All posts filed under: Scripts

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Plask [Scripts]

Plask is a programming environment for multimedia and computational design. Created by Dean McNamee, Plask was built objC, V8 Javascript Engine, Skia rasterization library, NodeJS, Cocoa and OpenGL, FreeImage and Syphon. Currently available for Mac OSX only. The download includes the “PlaskLauncher.app” and a number of basic examples to get you started. Released under the BSD […]

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WebGL Tadpoles [Scripts]

Created by Kris Temmerman, aka Neuro Productions, WebGL Tadpoles is an experiment with 30 tadpoles relying on inverse kinematic chains and moving in a 3D using Perlin Noise vector field. Kris writes: And since they aren’t static objects, I have to project the vertices and calculate the normals every frame in JavaScript. In that sense, the JavaScript speed is reasonable. But […]

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fbFaces [Processing, Scripts]

fbFacesis a project by Joern Roeder and Jonathan Pirnay that deals with the issue of data accessibility on the Internet. The project is a facebook crawler, built using JavaScript & PHP, that starts at the public profile of any fb-user, saving profile image, facebook-ID and name, and afterwards continuing its way to the public profiles […]

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DrippingPaint.Js [Scripts]

Simple but we love it,  DrippingPaint.Js by Tim Holman the latest “features javascript” on CAN creating a sort of dripping paint effect in the background of the screen. Click top right corner button for demo. I’ve only been doing these little experiments for a few months, and this was one of my first, so it holds […]

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Confetti [Scripts]

Confetti is the latest Javascript feature on CAN, created by Patrik Svensson. If you click on the button at the top right corner the script will be activated. Patrick explains: There are two types of confetti, the traditional pieces of ‘paper’ and a ribbon type that wiggles its way down the screen. The ribbon confetti uses […]

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Paper.js [Scripts]

Created by Jürg Lehni & Jonathan Puckey, Paper.js is an open source vector graphics scripting framework that runs on top of the HTML5 Canvas. It offers a clean Scene Graph / Document Object Model and a lot of powerful functionality to create and work with vector graphics and bezier curves Paper.js is based on and largely compatible with Scriptographer, […]

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glitch.js [Scripts]

glitch.js is a javascript by undef collective that takes the content on your site and creates glitch type effect. Install is really simple, download the library, wrap in <div id=”glitchContent”> what you want to use as source and <onclick=”startGlitch()”> to call the start glitch function anywhere to start the fake glitch. If you want existing div glitched, just change […]

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Rutt-Etra-Izer [Scripts, WebApp]

Created by Felix Turner Rutt-Etra-Izer is a WebGL emulation of the classic Rutt-Etra video synthesizer. The demo replicates the Z-displacement, scanned-line look of the original, but does not attempt to replicate it’s full feature set. The application allows you to drag and drop your own images, manipulate them and save the output. Images are generated by scanning the […]

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Textify.it [WebApp, Javascript, iPad, iPhone]

Created by Hakim El Hattab, Textify.it turns your photographs into text portraits. The app includes ability to chose between different fonts, text sizes and backgrounds. Other effects include pointilism, mosaic, stitch, bubbles, starstruck, pixelate, binary, snow and dash. In addition you can apply black and white or sepia colour effect to the photos. The iPhone/iPad […]

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Communion [Cinder, Scripts, Events] – Special

Currently on show at the La Gaîté Lyrique in Paris is an exhibition by Matt Pyke aka Universal Everything named Super-Computer-Romantics. In total, 12 pieces occupy the space, each unique dealing with the topic or anthropomorphism and computer romanticism. Amongst the pieces is the “Communion”, a generative piece created by Matt Pyke (Universal Everything) and Field.io – Marcus Wendt […]

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Hypertext Remix [Scripts]

Hypertext Remix is a browser-sequencer created by Lara Warman and Kellyn Loehr. The system generates systems sounds when the browser hits the edge of the screen. The speed of each box is set by the scroll bar and the sounds that are generated are all from the OS. The project is driven by a notion that […]