An output of the Office for Creative Research, OCR Journal #002 documents the process and philosophy of the Brooklyn-based studio specializing in complex data-informed projects.
CAN reviews “Digital Design Theory,” a recent Princeton Architectural Press text compiling writing from over five decades of thought on computation and design.
CAN contributor Dylan Schenker considers AUTOMATA (“art made by machines for machines”) and the uneasy relation between human and machine aesthetics at the third edition of Montreal’s BIAN digital art biennale.
Taking place at Espacio Fundación Telefónica in Lima between 17 March – 19 June, New Realities is a touring exhibition curated and produced by Alpha-ville which explores how the phenomenal pace of technological advancement is changing the way we perceive ourselves and our world.
CAN’s report on Sónar+D, the Sónar Festival’s sidebar congress on ‘creativity, technology & business’ that took place June 18th-20th in Barcelona.
An interactive (and immersive) documentary on code and creativity, Jonathan Minard and James George’s CLOUDS is an ambitious project that is several years in the making. CAN donned an Oculus Rift DK2, explored its landscape and has weighed-in with a review.
CentrePasquArt’s super-group show Short Cuts invites viewers to trace ideas, influences, and positions across five decades of work by merely taking a few steps.
The sixteenth edition of Montréal’s ELEKTRA festival took place from May 13th-17th and delivered a range of audiovisual performances and installations addressing the notion of ‘post-audio’ or perception beyond sound—CAN was on hand to have our retinas singed and eardrums buzzed by the ‘POST-AUDIO’-themed programming.
This past December a dozen artists, activists, and researchers converged at the STUDIO for Creative Inquiry for a book sprint. Led by Addie Wagenknecht, the all-women cadre convened under the collective moniker Deep Lab, and examined how privacy, security, surveillance, and large-scale data aggregation are problematized in the arts, culture and society.
Greg J. Smith reviews Anthony Dunne & Fiona Raby’s recent ‘critical design’ treatise “Speculative Everything”.
AIT (“Social Hacking”), taught for the first time this semester by Lauren McCarthy and Kyle McDonald at NYU’s ITP, explored the structures and systems of social interactions, identity, and self representation as mediated by technology.
Landscape Futures is a recent book edited by Geoff Manaugh that unpacks the wildest intersections of landscape architecture, technology and perception. CAN interviewed Manaugh about the book last week to provide a window into this ambitious curatorial (and now editorial) project.