an interactive installation created by Aaron Sherwood and Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and manipulate expressive visuals. The piece was made using Processing, Max/MSP, Arduino and a Kinect. Like the Cloud Pink by Everyware, the Kinect measures the average […]